/usr/include/oce/Bnd_Sphere.hxx is in liboce-foundation-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Bnd_Sphere_HeaderFile
#define _Bnd_Sphere_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_XYZ.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
class gp_XYZ;
//! This class represents a bounding sphere of a geometric entity
//! (triangle, segment of line or whatever else).
class Bnd_Sphere
{
public:
DEFINE_STANDARD_ALLOC
//! Empty constructor
Standard_EXPORT Bnd_Sphere();
//! Constructor of a definite sphere
Standard_EXPORT Bnd_Sphere(const gp_XYZ& theCntr, const Standard_Real theRad, const Standard_Integer theU, const Standard_Integer theV);
//! Returns the U parameter on shape
Standard_Integer U() const;
//! Returns the V parameter on shape
Standard_Integer V() const;
//! Returns validity status, indicating that this
//! sphere corresponds to a real entity
Standard_Boolean IsValid() const;
void SetValid (const Standard_Boolean isValid) ;
//! Returns center of sphere object
const gp_XYZ& Center() const;
//! Returns the radius value
Standard_Real Radius() const;
//! Calculate and return minimal and maximal distance to sphere.
//! NOTE: This function is tightly optimized; any modifications
//! may affect performance!
Standard_EXPORT void Distances (const gp_XYZ& theXYZ, Standard_Real& theMin, Standard_Real& theMax) const;
//! Calculate and return minimal and maximal distance to sphere.
//! NOTE: This function is tightly optimized; any modifications
//! may affect performance!
Standard_EXPORT void SquareDistances (const gp_XYZ& theXYZ, Standard_Real& theMin, Standard_Real& theMax) const;
//! Projects a point on entity.
//! Returns true if success
Standard_EXPORT Standard_Boolean Project (const gp_XYZ& theNode, gp_XYZ& theProjNode, Standard_Real& theDist, Standard_Boolean& theInside) const;
Standard_EXPORT Standard_Real Distance (const gp_XYZ& theNode) const;
Standard_EXPORT Standard_Real SquareDistance (const gp_XYZ& theNode) const;
Standard_EXPORT void Add (const Bnd_Sphere& theOther) ;
Standard_EXPORT Standard_Boolean IsOut (const Bnd_Sphere& theOther) const;
Standard_EXPORT Standard_Boolean IsOut (const gp_XYZ& thePnt, Standard_Real& theMaxDist) const;
Standard_EXPORT Standard_Real SquareExtent() const;
protected:
private:
gp_XYZ myCenter;
Standard_Real myRadius;
Standard_Boolean myIsValid;
Standard_Integer myU;
Standard_Integer myV;
};
#include <Bnd_Sphere.lxx>
#endif // _Bnd_Sphere_HeaderFile
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