This file is indexed.

/usr/include/oce/gp_Sphere.hxx is in liboce-foundation-dev 0.17.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _gp_Sphere_HeaderFile
#define _gp_Sphere_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <gp_Ax3.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class gp_Ax3;
class gp_Pnt;
class gp_Ax1;
class gp_Ax2;
class gp_Trsf;
class gp_Vec;


Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Sphere);


//! Describes a sphere.
//! A sphere is defined by its radius and positioned in space
//! with a coordinate system (a gp_Ax3 object). The origin of
//! the coordinate system is the center of the sphere. This
//! coordinate system is the "local coordinate system" of the sphere.
//! Note: when a gp_Sphere sphere is converted into a
//! Geom_SphericalSurface sphere, some implicit
//! properties of its local coordinate system are used explicitly:
//! -   its origin, "X Direction", "Y Direction" and "main
//! Direction" are used directly to define the parametric
//! directions on the sphere and the origin of the parameters,
//! -   its implicit orientation (right-handed or left-handed)
//! gives the orientation (direct, indirect) to the
//! Geom_SphericalSurface sphere.
//! See Also
//! gce_MakeSphere which provides functions for more
//! complex sphere constructions
//! Geom_SphericalSurface which provides additional
//! functions for constructing spheres and works, in
//! particular, with the parametric equations of spheres.
class gp_Sphere 
{

public:

  DEFINE_STANDARD_ALLOC

  
  //! Creates an indefinite sphere.
    gp_Sphere();
  

  //! Constructs a sphere with radius Radius, centered on the origin
  //! of A3.  A3 is the local coordinate system of the sphere.
  //! Warnings :
  //! It is not forbidden to create a sphere with null radius.
  //! Raises ConstructionError if Radius < 0.0
    gp_Sphere(const gp_Ax3& A3, const Standard_Real Radius);
  
  //! Changes the center of the sphere.
      void SetLocation (const gp_Pnt& Loc) ;
  
  //! Changes the local coordinate system of the sphere.
      void SetPosition (const gp_Ax3& A3) ;
  
  //! Assigns R the radius of the Sphere.
  //! Warnings :
  //! It is not forbidden to create a sphere with null radius.
  //! Raises ConstructionError if R < 0.0
      void SetRadius (const Standard_Real R) ;
  

  //! Computes the aera of the sphere.
      Standard_Real Area()  const;
  

  //! Computes the coefficients of the implicit equation of the quadric
  //! in the absolute cartesian coordinates system :
  //! A1.X**2 + A2.Y**2 + A3.Z**2 + 2.(B1.X.Y + B2.X.Z + B3.Y.Z) +
  //! 2.(C1.X + C2.Y + C3.Z) + D = 0.0
  Standard_EXPORT   void Coefficients (Standard_Real& A1, Standard_Real& A2, Standard_Real& A3, Standard_Real& B1, Standard_Real& B2, Standard_Real& B3, Standard_Real& C1, Standard_Real& C2, Standard_Real& C3, Standard_Real& D)  const;
  
  //! Reverses the   U   parametrization of   the sphere
  //! reversing the YAxis.
      void UReverse() ;
  
  //! Reverses the   V   parametrization of   the  sphere
  //! reversing the ZAxis.
      void VReverse() ;
  
  //! Returns true if the local coordinate system of this sphere
  //! is right-handed.
      Standard_Boolean Direct()  const;
  
  //! --- Purpose ;
  //! Returns the center of the sphere.
     const  gp_Pnt& Location()  const;
  

  //! Returns the local coordinates system of the sphere.
     const  gp_Ax3& Position()  const;
  
  //! Returns the radius of the sphere.
      Standard_Real Radius()  const;
  
  //! Computes the volume of the sphere
      Standard_Real Volume()  const;
  
  //! Returns the axis X of the sphere.
      gp_Ax1 XAxis()  const;
  
  //! Returns the axis Y of the sphere.
      gp_Ax1 YAxis()  const;
  
  Standard_EXPORT   void Mirror (const gp_Pnt& P) ;
  

  //! Performs the symmetrical transformation of a sphere
  //! with respect to the point P which is the center of the
  //! symmetry.
  Standard_EXPORT   gp_Sphere Mirrored (const gp_Pnt& P)  const;
  
  Standard_EXPORT   void Mirror (const gp_Ax1& A1) ;
  

  //! Performs the symmetrical transformation of a sphere with
  //! respect to an axis placement which is the axis of the
  //! symmetry.
  Standard_EXPORT   gp_Sphere Mirrored (const gp_Ax1& A1)  const;
  
  Standard_EXPORT   void Mirror (const gp_Ax2& A2) ;
  

  //! Performs the symmetrical transformation of a sphere with respect
  //! to a plane. The axis placement A2 locates the plane of the
  //! of the symmetry : (Location, XDirection, YDirection).
  Standard_EXPORT   gp_Sphere Mirrored (const gp_Ax2& A2)  const;
  
      void Rotate (const gp_Ax1& A1, const Standard_Real Ang) ;
  

  //! Rotates a sphere. A1 is the axis of the rotation.
  //! Ang is the angular value of the rotation in radians.
      gp_Sphere Rotated (const gp_Ax1& A1, const Standard_Real Ang)  const;
  
      void Scale (const gp_Pnt& P, const Standard_Real S) ;
  

  //! Scales a sphere. S is the scaling value.
  //! The absolute value of S is used to scale the sphere
      gp_Sphere Scaled (const gp_Pnt& P, const Standard_Real S)  const;
  
      void Transform (const gp_Trsf& T) ;
  

  //! Transforms a sphere with the transformation T from class Trsf.
      gp_Sphere Transformed (const gp_Trsf& T)  const;
  
      void Translate (const gp_Vec& V) ;
  

  //! Translates a sphere in the direction of the vector V.
  //! The magnitude of the translation is the vector's magnitude.
      gp_Sphere Translated (const gp_Vec& V)  const;
  
      void Translate (const gp_Pnt& P1, const gp_Pnt& P2) ;
  

  //! Translates a sphere from the point P1 to the point P2.
      gp_Sphere Translated (const gp_Pnt& P1, const gp_Pnt& P2)  const;
    const gp_Ax3& _CSFDB_Getgp_Spherepos() const { return pos; }
    Standard_Real _CSFDB_Getgp_Sphereradius() const { return radius; }
    void _CSFDB_Setgp_Sphereradius(const Standard_Real p) { radius = p; }



protected:




private: 


  gp_Ax3 pos;
  Standard_Real radius;


};


#include <gp_Sphere.lxx>





#endif // _gp_Sphere_HeaderFile