/usr/include/oce/NCollection_DataMap.hxx is in liboce-foundation-dev 0.17.2-2.
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// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_DataMap_HeaderFile
#define NCollection_DataMap_HeaderFile
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <NCollection_StlIterator.hxx>
#include <NCollection_DefaultHasher.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_NoSuchObject.hxx>
/**
* Purpose: The DataMap is a Map to store keys with associated
* Items. See Map from NCollection for a discussion
* about the number of buckets.
*
* The DataMap can be seen as an extended array where
* the Keys are the indices. For this reason the
* operator () is defined on DataMap to fetch an Item
* from a Key. So the following syntax can be used :
*
* anItem = aMap(aKey);
* aMap(aKey) = anItem;
*
* This analogy has its limit. aMap(aKey) = anItem
* can be done only if aKey was previously bound to
* an item in the map.
*/
template < class TheKeyType,
class TheItemType,
class Hasher = NCollection_DefaultHasher<TheKeyType> >
class NCollection_DataMap : public NCollection_BaseMap
{
// **************** Adaptation of the TListNode to the DATAmap
public:
class DataMapNode : public NCollection_TListNode<TheItemType>
{
public:
//! Constructor with 'Next'
DataMapNode (const TheKeyType& theKey,
const TheItemType& theItem,
NCollection_ListNode* theNext) :
NCollection_TListNode<TheItemType> (theItem, theNext),
myKey(theKey)
{}
//! Key
const TheKeyType& Key (void) const
{ return myKey; }
//! Static deleter to be passed to BaseMap
static void delNode (NCollection_ListNode * theNode,
Handle(NCollection_BaseAllocator)& theAl)
{
((DataMapNode *) theNode)->~DataMapNode();
theAl->Free(theNode);
}
private:
TheKeyType myKey;
};
public:
// **************** Implementation of the Iterator interface.
class Iterator : public NCollection_BaseMap::Iterator
{
public:
//! Empty constructor
Iterator (void) :
NCollection_BaseMap::Iterator() {}
//! Constructor
Iterator (const NCollection_DataMap& theMap) :
NCollection_BaseMap::Iterator(theMap) {}
//! Query if the end of collection is reached by iterator
Standard_Boolean More(void) const
{ return PMore(); }
//! Make a step along the collection
void Next(void)
{ PNext(); }
//! Value inquiry
const TheItemType& Value(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Value");
return ((DataMapNode *) myNode)->Value();
}
//! Value change access
TheItemType& ChangeValue(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::ChangeValue");
return ((DataMapNode *) myNode)->ChangeValue();
}
//! Key
const TheKeyType& Key (void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Key");
return ((DataMapNode *) myNode)->Key();
}
};
//! Shorthand for a regular iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, false> iterator;
//! Shorthand for a constant iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, true> const_iterator;
//! Returns an iterator pointing to the first element in the map.
iterator begin() const { return Iterator (*this); }
//! Returns an iterator referring to the past-the-end element in the map.
iterator end() const { return Iterator(); }
//! Returns a const iterator pointing to the first element in the map.
const_iterator cbegin() const { return Iterator (*this); }
//! Returns a const iterator referring to the past-the-end element in the map.
const_iterator cend() const { return Iterator(); }
public:
// ---------- PUBLIC METHODS ------------
//! Constructor
NCollection_DataMap (const Standard_Integer NbBuckets=1,
const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
: NCollection_BaseMap (NbBuckets, Standard_True, theAllocator) {}
//! Copy constructor
NCollection_DataMap (const NCollection_DataMap& theOther)
: NCollection_BaseMap (theOther.NbBuckets(), Standard_True, theOther.myAllocator)
{ *this = theOther; }
//! Exchange the content of two maps without re-allocations.
//! Notice that allocators will be swapped as well!
void Exchange (NCollection_DataMap& theOther)
{
this->exchangeMapsData (theOther);
}
//! Assignment.
//! This method does not change the internal allocator.
NCollection_DataMap& Assign (const NCollection_DataMap& theOther)
{
if (this == &theOther)
return *this;
Clear();
ReSize (theOther.Extent()-1);
Iterator anIter(theOther);
for (; anIter.More(); anIter.Next())
Bind (anIter.Key(), anIter.Value());
return *this;
}
//! Assignment operator
NCollection_DataMap& operator= (const NCollection_DataMap& theOther)
{
return Assign (theOther);
}
//! ReSize
void ReSize (const Standard_Integer N)
{
NCollection_ListNode** newdata = NULL;
NCollection_ListNode** dummy = NULL;
Standard_Integer newBuck;
if (BeginResize (N, newBuck, newdata, dummy))
{
if (myData1)
{
DataMapNode** olddata = (DataMapNode**) myData1;
DataMapNode *p, *q;
Standard_Integer i,k;
for (i = 0; i <= NbBuckets(); i++)
{
if (olddata[i])
{
p = olddata[i];
while (p)
{
k = Hasher::HashCode(p->Key(),newBuck);
q = (DataMapNode*) p->Next();
p->Next() = newdata[k];
newdata[k] = p;
p = q;
}
}
}
}
EndResize (N, newBuck, newdata, dummy);
}
}
//! Bind binds Item to Key in map. Returns Standard_True if Key was not
//! exist in the map. If the Key was already bound, the Item will be rebinded
//! and Standard_False will be returned.
