/usr/include/oce/Graphic3d_CAspectFillArea.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | // Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_CAspectFillArea_HeaderFile
#define _Graphic3d_CAspectFillArea_HeaderFile
#include <InterfaceGraphic_Visual3d.hxx>
#include <Graphic3d_CTexture.hxx>
#include <Graphic3d_ShaderProgram_Handle.hxx>
class Graphic3d_CAspectFillArea
{
public:
Graphic3d_CAspectFillArea()
: IsDef (0),
IsSet (0),
Style (0),
LineType (0),
Width (0.0f),
Hatch (0),
Distinguish (0),
BackFace (0),
Edge (0),
PolygonOffsetMode (0),
PolygonOffsetFactor (0.0f),
PolygonOffsetUnits (0.0f)
{
memset (&IntColor, 0, sizeof(IntColor));
memset (&BackIntColor, 0, sizeof(BackIntColor));
memset (&EdgeColor, 0, sizeof(EdgeColor));
memset (&Front, 0, sizeof(Front));
memset (&Back, 0, sizeof(Back));
}
public:
int IsDef;
int IsSet;
int Style;
CALL_DEF_COLOR IntColor;
CALL_DEF_COLOR BackIntColor;
CALL_DEF_COLOR EdgeColor;
int LineType;
float Width;
int Hatch;
int Distinguish;
int BackFace;
int Edge;
CALL_DEF_MATERIAL Front;
CALL_DEF_MATERIAL Back;
Graphic3d_CTexture Texture;
int PolygonOffsetMode;
float PolygonOffsetFactor;
float PolygonOffsetUnits;
Handle(Graphic3d_ShaderProgram) ShaderProgram;
};
typedef Graphic3d_CAspectFillArea CALL_DEF_CONTEXTFILLAREA;
#endif // _Graphic3d_CAspectFillArea_HeaderFile
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