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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012-2016 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// *     Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
//
/// @file TempFile.h

#ifndef OPENVDB_IO_TEMPFILE_HAS_BEEN_INCLUDED
#define OPENVDB_IO_TEMPFILE_HAS_BEEN_INCLUDED

#include <openvdb/version.h>
#include <boost/scoped_ptr.hpp>
#include <ostream>


namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace io {

/// Output stream to a unique temporary file
class OPENVDB_API TempFile: public std::ostream
{
public:
    /// @brief Create and open a unique file.
    /// @details On UNIX systems, the file is created in the directory specified by
    /// the environment variable @c OPENVDB_TEMP_DIR, if that variable is defined,
    /// or else in the directory specified by @c TMPDIR, if that variable is defined.
    /// Otherwise (and on non-UNIX systems), the file is created in the system default
    /// temporary directory.
    TempFile();
    ~TempFile();

    /// Return the path to the temporary file.
    const std::string& filename() const;

    /// Return @c true if the file is open for writing.
    bool is_open() const;

    /// Close the file.
    void close();

private:
    struct TempFileImpl;
    boost::scoped_ptr<TempFileImpl> mImpl;
};

} // namespace io
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb

#endif // OPENVDB_IO_TEMPFILE_HAS_BEEN_INCLUDED

// Copyright (c) 2012-2016 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )