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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_BOUNDSCHECKING
#define OSG_BOUNDSCHECKING 1

#include <osg/Notify>

namespace osg {


/** If value is greater than or equal to minValue do nothing - legal value,
  * Otherwise set value to minValue, and warn that valueName was clamped.
  * Note this is effectively A=max(A,B). */
template <typename T>
inline void clampGEQUAL(T& value,const T minValue,const char* valueName)
{
    if (value<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
        value = minValue;
    }
}

/** If value is less than or equal to maxValue do nothing - legal value,
  * Otherwise set value to maxValue, and warn that valueName was clamped.
  * Note this is effectively A=min(A,B). */
template <typename T>
inline void clampLEQUAL(T& value,const T maxValue,const char* valueName)
{
    if (value>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }
}

/** If value is between or equal to minValue and maxValue do nothing - legal
  * value, Otherwise clamp value to specified range and warn that valueName
  * was clamped. Equivilant to calling
  *   clampGEQUAL( value, minValue, valueName );
  *   clampLEQUAL( value, maxValue, valueName ); */
template <typename T>
inline void clampBetweenRange(T& value,const T minValue,const T maxValue,const char* valueName)
{
    if (value<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
        value = minValue;
    }
    else
    if (value>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<" of "<<value<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }

}

/** If value[i] is greater than or equal to minValue do nothing - legal value,
  * Otherwise set value[i] to minValue, and warn that valueName[i] was clamped.
  * Note this is effectively A[i]=max(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementGEQUAL(A& value,unsigned int i,const T minValue,const char* valueName)
{
    if (value[i]<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
        value[i] = minValue;
    }
}

/** If value[i] is less than or equal to maxValue do nothing - legal value,
  * Otherwise set value[i] to maxValue, and warn that valueName[i] was clamped.
  * Note this is effectively A[i]=min(A[i],B). */
template <typename A, typename T>
inline void clampArrayElementLEQUAL(A& value,unsigned int i,const T maxValue,const char* valueName)
{
    if (value[i]>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
        value = maxValue;
    }
}

/** If value[i] is between or equal to minValue and maxValue do nothing - legal
  * value, Otherwise clamp value[i] to specified range and warn that
  * valueName[i] was clamped. Equivilant to calling
  *   clampArrayElementGEQUAL( value, i, minValue, valueName );
  *   clampArrayElementLEQUAL( value, i, maxValue, valueName ); */
template <typename A, typename T>
inline void clampArrayElementBetweenRange(A& value,unsigned int i,const T minValue,const T maxValue,const char* valueName)
{
    if (value[i]<minValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is below permitted minimum, clamping to "<<minValue<<"."<< std::endl;
        value[i] = minValue;
    }
    else
    if (value[i]>maxValue)
    {
        notify(WARN) << "Warning: "<<valueName<<"["<<i<<"] of "<<value[i]<<" is above permitted maximum, clamping to "<<maxValue<<"."<< std::endl;
        value[i] = maxValue;
    }

}

/** For each element of value[] in the range (first,last), if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsGEQUAL(A& value,unsigned int first,unsigned int last,const T minValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementGEQUAL(value,i,minValue,valueName);
}

/** For each element of value[] in the range (first,last), if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArrayElementsLEQUAL(A& value,unsigned int first,unsigned int last,const T maxValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementLEQUAL(value,i,maxValue,valueName);
}

/** For each element of value[] in the range (first,last), if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArrayElementsGEQUAL( value, first, last, minValue, valueName);
  *   clampArrayElementsLEQUAL( value, first, last, maxValue, valueName); */
template <typename A, typename T>
inline void clampArrayElementsBetweenRange(A& value,unsigned int first,unsigned int last,const T minValue,const T maxValue,const char* valueName)
{
    for(unsigned int i=first;i<=last;++i)
        clampArrayElementBetweenRange(value,i,minValue,maxValue,valueName);
}


/** For each element of the three-element array value[], if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3GEQUAL(A& value,const T minValue,const char* valueName)
{
    clampArrayElementsGEQUAL(value,0u,2u,minValue,valueName);
}

/** For each element of the three-element array value[], if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray3LEQUAL(A& value,const T maxValue,const char* valueName)
{
    clampArrayElementsLEQUAL(value,0u,2u,maxValue,valueName);
}

/** For each element of the three-element array value[], if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArray3GEQUAL( value, minValue, valueName);
  *   clampArray3LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray3BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
    clampArrayElementsBetweenRange(value,0u,2u,minValue,maxValue,valueName);
}



/** For each element of the four-element array value[], if the element is
  * greater than or equal to minValue do nothing - legal value, Otherwise
  * clamp the element to minValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4GEQUAL(A& value,const T minValue,const char* valueName)
{
    clampArrayElementsGEQUAL(value,0u,3u,minValue,valueName);
}

/** For each element of the four-element array value[], if the element is
  * less than or equal to maxValue do nothing - legal value, Otherwise clamp
  * the element to maxValue, and warn that valueName[i] was clamped. */
template <typename A, typename T>
inline void clampArray4LEQUAL(A& value,const T maxValue,const char* valueName)
{
    clampArrayElementsLEQUAL(value,0u,3u,maxValue,valueName);
}

/** For each element of the four-element array value[], if the element is
  * between or equal to minValue and maxValue do nothing - legal value,
  * Otherwise clamp the element to the range and warn that valueName[i] was
  * clamped. Equivalent to calling
  *   clampArray4GEQUAL( value, minValue, valueName);
  *   clampArray4LEQUAL( value, maxValue, valueName); */
template <typename A, typename T>
inline void clampArray4BetweenRange(A& value,const T minValue,const T maxValue,const char* valueName)
{
    clampArrayElementsBetweenRange(value,0u,3u,minValue,maxValue,valueName);
}

}

#endif