/usr/include/OpenLayer/Setup.hpp is in libopenlayer-dev 2.1-2.1+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | #ifndef OL_SETUP_HPP
#define OL_SETUP_HPP
#include "Includes.hpp"
#include "Declspec.hpp"
#include <string>
namespace ol {
// Setup - Program setup functions //
// Possible devices to setup //
enum {
KEYBOARD = 0x1,
MOUSE = 0x2,
TIMER = 0x4
};
// Possible screen modes (you can pass these instead of true and false
// as the fullscreen -parameter in SetupScreen) //
#define WINDOWED false
#define FULLSCREEN true
class OL_LIB_DECLSPEC Setup {
public:
// Sets up OpenLayer, Allegro and AllegroGL, returns true on success //
static bool SetupProgram( bool setupKeyboard = true, bool setupMouse = true,
bool setupTimer = true );
// Same as above but the parameters are passed by using logical "or" //
// of any of the devices listed above the Setup class //
static bool SetupProgram( int devices );
// Sets up the program window, width and height tell the screen resolution (fullscreen) //
// or the window size (windowed) //
// Z-depth is the accuracy of the built-in depth sorting (values: 8, 16 or 32),
// but you don't usually have to worry about it //
// Returns true in success //
static bool SetupScreen( int width, int height, bool fullscreen = true,
int colorDepth = 32, int zDepth = 8, int refreshRate = 0 );
// Returns true if SetupProgram is called and the program is succesfully set up //
static bool IsProgramSetUp();
// Returns true if SetupScreen is called and the program window is created //
static bool IsScreenSetUp();
// Returns the width of the screen //
static inline int GetWindowWidth() {
return windowWidth;
}
// Returns the height of the screen //
static inline int GetWindowHeight() {
return windowHeight;
}
// Returns the color depth of the screen //
static inline int GetColorDepth() {
return colorDepth;
}
// Returns the path to the executable //
static inline std::string GetExecutablePath() {
return executablePath;
}
// If the passed pathname is relative, an absolute version of the pathname is returned //
// Otherwise the pathname is returned unmodified //
static std::string ToAbsolutePathname( std::string pathname );
// Unloads most graphics card resources that OpenLayer uses //
static void SuspendProgram();
// Reloads resources which were previously unloaded after a call to SuspendProgram //
static void WakeUpProgram();
// Returns the OpenGL error, or null if no error has occured //
static const char *GetGLError();
private:
static bool programIsSetUp;
static bool screenIsSetUp;
static std::string executablePath;
static int windowWidth;
static int windowHeight;
static int colorDepth;
};
}
#endif // OL_SETUP_HPP
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