/usr/include/oce/MDF_RelocationTable.gxx is in liboce-ocaf-lite-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | // Created by: DAUTRY Philippe
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// -----------------------
// Version: 0.0
//Version Date Purpose
// 0.0 May 7 1997 Creation
#include TheSourceType_hxx
#include TheTargetType_hxx
#include TheOtherSourceType_hxx
#include TheOtherTargetType_hxx
//=======================================================================
//function : MDF_RelocationTable
//purpose :
//=======================================================================
MDF_RelocationTable::MDF_RelocationTable(const Standard_Boolean theSelfRelocation):mySelfRelocation(theSelfRelocation) {}
//=======================================================================
//function : SetSelfRelocation
//purpose :
//=======================================================================
void MDF_RelocationTable::SetSelfRelocation(const Standard_Boolean theStatus) {
mySelfRelocation = theStatus;
}
//=======================================================================
//function : IsSelfRelocation
//purpose :
//=======================================================================
Standard_Boolean MDF_RelocationTable::IsSelfRelocation() const {
return mySelfRelocation;
}
//=======================================================================
//function : SetRelocation
//purpose :
//=======================================================================
void MDF_RelocationTable::SetRelocation
(const TheSourceType& aSourceAttribute,
const TheTargetType& aTargetAttribute)
{ myAttributeTable.Bind (aSourceAttribute, aTargetAttribute); }
//=======================================================================
//function : HasRelocation
//purpose :
//=======================================================================
Standard_Boolean MDF_RelocationTable::HasRelocation
(const TheSourceType& aSourceAttribute,
TheTargetType& aTargetAttribute)
{
Standard_Boolean isFound = myAttributeTable.IsBound (aSourceAttribute);
if (isFound) aTargetAttribute = TheTargetType::DownCast(myAttributeTable.Find(aSourceAttribute));
else if (mySelfRelocation) isFound = Standard_True;
return isFound;
}
//=======================================================================
//function : SetOtherRelocation
//purpose :
//=======================================================================
void MDF_RelocationTable::SetOtherRelocation
(const TheOtherSourceType& aSource,
const TheOtherTargetType& aTarget)
{ myOtherTable.Bind (aSource, aTarget); }
//=======================================================================
//function : HasOtherRelocation
//purpose :
//=======================================================================
Standard_Boolean MDF_RelocationTable::HasOtherRelocation
(const TheOtherSourceType& aSource,
TheOtherTargetType& aTarget)
{
Standard_Boolean isFound = myOtherTable.IsBound (aSource);
if (isFound) aTarget = myOtherTable.Find (aSource);
else if (mySelfRelocation) isFound = Standard_True;
return isFound;
}
//=======================================================================
//function : AttributeTable
//purpose :
//=======================================================================
TheMapType& MDF_RelocationTable::AttributeTable()
{ return myAttributeTable; }
//=======================================================================
//function : OtherTable
//purpose :
//=======================================================================
TheMapType& MDF_RelocationTable::OtherTable()
{ return myOtherTable; }
|