This file is indexed.

/usr/include/qgis/qgslayertreemodel.h is in libqgis-dev 2.14.11+dfsg-3+deb9u1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
/***************************************************************************
  qgslayertreemodel.h
  --------------------------------------
  Date                 : May 2014
  Copyright            : (C) 2014 by Martin Dobias
  Email                : wonder dot sk at gmail dot com
 ***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef QGSLAYERTREEMODEL_H
#define QGSLAYERTREEMODEL_H

#include <QAbstractItemModel>
#include <QFont>
#include <QIcon>
#include <QTimer>

#include "qgsgeometry.h"

class QgsLayerTreeNode;
class QgsLayerTreeGroup;
class QgsLayerTreeLayer;
class QgsLayerTreeModelLegendNode;
class QgsMapHitTest;
class QgsMapLayer;
class QgsMapSettings;
class QgsExpression;

/**
 * The QgsLayerTreeModel class is model implementation for Qt item views framework.
 * The model can be used in any QTreeView, it is however recommended to use it
 * with QgsLayerTreeView which brings additional functionality specific to layer tree handling.
 *
 * The model listens to the changes in the layer tree and signals the changes as appropriate,
 * so that any view that uses the model is updated accordingly.
 *
 * Behavior of the model can be customized with flags. For example, whether to show legend or
 * whether to allow changes to the layer tree.
 *
 * @see QgsLayerTreeView
 * @note added in 2.4
 */
class CORE_EXPORT QgsLayerTreeModel : public QAbstractItemModel
{
    Q_OBJECT
  public:
    //! Construct a new tree model with given layer tree (root node must not be null pointer).
    //! The root node is not transferred by the model.
    explicit QgsLayerTreeModel( QgsLayerTreeGroup* rootNode, QObject *parent = nullptr );
    ~QgsLayerTreeModel();

    // Implementation of virtual functions from QAbstractItemModel

    int rowCount( const QModelIndex &parent = QModelIndex() ) const override;
    int columnCount( const QModelIndex &parent = QModelIndex() ) const override;
    QModelIndex index( int row, int column, const QModelIndex &parent = QModelIndex() ) const override;
    QModelIndex parent( const QModelIndex &child ) const override;
    QVariant data( const QModelIndex &index, int role = Qt::DisplayRole ) const override;
    Qt::ItemFlags flags( const QModelIndex &index ) const override;
    bool setData( const QModelIndex &index, const QVariant &value, int role = Qt::EditRole ) override;
    Qt::DropActions supportedDropActions() const override;
    QStringList mimeTypes() const override;
    QMimeData* mimeData( const QModelIndexList& indexes ) const override;
    bool dropMimeData( const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent ) override;
    bool removeRows( int row, int count, const QModelIndex& parent = QModelIndex() ) override;

    // New stuff

    enum Flag
    {
      // display flags
      ShowLegend                 = 0x0001,  //!< Add legend nodes for layer nodes
      ShowSymbology              = 0x0001,  //!< deprecated - use ShowLegend
      ShowRasterPreviewIcon      = 0x0002,  //!< Will use real preview of raster layer as icon (may be slow)
      ShowLegendAsTree           = 0x0004,  //!< For legends that support it, will show them in a tree instead of a list (needs also ShowLegend). Added in 2.8
      DeferredLegendInvalidation = 0x0008,  //!< defer legend model invalidation

      // behavioral flags
      AllowNodeReorder           = 0x1000,  //!< