This file is indexed.

/usr/include/osg/TexGenNode is in libopenscenegraph-3.4-dev 3.4.0+dfsg1-4+b3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_TexGenNode
#define OSG_TexGenNode 1

#include <osg/Group>
#include <osg/TexGen>

namespace osg {

/** Node for defining the position of TexGen in the scene. */
class OSG_EXPORT TexGenNode : public Group
{

    public:

        TexGenNode();
        TexGenNode(TexGen* texgen);

        TexGenNode(const TexGenNode& tgb, const CopyOp& copyop=CopyOp::SHALLOW_COPY);

        META_Node(osg, TexGenNode);


        enum ReferenceFrame
        {
            RELATIVE_RF,
            ABSOLUTE_RF
        };

        /** Set the TexGenNode's ReferenceFrame, either to be relative to its
          * parent reference frame. */
        void setReferenceFrame(ReferenceFrame rf);

        /** Get the TexGenNode's ReferenceFrame.*/
        ReferenceFrame getReferenceFrame() const { return _referenceFrame; }

        /** Set the texture unit that this TexGenNode is associated with.*/
        void setTextureUnit(unsigned int textureUnit) { _textureUnit = textureUnit; }

        unsigned int getTextureUnit() const { return _textureUnit; }

        /** Set the TexGen. */
        void setTexGen(TexGen* texgen);

        /** Get the TexGen. */
        inline TexGen* getTexGen() { return _texgen.get(); }

        /** Get the const TexGen. */
        inline const TexGen* getTexGen() const { return _texgen.get(); }

        /** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
        virtual void setThreadSafeRefUnref(bool threadSafe);

    protected:

        virtual ~TexGenNode();

        unsigned int _textureUnit;
        osg::ref_ptr<TexGen> _texgen;

        ReferenceFrame                  _referenceFrame;
};

}

#endif