This file is indexed.

/usr/include/oce/TCollection_BasicMap.hxx is in liboce-foundation-dev 0.17.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _TCollection_BasicMap_HeaderFile
#define _TCollection_BasicMap_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Address.hxx>
#include <Standard_OStream.hxx>
class TCollection_BasicMapIterator;


//! Root  class of  all the maps,  provides utilitites
//! for managing the buckets.
//! Maps are dynamically extended data structures where
//! data is quickly accessed with a key.
//! General properties of maps
//! -   Map items may be (complex) non-unitary data; they
//! may be difficult to manage with an array. Moreover, the
//! map allows a data structure to be indexed by complex   data.
//! -   The size of a map is dynamically extended. So a map
//! may be first dimensioned for a little number of items.
//! Maps avoid the use of large and quasi-empty arrays.
//! -   The access to a map item is much faster than the one
//! to a sequence, a list, a queue or a stack item.
//! -   The access time to a map item may be compared with
//! the one to an array item. First of all, it depends on the
//! size of the map. It also depends on the quality of a user
//! redefinable function (the hashing function) to find
//! quickly where the item is.
//! -   The exploration of a map may be of better performance
//! than the exploration of an array because the size of the
//! map is adapted to the number of inserted items.
//! These properties explain why maps are commonly used as
//! internal data structures for algorithms.
//! Definitions
//! -   A map is a data structure for which data is addressed   by keys.
//! -   Once inserted in the map, a map item is referenced as   an entry of the map.
//! -   Each entry of the map is addressed by a key. Two
//! different keys address two different entries of the map.
//! -   The position of an entry in the map is called a bucket.
//! -   A map is dimensioned by its number of buckets, i.e. the
//! maximum number of entries in the map. The
//! performance of a map is conditioned by the number of buckets.
//! -   The hashing function transforms a key into a bucket
//! index. The number of values that can be computed by
//! the hashing function is equal to the number of buckets of the map.
//! -   Both the hashing function and the equality test
//! between two keys are provided by a hasher object.
//! -   A map may be explored by a map iterator. This
//! exploration provides only inserted entries in the map
//! (i.e. non empty buckets).
//! Collections' generic maps
//! The Collections component provides numerous generic derived maps.
//! -   These maps include automatic management of the
//! number of buckets: they are automatically resized when
//! the number of keys exceeds the number of buckets. If
//! you have a fair idea of the number of items in your map,
//! you can save on automatic resizing by specifying a
//! number of buckets at the time of construction, or by using
//! a resizing function. This may be considered for crucial optimization issues.
//! -   Keys, items and hashers are parameters of these generic derived maps.
//! -   TCollection_MapHasher class describes the
//! functions required by any hasher which is to be used
//! with a map instantiated from the Collections component.
//! -   An iterator class is automatically instantiated at the
//! time of instantiation of a map provided by the
//! Collections component if this map is to be explored
//! with an iterator. Note that some provided generic maps
//! are not to be explored with an iterator but with indexes   (indexed maps).
class TCollection_BasicMap 
{
public:

  DEFINE_STANDARD_ALLOC

  
  //! Returns the number of buckets in <me>.
      Standard_Integer NbBuckets()  const;
  
  //! Returns the number of keys already stored in <me>.
      Standard_Integer Extent()  const;
  
  //! Returns  True when the map  contains no keys.
  //! This is exactly Extent() == 0.
      Standard_Boolean IsEmpty()  const;
  
  //! Prints  on <S> usefull  statistics  about  the map
  //! <me>.  It  can be used  to test the quality of the hashcoding.
  Standard_EXPORT   void Statistics (Standard_OStream& S)  const;


friend class TCollection_BasicMapIterator;


protected:

  
  //! Initialize the map.  Single is  True when the  map
  //! uses only one table of buckets.
  //!
  //! One table  : Map, DataMap
  //! Two tables : DoubleMap, IndexedMap, IndexedDataMap
  Standard_EXPORT TCollection_BasicMap(const Standard_Integer NbBuckets, const Standard_Boolean single);
  
  //! Tries to resize  the Map with  NbBuckets.  Returns
  //! True if  possible, NewBuckts is  the  new nuber of
  //! buckets.   data1 and data2  are the new tables  of
  //! buckets where the data must be copied.
  Standard_EXPORT   Standard_Boolean BeginResize (const Standard_Integer NbBuckets, Standard_Integer& NewBuckets, Standard_Address& data1, Standard_Address& data2)  const;
  
  //! If  BeginResize was  succesfull  after copying the
  //! data to  data1  and data2 this methods  update the
  //! tables and destroys the old ones.
  Standard_EXPORT   void EndResize (const Standard_Integer NbBuckets, const Standard_Integer NewBuckets, const Standard_Address data1, const Standard_Address data2) ;
  
  //! Returns   True  if resizing   the   map should  be
  //! considered.
      Standard_Boolean Resizable()  const;
  
  //! Decrement the  extent of the  map.
      void Increment() ;
  
  //! Decrement the  extent of the  map.
      void Decrement() ;
  
  //! Destroys the buckets.
  Standard_EXPORT   void Destroy() ;


  Standard_Address myData1;
  Standard_Address myData2;


private:



  Standard_Boolean isDouble;
  Standard_Boolean mySaturated;
  Standard_Integer myNbBuckets;
  Standard_Integer mySize;


};


#include <TCollection_BasicMap.lxx>





#endif // _TCollection_BasicMap_HeaderFile