This file is indexed.

/usr/include/osg/ImageSequence is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSG_IMAGESEQUENCE
#define OSG_IMAGESEQUENCE 1

#include <OpenThreads/Mutex>
#include <osg/ImageStream>

#include <list>
#include <set>

namespace osg {

/**
  * Image Buffer class.
*/
class OSG_EXPORT ImageSequence : public ImageStream
{
    public:
        ImageSequence();

        /** Copy constructor using CopyOp to manage deep vs shallow copy. */
        ImageSequence(const ImageSequence& ImageSequence, const CopyOp& copyop=CopyOp::SHALLOW_COPY);

        virtual Object* cloneType() const { return new ImageSequence(); }
        virtual Object* clone(const CopyOp& copyop) const { return new ImageSequence(*this,copyop); }
        virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ImageSequence*>(obj)!=0; }
        virtual const char* libraryName() const { return "osg"; }
        virtual const char* className() const { return "ImageSequence"; }

        /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
        virtual int compare(const Image& rhs) const;

        virtual void setReferenceTime(double t) { _referenceTime = t; }
        virtual double getReferenceTime() const { return _referenceTime; }

        virtual void setTimeMultiplier(double tm) { _timeMultiplier = tm; }
        virtual double getTimeMultiplier() const { return _timeMultiplier; }

        struct OSG_EXPORT ImageData
        {
            ImageData();
            ImageData(const ImageData& id);
            ImageData& operator = (const ImageData& id);

            std::string                     _filename;
            osg::ref_ptr<osg::Image>        _image;
            osg::ref_ptr<osg::Referenced>   _imageRequest;
        };

        typedef std::vector<ImageData> ImageDataList;

        virtual void seek(double time);

        virtual void play();

        virtual void pause();

        virtual void rewind();

        enum Mode
        {
            PRE_LOAD_ALL_IMAGES,
            PAGE_AND_RETAIN_IMAGES,
            PAGE_AND_DISCARD_USED_IMAGES,
            LOAD_AND_RETAIN_IN_UPDATE_TRAVERSAL,
            LOAD_AND_DISCARD_IN_UPDATE_TRAVERSAL
        };

        void setMode(Mode mode);
        Mode getMode() const { return _mode; }

        void setLength(double length);
        virtual double getLength() const { return _length; }


        void addImageFile(const std::string& fileName);

        void setImageFile(unsigned int pos, const std::string& fileName);
        std::string getImageFile(unsigned int pos) const;

        void addImage(osg::Image* image);

        void setImage(int s,int t,int r,
                      GLint internalTextureformat,
                      GLenum pixelFormat,GLenum type,
                      unsigned char* data,
                      AllocationMode mode,
                      int packing=1) { Image::setImage(s,t,r,internalTextureformat, pixelFormat, type, data, mode, packing); }

        void setImage(unsigned int pos, osg::Image* image);
        Image* getImage(unsigned int pos);
        const Image* getImage(unsigned int pos) const;

        unsigned int getNumImageData() const { return _imageDataList.size(); }

        ImageDataList& getImageDataList() { return _imageDataList; }
        const ImageDataList& getImageDataList() const { return _imageDataList; }

        
        /** ImageSequence requires a call to update(NodeVisitor*) during the update traversal so return true.*/
        virtual bool requiresUpdateCall() const { return true; }

        /** update method for osg::Image subclasses that update themselves during the update traversal.*/
        virtual void update(NodeVisitor* nv);


        /** Set the optional osgDB::Options object to use when reading images.*/
        void setReadOptions(osg::Referenced* options) { _readOptions = options; }

        /** Get the optional osgDB::Options object used when reading images.*/
        osg::Referenced* getReadOptions() { return _readOptions.get(); }

        /** Get the optional osgDB::Options object used when reading images.*/
        const osg::Referenced* getReadOptions() const { return _readOptions.get(); }

protected:

        virtual ~ImageSequence() {}

        virtual void applyLoopingMode();

        void setImageToChild(int pos);

        void computeTimePerImage();

        int imageIndex(double time);

        // setImage without aquiring mutex.
        void _setImage(unsigned int pos, osg::Image* image);

        double                          _referenceTime;
        double                          _timeMultiplier;

        Mode                            _mode;
        double                          _length;

        double                          _timePerImage;

        mutable OpenThreads::Mutex      _mutex;

        ImageDataList                   _imageDataList;

        int                             _previousAppliedImageIndex;


        bool                            _seekTimeSet;
        double                          _seekTime;

        osg::ref_ptr<osg::Referenced>       _readOptions;

};

} // namespace

#endif