/usr/include/osgDB/ReaderWriter is in libopenscenegraph-dev 3.2.3+dfsg1-2+b4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_READERWRITER
#define OSGDB_READERWRITER 1
#include <osg/Image>
#include <osg/Shape>
#include <osg/Node>
#include <osgDB/AuthenticationMap>
#include <deque>
#include <list>
#include <iosfwd>
namespace osgDB {
class Archive;
/** List of directories to search through which searching for files. */
typedef std::deque<std::string> FilePathList;
// forward declare
class Options;
/** Pure virtual base class for reading and writing of non native formats. */
class OSGDB_EXPORT ReaderWriter : public osg::Object
{
public:
ReaderWriter():
osg::Object(true) {}
ReaderWriter(const ReaderWriter& rw,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rw,copyop) {}
virtual ~ReaderWriter();
META_Object(osgDB,ReaderWriter);
typedef std::map<std::string, std::string> FormatDescriptionMap;
typedef std::list<std::string> FeatureList;
/** Return which protocols are supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedProtocols() const { return _supportedProtocols; }
/** Return which list of file extensions supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedExtensions() const { return _supportedExtensions; }
/** Return which list of file extensions supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedOptions() const { return _supportedOptions; }
/** Return true if ReaderWriter accepts specified file extension.*/
virtual bool acceptsExtension(const std::string& /*extension*/) const;
virtual bool acceptsProtocol(const std::string& protocol) const;
/// Bit mask for setting up which feature types are available for read and/or write
enum Features
{
FEATURE_NONE = 0,
FEATURE_READ_OBJECT = 1<<0,
FEATURE_READ_IMAGE = 1<<1,
FEATURE_READ_HEIGHT_FIELD = 1<<2,
FEATURE_READ_NODE = 1<<3,
FEATURE_READ_SHADER = 1<<4,
FEATURE_WRITE_OBJECT = 1<<5,
FEATURE_WRITE_IMAGE = 1<<6,
FEATURE_WRITE_HEIGHT_FIELD = 1<<7,
FEATURE_WRITE_NODE = 1<<8,
FEATURE_WRITE_SHADER = 1<<9,
FEATURE_ALL = FEATURE_READ_OBJECT |
FEATURE_READ_IMAGE |
FEATURE_READ_HEIGHT_FIELD |
FEATURE_READ_NODE |
FEATURE_READ_SHADER |
FEATURE_WRITE_OBJECT |
FEATURE_WRITE_IMAGE |
FEATURE_WRITE_HEIGHT_FIELD |
FEATURE_WRITE_NODE |
FEATURE_WRITE_SHADER
};
/** Return available features*/
virtual Features supportedFeatures() const;
/** Return feature as string */
static FeatureList featureAsString(Features feature);
class OSGDB_EXPORT ReadResult
{
public:
enum ReadStatus
{
NOT_IMPLEMENTED, //!< read*() method not implemented in concrete ReaderWriter.
FILE_NOT_HANDLED, //!< File is not appropriate for this file reader, due to some incompatibility, but *not* a read error.
FILE_NOT_FOUND, //!< File could not be found or could not be read.
ERROR_IN_READING_FILE, //!< File found, loaded, but an error was encountered during processing.
FILE_LOADED, //!< File successfully found, loaded, and converted into osg.
FILE_LOADED_FROM_CACHE, //!< File found in cache and returned.
FILE_REQUESTED, //!< Asynchronous file read has been requested, but returning immediately, keep polling plugin until file read has been completed.
INSUFFICIENT_MEMORY_TO_LOAD //!< File found but not loaded because estimated required memory surpasses available memory.
