/usr/include/p8-platform/sockets/socket.h is in libp8-platform-dev 2.1.0.1+dfsg1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 | #pragma once
/*
* This file is part of the libCEC(R) library.
*
* libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
* libCEC(R) is an original work, containing original code.
*
* libCEC(R) is a trademark of Pulse-Eight Limited.
*
* This program is dual-licensed; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*
* Alternatively, you can license this library under a commercial license,
* please contact Pulse-Eight Licensing for more information.
*
* For more information contact:
* Pulse-Eight Licensing <license@pulse-eight.com>
* http://www.pulse-eight.com/
* http://www.pulse-eight.net/
*/
#include "../threads/mutex.h"
#if defined(__WINDOWS__)
#include "../windows/os-socket.h"
#else
#include "../posix/os-socket.h"
#endif
#include <string>
// Common socket operations
namespace P8PLATFORM
{
class ISocket : public PreventCopy
{
public:
ISocket(void) {};
virtual ~ISocket(void) {}
virtual bool Open(uint64_t iTimeoutMs = 0) = 0;
virtual void Close(void) = 0;
virtual void Shutdown(void) = 0;
virtual bool IsOpen(void) = 0;
virtual ssize_t Write(void* data, size_t len) = 0;
virtual ssize_t Read(void* data, size_t len, uint64_t iTimeoutMs = 0) = 0;
virtual std::string GetError(void) = 0;
virtual int GetErrorNumber(void) = 0;
virtual std::string GetName(void) = 0;
};
template <typename _SType>
class CCommonSocket : public ISocket
{
public:
CCommonSocket(_SType initialSocketValue, const std::string &strName) :
m_socket(initialSocketValue),
m_strName(strName),
m_iError(0) {}
virtual ~CCommonSocket(void) {}
virtual std::string GetError(void)
{
std::string strError;
strError = m_strError.empty() && m_iError != 0 ? strerror(m_iError) : m_strError;
return strError;
}
virtual int GetErrorNumber(void)
{
return m_iError;
}
virtual std::string GetName(void)
{
return m_strName;
}
protected:
_SType m_socket;
std::string m_strError;
std::string m_strName;
int m_iError;
CMutex m_mutex;
};
template <typename _Socket>
class CProtectedSocket : public ISocket
{
public:
CProtectedSocket(_Socket *socket) :
m_socket(socket),
m_bIsIdle(true) {}
virtual ~CProtectedSocket(void)
{
delete m_socket;
}
virtual bool Open(uint64_t iTimeoutMs = 0)
{
bool bReturn(false);
if (m_socket && WaitReady())
{
bReturn = m_socket->Open(iTimeoutMs);
MarkReady();
}
return bReturn;
}
virtual void Close(void)
{
if (m_socket && WaitReady())
{
m_socket->Close();
MarkReady();
}
}
virtual void Shutdown(void)
{
CLockObject lock(m_mutex);
if (m_socket)
{
m_socket->Shutdown();
}
}
virtual bool IsOpen(void)
{
CLockObject lock(m_mutex);
return m_socket && m_socket->IsOpen();
}
virtual bool IsBusy(void)
{
CLockObject lock(m_mutex);
return m_socket && !m_bIsIdle;
}
virtual bool IsIdle(void)
{
CLockObject lock(m_mutex);
return m_socket && m_bIsIdle;
}
virtual ssize_t Write(void* data, size_t len)
{
if (!m_socket || !WaitReady())
return -EINVAL;
ssize_t iReturn = m_socket->Write(data, len);
MarkReady();
return iReturn;
}
virtual ssize_t Read(void* data, size_t len, uint64_t iTimeoutMs = 0)
{
if (!m_socket || !WaitReady())
return -EINVAL;
ssize_t iReturn = m_socket->Read(data, len, iTimeoutMs);
MarkReady();
return iReturn;
}
virtual std::string GetError(void)
{
std::string strError;
CLockObject lock(m_mutex);
strError = m_socket ? m_socket->GetError() : "";
return strError;
}
virtual int GetErrorNumber(void)
{
CLockObject lock(m_mutex);
return m_socket ? m_socket->GetErrorNumber() : -EINVAL;
}
virtual std::string GetName(void)
{
std::string strName;
CLockObject lock(m_mutex);
strName = m_socket ? m_socket->GetName() : "";
return strName;
}
private:
bool WaitReady(void)
{
CLockObject lock(m_mutex);
m_condition.Wait(m_mutex, m_bIsIdle);
m_bIsIdle = false;
return true;
}
void MarkReady(void)
{
CLockObject lock(m_mutex);
m_bIsIdle = true;
m_condition.Signal();
}
_Socket * m_socket;
CMutex m_mutex;
CCondition<bool> m_condition;
bool m_bIsIdle;
};
};
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