/usr/include/oce/LDOM_BasicAttribute.hxx is in liboce-ocaf-lite-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | // Created on: 2001-06-26
// Created by: Alexander GRIGORIEV
// Copyright (c) 2001-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef LDOM_BasicAttribute_HeaderFile
#define LDOM_BasicAttribute_HeaderFile
#include <LDOM_BasicNode.hxx>
#include <LDOMBasicString.hxx>
class LDOM_XmlReader;
class LDOM_Element;
class LDOM_Attr;
class LDOM_Node;
// Class LDOM_BasicAttribute
//
class LDOM_BasicAttribute : public LDOM_BasicNode
{
public:
// ---------- PUBLIC METHODS ----------
LDOM_BasicAttribute () : LDOM_BasicNode (LDOM_Node::UNKNOWN) {}
// Empty constructor
LDOM_BasicAttribute& operator = (const LDOM_NullPtr * aNull);
// Nullify
const char * GetName () const { return myName; }
const LDOMBasicString& GetValue () const { return myValue; }
void SetValue (const LDOMBasicString& aValue,
const Handle(LDOM_MemManager)& aDoc)
{ myValue = LDOMString (aValue, aDoc); }
private:
friend class LDOM_Node;
friend class LDOM_Attr;
friend class LDOM_Element;
friend class LDOM_BasicElement;
friend class LDOM_XmlReader;
// ---------- PRIVATE METHODS ----------
LDOM_BasicAttribute (const LDOMBasicString& aName)
: LDOM_BasicNode (LDOM_Node::ATTRIBUTE_NODE), myName (aName.GetString()) {}
// Constructor
static LDOM_BasicAttribute& Create (const LDOMBasicString& theName,
const Handle(LDOM_MemManager)& theDoc,
Standard_Integer& theHashIndex);
LDOM_BasicAttribute (const LDOM_Attr& anAttr);
private:
// ---------- PRIVATE FIELDS ----------
// LDOMBasicString myName;
const char * myName;
LDOMBasicString myValue;
};
#endif
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