};
ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {}
ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {}
ReadResult(osg::Object* obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj) {}
ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {}
ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; }
bool operator < (const ReadResult& rhs) const { return _status < rhs._status; }
osg::Object* getObject();
osg::Image* getImage();
osg::HeightField* getHeightField();
osg::Node* getNode();
osgDB::Archive* getArchive();
osg::Shader* getShader();
bool validObject() { return _object.valid(); }
bool validImage() { return getImage()!=0; }
bool validHeightField() { return getHeightField()!=0; }
bool validNode() { return getNode()!=0; }
bool validArchive() { return getArchive()!=0; }
bool validShader() { return getShader()!=0; }
osg::Object* takeObject();
osg::Image* takeImage();
osg::HeightField* takeHeightField();
osg::Node* takeNode();
osgDB::Archive* takeArchive();
osg::Shader* takeShader();
std::string& message() { return _message; }
const std::string& message() const { return _message; }
ReadStatus status() const { return _status; }
bool success() const { return _status==FILE_LOADED || _status==FILE_LOADED_FROM_CACHE ; }
bool loadedFromCache() const { return _status==FILE_LOADED_FROM_CACHE; }
bool error() const { return _status==ERROR_IN_READING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; }
bool notFound() const { return _status==FILE_NOT_FOUND; }
bool notEnoughMemory() const { return _status==INSUFFICIENT_MEMORY_TO_LOAD; }
protected:
ReadStatus _status;
std::string _message;
osg::ref_ptr<osg::Object> _object;
};
class WriteResult
{
public:
enum WriteStatus
{
NOT_IMPLEMENTED, //!< write*() method not implemented in concrete ReaderWriter.
FILE_NOT_HANDLED,
ERROR_IN_WRITING_FILE,
FILE_SAVED
};
WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {}
WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {}
WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {}
WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; }
bool operator < (const WriteResult& rhs) const { return _status < rhs._status; }
std::string& message() { return _message; }
const std::string& message() const { return _message; }
WriteStatus status() const { return _status; }
bool success() const { return _status==FILE_SAVED; }
bool error() const { return _status==ERROR_IN_WRITING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; }
protected:
WriteStatus _status;
std::string _message;
};
enum ArchiveStatus
{
READ,
WRITE,
CREATE
};
typedef osgDB::Options Options;
/** Determine if a file exists, normally the default implementation will be appropiate for local file access
* but with plugins like the libcurl based one it will return true if the file is accessible at the server. */
virtual bool fileExists(const std::string& filename, const Options* options) const;
/** Open an archive for reading, writing, or to create an empty archive for writing to.*/
virtual ReadResult openArchive(const std::string& /*fileName*/,ArchiveStatus, unsigned int =4096, const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
/** Open an archive for reading.*/
virtual ReadResult openArchive(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readShader(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual ReadResult readObject(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readImage(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readHeightField(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readNode(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readShader(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
/** Specify fmt string as a supported protocol.
* Please note, this method should usually only be used internally by subclasses of ReaderWriter, Only in special cases
* will a ReaderWriter implementation be able to handle a protocol format that it wasn't originally designed for.
* To know whether it's safe to inject a new protocol format into an existing ReaderWriter you will need to review
* the source code and dependencies of that ReaderWriter. */
void supportsProtocol(const std::string& fmt, const std::string& description);
/** Specify ext string as a supported file extension.
* Please note, this method should usually only be used internally by subclasses of ReaderWriter. Only in special cases
* will a ReaderWriter implementation be able to handle a file extension that it wasn't originally designed for.
* To know whether it's safe to inject a new file extension into an existing ReaderWriter you will need to review the
* the source code and dependencies of that ReaderWriter. */
void supportsExtension(const std::string& ext, const std::string& description);
/** Specify option string as a supported option string.
* Please note, this should usually only be used internally by subclasses of ReaderWriter. */
void supportsOption(const std::string& opt, const std::string& description);
protected:
FormatDescriptionMap _supportedProtocols;
FormatDescriptionMap _supportedExtensions;
FormatDescriptionMap _supportedOptions;
};
}
#endif // OSGDB_READERWRITER
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