/usr/include/osg/FrameStamp is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_FRAMESTAMP
#define OSG_FRAMESTAMP 1
#include <osg/Referenced>
#if defined(__sgi) || (defined(WIN32) && !defined(__MWERKS__))
#include <time.h>
#else
#include <ctime>
using std::tm;
#endif
namespace osg
{
/** Class which encapsulates the frame number, reference time and calendar
* time of specific frame, used to synchronize operations on the scene graph
* and other machines when using a graphics cluster. Note the calendar
* time can be an artificial simulation time or capture the real time
* of day etc.*/
class OSG_EXPORT FrameStamp : public Referenced
{
public:
FrameStamp();
FrameStamp(const FrameStamp& fs);
FrameStamp& operator = (const FrameStamp& fs);
void setFrameNumber(unsigned int fnum) { _frameNumber = fnum; }
unsigned int getFrameNumber() const { return _frameNumber; }
void setReferenceTime(double refTime) { _referenceTime = refTime; }
double getReferenceTime() const { return _referenceTime; }
void setSimulationTime(double refTime) { _simulationTime = refTime; }
double getSimulationTime() const { return _simulationTime; }
void setCalendarTime(const tm& calendarTime);
void getCalendarTime(tm& calendarTime) const;
// keep public to allow it to be permit allocation which is
// not on the heap used osgcluster
virtual ~FrameStamp();
protected:
// note no dynamic memory is used so that data can be passed
// via a simple memory copy or within a data packet across
// the network.
unsigned int _frameNumber;
double _referenceTime;
double _simulationTime;
// member variables of time.h's tm structure, copied here to
// ensure that all data is not dynamic. The tm structure itself
// is not completely consistent between implementations, which
// could be a problem when sending the FrameStamp across a network
// with different versions of tm (i.e mixing Unix and Windows.)
int tm_sec; /* Seconds. [0-60] (1 leap second) */
int tm_min; /* Minutes. [0-59] */
int tm_hour; /* Hours. [0-23] */
int tm_mday; /* Day. [1-31] */
int tm_mon; /* Month. [0-11] */
int tm_year; /* Year - 1900. */
int tm_wday; /* Day of week. [0-6] */
int tm_yday; /* Days in year. [0-365] */
int tm_isdst; /* DST. [-1/0/1]*/
};
}
#endif
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