/usr/include/SurgSim/Particles/RandomPointGenerator.h is in libopensurgsim-dev 0.7.0-5.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | // This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SURGSIM_PARTICLES_RANDOMPOINTGENERATOR_H
#define SURGSIM_PARTICLES_RANDOMPOINTGENERATOR_H
#include <array>
#include <memory>
#include "SurgSim/Math/Shape.h"
#include "SurgSim/Math/Vector.h"
#include "SurgSim/Particles/PointGenerator.h"
namespace SurgSim
{
namespace Particles
{
/// RandomPointGenerator will generate points based on the shape passed.
/// Internally, this class maintains a list of PointGenerators for each supported shape.
/// The list gets populated when RandomPointGenerator is constructed.
/// \sa PointGenerator
class RandomPointGenerator : public PointGenerator
{
public:
/// Constructor
RandomPointGenerator();
SurgSim::Math::Vector3d pointInShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
SurgSim::Math::Vector3d pointOnShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
private:
/// List of point generators.
/// Will be populated by constructor.
std::array<std::unique_ptr<PointGenerator>, SurgSim::Math::SHAPE_TYPE_COUNT> m_pointGenerators;
};
}; // namespace Particles
}; // namespace SurgSim
#endif // SURGSIM_PARTICLES_RANDOMPOINTGENERATOR_H
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