/usr/include/oce/Poly.hxx is in liboce-foundation-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Poly_HeaderFile
#define _Poly_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <Poly_ListOfTriangulation.hxx>
#include <Standard_OStream.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Poly_Polygon3D.hxx>
#include <Handle_Poly_Polygon2D.hxx>
#include <Standard_IStream.hxx>
#include <Standard_Real.hxx>
class Poly_Triangulation;
class Poly_Polygon3D;
class Poly_Polygon2D;
class gp_XY;
class Poly_Triangle;
class Poly_Array1OfTriangle;
class Poly_HArray1OfTriangle;
class Poly_Triangulation;
class Poly_Polygon3D;
class Poly_Polygon2D;
class Poly_PolygonOnTriangulation;
class Poly_Connect;
//! This package provides classes and services to
//! handle :
//!
//! * 3D triangular polyhedrons.
//!
//! * 3D polygons.
//!
//! * 2D polygon.
//!
//! * Tools to dump, save and restore those objects.
class Poly
{
public:
DEFINE_STANDARD_ALLOC
//! Computes and stores the link from nodes to
//! triangles and from triangles to neighbouring
//! triangles.
//! This tool is obsolete, replaced by Poly_CoherentTriangulation
//! Algorithm to make minimal loops in a graph
//! Join several triangulations to one new triangulation object.
//! The new triangulation is just a mechanical sum of input
//! triangulations, without node sharing. UV coordinates are
//! dropped in the result.
Standard_EXPORT static Handle(Poly_Triangulation) Catenate (const Poly_ListOfTriangulation& lstTri) ;
//! Writes the content of the triangulation <T> on the
//! stream <OS>. If <Compact> is true this is a "save"
//! format intended to be read back with the Read
//! method. If compact is False it is a "Dump" format
//! intended to be informative.
Standard_EXPORT static void Write (const Handle(Poly_Triangulation)& T, Standard_OStream& OS, const Standard_Boolean Compact = Standard_True) ;
//! Writes the content of the 3D polygon <P> on the
//! stream <OS>. If <Compact> is true this is a "save"
//! format intended to be read back with the Read
//! method. If compact is False it is a "Dump" format
//! intended to be informative.
Standard_EXPORT static void Write (const Handle(Poly_Polygon3D)& P, Standard_OStream& OS, const Standard_Boolean Compact = Standard_True) ;
//! Writes the content of the 2D polygon <P> on the
//! stream <OS>. If <Compact> is true this is a "save"
//! format intended to be read back with the Read
//! method. If compact is False it is a "Dump" format
//! intended to be informative.
Standard_EXPORT static void Write (const Handle(Poly_Polygon2D)& P, Standard_OStream& OS, const Standard_Boolean Compact = Standard_True) ;
//! Dumps the triangulation. This is a call to the
//! previous method with Comapct set to False.
Standard_EXPORT static void Dump (const Handle(Poly_Triangulation)& T, Standard_OStream& OS) ;
//! Dumps the 3D polygon. This is a call to the
//! previous method with Comapct set to False.
Standard_EXPORT static void Dump (const Handle(Poly_Polygon3D)& P, Standard_OStream& OS) ;
//! Dumps the 2D polygon. This is a call to the
//! previous method with Comapct set to False.
Standard_EXPORT static void Dump (const Handle(Poly_Polygon2D)& P, Standard_OStream& OS) ;
//! Reads a triangulation from the stream <IS>.
Standard_EXPORT static Handle(Poly_Triangulation) ReadTriangulation (Standard_IStream& IS) ;
//! Reads a 3d polygon from the stream <IS>.
Standard_EXPORT static Handle(Poly_Polygon3D) ReadPolygon3D (Standard_IStream& IS) ;
//! Reads a 2D polygon from the stream <IS>.
Standard_EXPORT static Handle(Poly_Polygon2D) ReadPolygon2D (Standard_IStream& IS) ;
//! Compute node normals for face triangulation
//! as mean normal of surrounding triangles
Standard_EXPORT static void ComputeNormals (const Handle(Poly_Triangulation)& Tri) ;
//! Computes parameters of the point P on triangle
//! defined by points P1, P2, and P3, in 2d.
//! The parameters U and V are defined so that
//! P = P1 + U * (P2 - P1) + V * (P3 - P1),
//! with U >= 0, V >= 0, U + V <= 1.
//! If P is located outside of triangle, or triangle
//! is degenerated, the returned parameters correspond
//! to closest point, and returned value is square of
//! the distance from original point to triangle (0 if
//! point is inside).
Standard_EXPORT static Standard_Real PointOnTriangle (const gp_XY& P1, const gp_XY& P2, const gp_XY& P3, const gp_XY& P, gp_XY& UV) ;
protected:
private:
friend class Poly_Triangle;
friend class Poly_Array1OfTriangle;
friend class Poly_HArray1OfTriangle;
friend class Poly_Triangulation;
friend class Poly_Polygon3D;
friend class Poly_Polygon2D;
friend class Poly_PolygonOnTriangulation;
friend class Poly_Connect;
};
#endif // _Poly_HeaderFile
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