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// This file is a part of the OpenSurgSim project.
// Copyright 2013, SimQuest Solutions Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef SURGSIM_PHYSICS_PREPARECOLLISIONPAIRS_H
#define SURGSIM_PHYSICS_PREPARECOLLISIONPAIRS_H

#include <memory>

#include "SurgSim/Framework/Macros.h"
#include "SurgSim/Physics/Computation.h"

namespace SurgSim
{

namespace Collision
{
class ContactCalculation;
}

namespace Framework
{
class Logger;
}

namespace Physics
{
class PhysicsManagerState;

/// Computation to determine the contacts between a list of CollisionPairs.
/// This Computation class takes a list of representations, it will generate a list of collision pairs
/// from this list on every frame, for each CollisionPair, it uses a two dimensional table of
/// function objects (ContactCalculation) to determine how to calculate a contact between the two
/// members of each pair, if no specific function exists a default function will be used.
/// will update the collision pairs accordingly.
/// \note When a new ContactCalculation type gets implemented, the type needs to be registered with the table
/// inside of ContactCalculation
class PrepareCollisionPairs : public Computation
{
public:
	/// Constructor
	/// \param doCopyState Specify if the output state in Computation::Update() is a copy or not of the input state
	explicit PrepareCollisionPairs(bool doCopyState = false);

	SURGSIM_CLASSNAME(SurgSim::Physics::PrepareCollisionPairs);

	/// Destructor
	virtual ~PrepareCollisionPairs();

protected:
	std::shared_ptr<PhysicsManagerState> doUpdate(const double& dt, const std::shared_ptr<PhysicsManagerState>& state)
		override;

private:
	/// The time since the collision pairs were last logged.
	double m_timeSinceLog;

	/// The logger.
	std::shared_ptr<Framework::Logger> m_logger;
};

}; // Physics
}; // SurgSim

#endif // SURGSIM_PHYSICS_PREPARECOLLISIONPAIRS_H