/usr/include/oce/VrmlData_ImageTexture.hxx is in liboce-visualization-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Created by: Alexander GRIGORIEV
// Copyright (c) 2006-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef VrmlData_ImageTexture_HeaderFile
#define VrmlData_ImageTexture_HeaderFile
#include <VrmlData_Texture.hxx>
/**
* Implementation of the ImageTexture node
*/
class VrmlData_ImageTexture : public VrmlData_Texture
{
public:
// ---------- PUBLIC METHODS ----------
/**
* Empty constructor
*/
inline VrmlData_ImageTexture ()
{}
/**
* Constructor
*/
Standard_EXPORT VrmlData_ImageTexture
(const VrmlData_Scene& theScene,
const char * theName,
const char * theURL = 0L,
const Standard_Boolean theRepS = Standard_False,
const Standard_Boolean theRepT = Standard_False);
/**
* Query the associated URL.
*/
inline const NCollection_List<TCollection_AsciiString>&
URL () const
{ return myURL; }
/**
* Create a copy of this node.
* If the parameter is null, a new copied node is created. Otherwise new node
* is not created, but rather the given one is modified.
*/
Standard_EXPORT virtual Handle(VrmlData_Node)
Clone (const Handle(VrmlData_Node)& theOther)const;
/**
* Read the Node from input stream.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Read (VrmlData_InBuffer& theBuffer);
protected:
// ---------- PROTECTED METHODS ----------
private:
// ---------- PRIVATE FIELDS ----------
NCollection_List<TCollection_AsciiString> myURL;
public:
// Declaration of CASCADE RTTI
DEFINE_STANDARD_RTTI (VrmlData_ImageTexture)
};
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE (VrmlData_ImageTexture, VrmlData_Texture)
#endif
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