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// This file is a part of the OpenSurgSim project.
// Copyright 2012-2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef SURGSIM_DATASTRUCTURES_NAMEDVARIANTDATA_H
#define SURGSIM_DATASTRUCTURES_NAMEDVARIANTDATA_H

#include <boost/any.hpp>
#include "SurgSim/DataStructures/NamedData.h"
#include "SurgSim/DataStructures/NamedDataBuilder.h"

namespace SurgSim
{
namespace DataStructures
{

typedef NamedDataBuilder<boost::any> NamedVariantDataBuilder;

/// A NamedData collection of variant data type.
///
/// A NamedVariantData collection is a collection variant datatypes. Each entry in the collection can be
/// accessed by using either its unique name (a std::string) or its unique index (a non-negative integer).
/// Access by name is more convenient, but also less efficient.
///
/// This sub-class of NameData encapsulates the boost::any variant type, and adds two get functions that
/// provide typed access to the contained data.

class NamedVariantData : public NamedData<boost::any>
{
public:
	NamedVariantData();

	/// Implicit conversion for NamedVariantData constructor is used on purpose.
	NamedVariantData(const NamedData<boost::any>& namedData); //NOLINT

	/// Check whether the entry with the specified index contains valid data.
	/// The check verifies that the entry's data is of type T, was %set using
	/// set(int, const T&) or set(const std::string&, const T&), without being
	/// subsequently invalidated by reset(int) or reset(const std::string&).
	///
	/// \tparam T the data type to check for at the given index.
	/// \param index The index of the entry.
	/// \return true if that entry exists, is of type T, and contains valid data.
	template <typename T>
	inline bool hasTypedData(int index) const;

	/// Check whether the entry with the specified name contains valid data.
	/// The check verifies that the entry's data is of type T, was %set using
	/// set(int, const T&) or set(const std::string&, const T&), without being
	/// subsequently invalidated by reset(int) or reset(const std::string&).
	///
	/// \tparam T the data type to check for at the given index.
	/// \param name The name of the entry.
	/// \return true if that entry exists, is of type T, and contains valid data.
	template <typename T>
	inline bool hasTypedData(const std::string& name) const;

	/// Given an index, get the corresponding value.
	/// It's only possible to get the value if the data was %set using set(int, const T&) or
	/// set(const std::string&, const T&), without being subsequently invalidated by reset(int)
	/// or reset(const std::string&).  In other words, get returns the same value as hasData would return.
	///
	/// \tparam T the data type used for the value at the given index.
	/// \param index The index of the entry.
	/// \param [out] value The location for the retrieved value.  Must not be null.
	/// \return true if a valid value is available, was written to \a value, and value is the correct type.
	template <typename T>
	inline bool get(int index, T* value) const;

	/// Given a name, get the corresponding value.
	/// It's only possible to get the value if the data was %set using set(int, const T&) or
	/// set(const std::string&, const T&), without being subsequently invalidated by reset(int)
	/// or reset(const std::string&).  In other words, get returns the same value as hasData would return.
	///
	/// \tparam T the data type used for the value with the given name.
	/// \param name The name of the entry.
	/// \param [out] value The location for the retrieved value.  Must not be null.
	/// \return true if a valid value is available, was written to \a value, and value is the correct type.
	template <typename T>
	inline bool get(const std::string& name, T* value) const;
};

}; // namespace DataStructures
}; // namespace SurgSim


#include "SurgSim/DataStructures/NamedVariantData-inl.h"


#endif // SURGSIM_DATASTRUCTURES_NAMEDVARIANTDATA_H