/usr/include/osgAnimation/BasicAnimationManager is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | /* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_BASIC_ANIMATION_MANAGER_H
#define OSGANIMATION_BASIC_ANIMATION_MANAGER_H
#include <osg/Group>
#include <osgAnimation/AnimationManagerBase>
#include <osgAnimation/Export>
#include <osg/FrameStamp>
namespace osgAnimation
{
class OSGANIMATION_EXPORT BasicAnimationManager : public AnimationManagerBase
{
public:
META_Object(osgAnimation, BasicAnimationManager);
BasicAnimationManager();
BasicAnimationManager(const AnimationManagerBase& b, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
virtual ~BasicAnimationManager();
void update (double time);
void playAnimation (Animation* pAnimation, int priority = 0, float weight = 1.0);
bool stopAnimation (Animation* pAnimation);
bool findAnimation (Animation* pAnimation);
bool isPlaying (Animation* pAnimation);
bool isPlaying (const std::string& animationName);
void stopAll();
protected:
typedef std::map<int, AnimationList > AnimationLayers;
AnimationLayers _animationsPlaying;
double _lastUpdate;
};
}
#endif
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