/usr/include/osg/BoundsChecking is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_BOUNDSCHECKING
#define OSG_BOUNDSCHECKING 1
#include <osg/Notify>
namespace osg {
/** If value is greater than or equal to minValue do nothing - legal value,
* Otherwise set value to minValue, and warn that valueName was clamped.
* Note this is effectively A=max(A,B). */
template <typename T>
inline void clampGEQUAL(T& value,const T minValue,const char* valueName)
{
if (value<minValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
value = minValue;
}
}
/** If value is less than or equal to maxValue do nothing - legal value,
* Otherwise set value to maxValue, and warn that valueName was clamped.
* Note this is effectively A=min(A,B). */
template <typename T>
inline void clampLEQUAL(T& value,const T maxValue,const char* valueName)
{
if (value>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value is between or equal to minValue and maxValue do nothing - legal
* value, Otherwise clamp value to specified range and warn that valueName
* was clamped. Equivilant to calling
* clampGEQUAL( value, minValue, valueName );
* clampLEQUAL( value, maxValue, valueName ); */
template <typename T>
inline void clampBetweenRange(T& value,const T minValue,const T maxValue,const char* valueName)
{
if (value<minValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
value = minValue;
}
else
if (value>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value[i] is greater than or equal to minValue do nothing - legal value,
* Otherwise set value[i] to minValue, and warn that valueName[i] was clamped.
* Note this is effectively A[i]=max(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementGEQUAL(A& value,unsigned int i,const T minValue,const char* valueName)
{
if (value[i]<minValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
value[i] = minValue;
}
}
/** If value[i] is less than or equal to maxValue do nothing - legal value,
* Otherwise set value[i] to maxValue, and warn that valueName[i] was clamped.
* Note this is effectively A[i]=min(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementLEQUAL(A& value,unsigned int i,const T maxValue,const char* valueName)
{
if (value[i]>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
value = maxValue;
}
}
/** If value[i] is between or equal to minValue and maxValue do nothing - legal
* value, Otherwise clamp value[i] to specified range and warn that
* valueName[i] was clamped. Equivilant to calling
* clampArrayElementGEQUAL( value, i, minValue, valueName );
* clampArrayElementLEQUAL( value, i, maxValue, valueName ); */
template <typename A, typename T>
inline void clampArrayElementBetweenRange(A& value,unsigned int i,const T minValue,const T maxValue,const char* valueName)
{
if (value[i]<minValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
value[i] = minValue;
}
else
if (value[i]>maxValue)
{
notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
value[i] = maxValue;
}
}
/** For each element of value[] in the range (first,last), if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsGEQUAL(A& value,unsigned int first,unsigned int last,const T minValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementGEQUAL(value,i,minValue,valueName);
}
/** For each element of value[] in the range (first,last), if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsLEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementLEQUAL(value,i,maxValue,valueName);
}
/** For each element of value[] in the range (first,last), if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArrayElementsGEQUAL( value, first, last, minValue, valueName);
* clampArrayElementsLEQUAL( value, first, last, maxValue, valueName); */
template <typename A, typename T>
inline void clampArrayElementsBetweenRange(A& value,unsigned int first,unsigned int last,const T minValue,const T maxValue,const char* valueName)
{
for(unsigned int i=first;i<=last;++i)
clampArrayElementBetweenRange(value,i,minValue,maxValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3GEQUAL(A& value,const T minValue,const char* valueName)
{
clampArrayElementsGEQUAL(value,0u,2u,minValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3LEQUAL(A& value,const T maxValue,const char* valueName)
{
clampArrayElementsLEQUAL(value,0u,2u,maxValue,valueName);
}
/** For each element of the three-element array value[], if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArray3GEQUAL( value, minValue, valueName);
* clampArray3LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray3BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
clampArrayElementsBetweenRange(value,0u,2u,minValue,maxValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* greater than or equal to minValue do nothing - legal value, Otherwise
* clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4GEQUAL(A& value,const T minValue,const char* valueName)
{
clampArrayElementsGEQUAL(value,0u,3u,minValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* less than or equal to maxValue do nothing - legal value, Otherwise clamp
* the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4LEQUAL(A& value,const T maxValue,const char* valueName)
{
clampArrayElementsLEQUAL(value,0u,3u,maxValue,valueName);
}
/** For each element of the four-element array value[], if the element is
* between or equal to minValue and maxValue do nothing - legal value,
* Otherwise clamp the element to the range and warn that valueName[i] was
* clamped. Equivalent to calling
* clampArray4GEQUAL( value, minValue, valueName);
* clampArray4LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray4BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
clampArrayElementsBetweenRange(value,0u,3u,minValue,maxValue,valueName);
}
}
#endif
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