/usr/include/oce/gp_Circ.hxx is in liboce-foundation-dev 0.17.2-2.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Circ_HeaderFile
#define _gp_Circ_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax2.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <gp_Ax1.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class gp_Ax2;
class gp_Ax1;
class gp_Pnt;
class gp_Trsf;
class gp_Vec;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Circ);
//! Describes a circle in 3D space.
//! A circle is defined by its radius and positioned in space
//! with a coordinate system (a gp_Ax2 object) as follows:
//! - the origin of the coordinate system is the center of the circle, and
//! - the origin, "X Direction" and "Y Direction" of the
//! coordinate system define the plane of the circle.
//! This positioning coordinate system is the "local
//! coordinate system" of the circle. Its "main Direction"
//! gives the normal vector to the plane of the circle. The
//! "main Axis" of the coordinate system is referred to as
//! the "Axis" of the circle.
//! Note: when a gp_Circ circle is converted into a
//! Geom_Circle circle, some implicit properties of the
//! circle are used explicitly:
//! - the "main Direction" of the local coordinate system
//! gives an implicit orientation to the circle (and defines
//! its trigonometric sense),
//! - this orientation corresponds to the direction in
//! which parameter values increase,
//! - the starting point for parameterization is that of the
//! "X Axis" of the local coordinate system (i.e. the "X Axis" of the circle).
//! See Also
//! gce_MakeCirc which provides functions for more complex circle constructions
//! Geom_Circle which provides additional functions for
//! constructing circles and works, in particular, with the
//! parametric equations of circles
class gp_Circ
{
public:
DEFINE_STANDARD_ALLOC
//! Creates an indefinite circle.
gp_Circ();
//! A2 locates the circle and gives its orientation in 3D space.
//! Warnings :
//! It is not forbidden to create a circle with Radius = 0.0 Raises ConstructionError if Radius < 0.0
gp_Circ(const gp_Ax2& A2, const Standard_Real Radius);
//! Changes the main axis of the circle. It is the axis
//! perpendicular to the plane of the circle.
//! Raises ConstructionError if the direction of A1
//! is parallel to the "XAxis" of the circle.
void SetAxis (const gp_Ax1& A1) ;
//! Changes the "Location" point (center) of the circle.
void SetLocation (const gp_Pnt& P) ;
//! Changes the position of the circle.
void SetPosition (const gp_Ax2& A2) ;
//! Modifies the radius of this circle.
//! Warning. This class does not prevent the creation of a circle where Radius is null.
//! Exceptions
//! Standard_ConstructionError if Radius is negative.
void SetRadius (const Standard_Real Radius) ;
//! Computes the area of the circle.
Standard_Real Area() const;
//! Returns the main axis of the circle.
//! It is the axis perpendicular to the plane of the circle,
//! passing through the "Location" point (center) of the circle.
const gp_Ax1& Axis() const;
//! Computes the circumference of the circle.
Standard_Real Length() const;
//! Returns the center of the circle. It is the
//! "Location" point of the local coordinate system
//! of the circle
const gp_Pnt& Location() const;
//! Returns the position of the circle.
//! It is the local coordinate system of the circle.
const gp_Ax2& Position() const;
//! Returns the radius of this circle.
Standard_Real Radius() const;
//! Returns the "XAxis" of the circle.
//! This axis is perpendicular to the axis of the conic.
//! This axis and the "Yaxis" define the plane of the conic.
gp_Ax1 XAxis() const;
//! Returns the "YAxis" of the circle.
//! This axis and the "Xaxis" define the plane of the conic.
//! The "YAxis" is perpendicular to the "Xaxis".
gp_Ax1 YAxis() const;
//! Computes the minimum of distance between the point P and
//! any point on the circumference of the circle.
Standard_Real Distance (const gp_Pnt& P) const;
//! Computes the square distance between <me> and the point P.
Standard_Real SquareDistance (const gp_Pnt& P) const;
//! Returns True if the point P is on the circumference.
//! The distance between <me> and <P> must be lower or
//! equal to LinearTolerance.
Standard_Boolean Contains (const gp_Pnt& P, const Standard_Real LinearTolerance) const;
Standard_EXPORT void Mirror (const gp_Pnt& P) ;
//! Performs the symmetrical transformation of a circle
//! with respect to the point P which is the center of the
//! symmetry.
Standard_EXPORT gp_Circ Mirrored (const gp_Pnt& P) const;
Standard_EXPORT void Mirror (const gp_Ax1& A1) ;
//! Performs the symmetrical transformation of a circle with
//! respect to an axis placement which is the axis of the
//! symmetry.
Standard_EXPORT gp_Circ Mirrored (const gp_Ax1& A1) const;
Standard_EXPORT void Mirror (const gp_Ax2& A2) ;
//! Performs the symmetrical transformation of a circle with respect
//! to a plane. The axis placement A2 locates the plane of the
//! of the symmetry : (Location, XDirection, YDirection).
Standard_EXPORT gp_Circ Mirrored (const gp_Ax2& A2) const;
void Rotate (const gp_Ax1& A1, const Standard_Real Ang) ;
//! Rotates a circle. A1 is the axis of the rotation.
//! Ang is the angular value of the rotation in radians.
gp_Circ Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
void Scale (const gp_Pnt& P, const Standard_Real S) ;
//! Scales a circle. S is the scaling value.
//! Warnings :
//! If S is negative the radius stay positive but
//! the "XAxis" and the "YAxis" are reversed as for
//! an ellipse.
gp_Circ Scaled (const gp_Pnt& P, const Standard_Real S) const;
void Transform (const gp_Trsf& T) ;
//! Transforms a circle with the transformation T from class Trsf.
gp_Circ Transformed (const gp_Trsf& T) const;
void Translate (const gp_Vec& V) ;
//! Translates a circle in the direction of the vector V.
//! The magnitude of the translation is the vector's magnitude.
gp_Circ Translated (const gp_Vec& V) const;
void Translate (const gp_Pnt& P1, const gp_Pnt& P2) ;
//! Translates a circle from the point P1 to the point P2.
gp_Circ Translated (const gp_Pnt& P1, const gp_Pnt& P2) const;
const gp_Ax2& _CSFDB_Getgp_Circpos() const { return pos; }
Standard_Real _CSFDB_Getgp_Circradius() const { return radius; }
void _CSFDB_Setgp_Circradius(const Standard_Real p) { radius = p; }
protected:
private:
gp_Ax2 pos;
Standard_Real radius;
};
#include <gp_Circ.lxx>
#endif // _gp_Circ_HeaderFile
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