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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Poly_Triangle_HeaderFile
#define _Poly_Triangle_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <Standard_Integer.hxx>
class Standard_OutOfRange;


//! Describes a component triangle of a triangulation
//! (Poly_Triangulation object).
//! A Triangle is defined by a triplet of nodes. Each node is an
//! index in the table of nodes specific to an existing
//! triangulation of a shape, and represents a point on the surface.
class Poly_Triangle 
{
public:

  DEFINE_STANDARD_ALLOC

  
  //! Constructs a triangle and sets all indices to zero.
  Standard_EXPORT Poly_Triangle();
  
  //! Constructs a triangle and sets its three indices
  //! to N1, N2 and N3 respectively, where these node values
  //! are indices in the table of nodes specific to an existing
  //! triangulation of a shape.
  Standard_EXPORT Poly_Triangle(const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3);
  
  //! Sets the value of  the three nodes of this triangle to N1, N2 and N3   respectively.
  Standard_EXPORT   void Set (const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3) ;
  
  //! Sets the value of  the Indexth node of this triangle to Node.
  //! Raises OutOfRange if Index is not in 1,2,3
      void Set (const Standard_Integer Index, const Standard_Integer Node) ;
  
  //! Returns the node indices of this triangle in N1, N2 and N3.
  Standard_EXPORT   void Get (Standard_Integer& N1, Standard_Integer& N2, Standard_Integer& N3)  const;
  
  //! Get the node of given Index.
  //! Raises OutOfRange from Standard if Index is not in 1,2,3
      Standard_Integer Value (const Standard_Integer Index)  const;
    Standard_Integer operator() (const Standard_Integer Index)  const
{
  return Value(Index);
}
  
  //! Get the node of given Index.
  //! Raises OutOfRange if Index is not in 1,2,3
      Standard_Integer& ChangeValue (const Standard_Integer Index) ;
    Standard_Integer& operator() (const Standard_Integer Index) 
{
  return ChangeValue(Index);
}




protected:





private:



  Standard_Integer myNodes[3];


};


#include <Poly_Triangle.lxx>





#endif // _Poly_Triangle_HeaderFile