This file is indexed.

/usr/include/osmium/thread/pool.hpp is in libosmium2-dev 2.11.4-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
#ifndef OSMIUM_THREAD_POOL_HPP
#define OSMIUM_THREAD_POOL_HPP

/*

This file is part of Osmium (http://osmcode.org/libosmium).

Copyright 2013-2017 Jochen Topf <jochen@topf.org> and others (see README).

Boost Software License - Version 1.0 - August 17th, 2003

Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:

The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

*/

#include <algorithm>
#include <cstddef>
#include <future>
#include <thread>
#include <type_traits>
#include <vector>

#include <osmium/thread/function_wrapper.hpp>
#include <osmium/thread/queue.hpp>
#include <osmium/thread/util.hpp>
#include <osmium/util/config.hpp>

namespace osmium {

    /**
     * @brief Threading-related low-level code
     */
    namespace thread {

        namespace detail {

            // Maximum number of allowed pool threads (just to keep the user
            // from setting something silly).
            constexpr const int max_pool_threads = 256;

            inline int get_pool_size(int num_threads, int user_setting, unsigned hardware_concurrency) {
                if (num_threads == 0) {
                    num_threads = user_setting ? user_setting : -2;
                }

                if (num_threads < 0) {
                    num_threads += int(hardware_concurrency);
                }

                if (num_threads < 1) {
                    num_threads = 1;
                } else if (num_threads > max_pool_threads) {
                    num_threads = max_pool_threads;
                }

                return num_threads;
            }

            inline size_t get_work_queue_size() noexcept {
                const size_t n = osmium::config::get_max_queue_size("WORK", 10);
                return n > 2 ? n : 2;
            }

        } // namespace detail

        /**
         *  Thread pool.
         */
        class Pool {

            /**
             * This class makes sure all pool threads will be joined when
             * the pool is destructed.
             */
            class thread_joiner {

                std::vector<std::thread>& m_threads;

            public:

                explicit thread_joiner(std::vector<std::thread>& threads) :
                    m_threads(threads) {
                }

                ~thread_joiner() {
                    for (auto& thread : m_threads) {
                        if (thread.joinable()) {
                            thread.join();
                        }
                    }
                }

            }; // class thread_joiner

            osmium::thread::Queue<function_wrapper> m_work_queue;
            std::vector<std::thread> m_threads;
            thread_joiner m_joiner;
            int m_num_threads;

            void worker_thread() {
                osmium::thread::set_thread_name("_osmium_worker");
                while (true) {
                    function_wrapper task;
                    m_work_queue.wait_and_pop(task);
                    if (task && task()) {
                        // The called tasks returns true only when the
                        // worker thread should shut down.
                        return;
                    }
                }
            }

            /**
             * Create thread pool with the given number of threads. If
             * num_threads is 0, the number of threads is read from
             * the environment variable OSMIUM_POOL_THREADS. The default
             * value in that case is -2.
             *
             * If the number of threads is a negative number, it will be
             * set to the actual number of cores on the system plus the
             * given number, ie it will leave a number of cores unused.
             *
             * In all cases the minimum number of threads in the pool is 1.
             */
            explicit Pool(int num_threads, size_t max_queue_size) :
                m_work_queue(max_queue_size, "work"),
                m_threads(),
                m_joiner(m_threads),
                m_num_threads(detail::get_pool_size(num_threads, osmium::config::get_pool_threads(), std::thread::hardware_concurrency())) {

                try {
                    for (int i = 0; i < m_num_threads; ++i) {
                        m_threads.push_back(std::thread(&Pool::worker_thread, this));
                    }
                } catch (...) {
                    shutdown_all_workers();
                    throw;
                }
            }

        public:

            static constexpr int default_num_threads = 0;

            static Pool& instance() {
                static Pool pool(default_num_threads, detail::get_work_queue_size());
                return pool;
            }

            void shutdown_all_workers() {
                for (int i = 0; i < m_num_threads; ++i) {
                    // The special function wrapper makes a worker shut down.
                    m_work_queue.push(function_wrapper{0});
                }
            }

            ~Pool() {
                shutdown_all_workers();
            }

            size_t queue_size() const {
                return m_work_queue.size();
            }

            bool queue_empty() const {
                return m_work_queue.empty();
            }

            template <typename TFunction>
            std::future<typename std::result_of<TFunction()>::type> submit(TFunction&& func) {

                using result_type = typename std::result_of<TFunction()>::type;

                std::packaged_task<result_type()> task(std::forward<TFunction>(func));
                std::future<result_type> future_result(task.get_future());
                m_work_queue.push(std::move(task));

                return future_result;
            }

        }; // class Pool

    } // namespace thread

} // namespace osmium

#endif // OSMIUM_THREAD_POOL_HPP