/usr/include/SurgSim/Graphics/OsgSceneryRepresentation.h is in libopensurgsim-dev 0.7.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_GRAPHICS_OSGSCENERYREPRESENTATION_H
#define SURGSIM_GRAPHICS_OSGSCENERYREPRESENTATION_H
#include "SurgSim/Graphics/OsgRepresentation.h"
#include "SurgSim/Graphics/SceneryRepresentation.h"
#include <osg/Node>
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:4250)
#endif
namespace SurgSim
{
namespace Framework
{
class Asset;
}
namespace Graphics
{
class Model;
SURGSIM_STATIC_REGISTRATION(OsgSceneryRepresentation);
/// A OsgSceneryRepresentation is used to load osg object/node from file
class OsgSceneryRepresentation: public OsgRepresentation, public SceneryRepresentation
{
public:
friend class OsgSceneryRepresentationTest;
/// Constructor
/// \param name Name of OsgSceneryRepresentation
explicit OsgSceneryRepresentation(const std::string& name);
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgSceneryRepresentation);
void loadModel(const std::string& fileName) override;
void setModel(std::shared_ptr<SurgSim::Framework::Asset> model) override;
std::shared_ptr<Model> getModel() const override;
/// \return the osg node that carries the information of the loaded model
osg::ref_ptr<osg::Node> getModelNode() const;
void setGenerateTangents(bool value) override;
private:
bool doInitialize() override;
/// A osg::Node to hold the objet loaded from file
osg::ref_ptr<osg::Node> m_osgNode;
std::shared_ptr<Model> m_model;
/// Name of the object file to be loaded
std::string m_fileName;
};
}; // namespace Graphics
}; // namespace SurgSim
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
#endif // SURGSIM_GRAPHICS_OSGSCENERYREPRESENTATION_H
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