Standard_Boolean Bind (const TheKeyType& theKey, const TheItemType& theItem)
{
if (Resizable())
ReSize(Extent());
DataMapNode** data = (DataMapNode**)myData1;
Standard_Integer k = Hasher::HashCode (theKey, NbBuckets());
DataMapNode* p = data[k];
while (p)
{
if (Hasher::IsEqual(p->Key(), theKey))
{
p->ChangeValue() = theItem;
return Standard_False;
}
p = (DataMapNode *) p->Next();
}
data[k] = new (this->myAllocator) DataMapNode (theKey, theItem, data[k]);
Increment();
return Standard_True;
}
//! Bound binds Item to Key in map. Returns modifiable Item
TheItemType* Bound (const TheKeyType& theKey, const TheItemType& theItem)
{
if (Resizable())
ReSize(Extent());
DataMapNode** data = (DataMapNode**)myData1;
Standard_Integer k = Hasher::HashCode (theKey, NbBuckets());
DataMapNode* p = data[k];
while (p)
{
if (Hasher::IsEqual(p->Key(), theKey))
{
p->ChangeValue() = theItem;
return &p->ChangeValue();
}
p = (DataMapNode*)p->Next();
}
data[k] = new (this->myAllocator) DataMapNode (theKey, theItem, data[k]);
Increment();
return &data[k]->ChangeValue();
}
//! IsBound
Standard_Boolean IsBound(const TheKeyType& K) const
{
DataMapNode* p;
return lookup(K, p);
}
//! UnBind removes Item Key pair from map
Standard_Boolean UnBind(const TheKeyType& K)
{
if (IsEmpty())
return Standard_False;
DataMapNode** data = (DataMapNode**) myData1;
Standard_Integer k = Hasher::HashCode(K,NbBuckets());
DataMapNode* p = data[k];
DataMapNode* q = NULL;
while (p)
{
if (Hasher::IsEqual(p->Key(),K))
{
Decrement();
if (q)
q->Next() = p->Next();
else
data[k] = (DataMapNode*) p->Next();
p->~DataMapNode();
this->myAllocator->Free(p);
return Standard_True;
}
q = p;
p = (DataMapNode*) p->Next();
}
return Standard_False;
}
//! Seek returns pointer to Item by Key. Returns
//! NULL is Key was not bound.
const TheItemType* Seek(const TheKeyType& theKey) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return 0L;
return &p->Value();
}
//! Find returns the Item for Key. Raises if Key was not bound
const TheItemType& Find(const TheKeyType& theKey) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
Standard_NoSuchObject::Raise("NCollection_DataMap::Find");
return p->Value();
}
//! Find Item for key with copying.
//! @return true if key was found
Standard_Boolean Find (const TheKeyType& theKey,
TheItemType& theValue) const
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return Standard_False;
theValue = p->Value();
return Standard_True;
}
//! operator ()
const TheItemType& operator() (const TheKeyType& theKey) const
{ return Find(theKey); }
//! ChangeSeek returns modifiable pointer to Item by Key. Returns
//! NULL is Key was not bound.
TheItemType* ChangeSeek(const TheKeyType& theKey)
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
return 0L;
return &p->ChangeValue();
}
//! ChangeFind returns mofifiable Item by Key. Raises if Key was not bound
TheItemType& ChangeFind (const TheKeyType& theKey)
{
DataMapNode* p = 0;
if (!lookup(theKey, p))
Standard_NoSuchObject::Raise("NCollection_DataMap::Find");
return p->ChangeValue();
}
//! operator ()
TheItemType& operator() (const TheKeyType& theKey)
{ return ChangeFind(theKey); }
//! Clear data. If doReleaseMemory is false then the table of
//! buckets is not released and will be reused.
void Clear(const Standard_Boolean doReleaseMemory = Standard_True)
{ Destroy (DataMapNode::delNode, doReleaseMemory); }
//! Clear data and reset allocator
void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
{
Clear();
this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
NCollection_BaseAllocator::CommonBaseAllocator() );
}
//! Destructor
~NCollection_DataMap (void)
{ Clear(); }
//! Size
Standard_Integer Size(void) const
{ return Extent(); }
protected:
// ---------- PROTECTED METHODS ----------
//! Lookup for particular key in map. Returns true if key is found and
//! thepNode points to binded node. Returns false if key is not found,
//! thehNode value is this case is not usable.
Standard_Boolean lookup(const TheKeyType& theKey,DataMapNode*& thepNode) const
{
if (IsEmpty())
return Standard_False; // Not found
for (thepNode = (DataMapNode*)myData1[Hasher::HashCode(theKey, NbBuckets())];
thepNode; thepNode = (DataMapNode*)thepNode->Next())
{
if (Hasher::IsEqual(thepNode->Key(), theKey))
return Standard_True;
}
return Standard_False; // Not found
}
};
#endif
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