/usr/include/osgEarth/MaskSource is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_MASK_SOURCE_H
#define OSGEARTH_MASK_SOURCE_H 1
#include <osgEarth/Common>
#include <osgEarth/Config>
#include <osgEarth/Revisioning>
#include <osgEarth/SpatialReference>
#include <osg/Referenced>
namespace osgEarth
{
class ProgressCallback;
/**
* Configuration options for a masking source.
*/
class OSGEARTH_EXPORT MaskSourceOptions : public DriverConfigOptions
{
public:
MaskSourceOptions( const ConfigOptions& options =ConfigOptions() ) :
DriverConfigOptions( options ) { fromConfig(_conf); }
/** dtor */
virtual ~MaskSourceOptions();
public: // properties
public:
virtual Config getConfig() const;
protected:
virtual void mergeConfig( const Config& conf );
private:
void fromConfig( const Config& conf );
};
/**
* MaskSource is a plugin object that generates a masking goemetry
*/
class OSGEARTH_EXPORT MaskSource : public osg::Object, public Revisioned
{
public:
MaskSource( const MaskSourceOptions& options =MaskSourceOptions() );
/** dtor */
virtual ~MaskSource();
/**
* Subclass implements this method to create the boundary geometry.
*/
virtual osg::Vec3dArray* createBoundary(
const SpatialReference* srs,
ProgressCallback* progress =0L ) =0;
public:
virtual void initialize(const osgDB::Options* dbOptions) { }
const MaskSourceOptions& getOptions() const { return _options; }
public:
// META_Object specialization:
virtual osg::Object* cloneType() const { return 0; } // cloneType() not appropriate
virtual osg::Object* clone(const osg::CopyOp&) const { return 0; } // clone() not appropriate
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MaskSource*>(obj)!=NULL; }
virtual const char* className() const { return "MaskSource"; }
virtual const char* libraryName() const { return "osgEarth"; }
private:
const MaskSourceOptions _options;
friend class Map;
friend class MaskSourceFactory;
};
//--------------------------------------------------------------------
class OSGEARTH_EXPORT MaskSourceDriver : public osgDB::ReaderWriter
{
protected:
const MaskSourceOptions& getMaskSourceOptions( const osgDB::ReaderWriter::Options* rwOpt ) const;
virtual ~MaskSourceDriver();
};
//--------------------------------------------------------------------
class OSGEARTH_EXPORT MaskSourceFactory
{
public:
static MaskSource* create( const MaskSourceOptions& options );
virtual ~MaskSourceFactory();
};
}
#endif // OSGEARTH_MASK_SOURCE_H
|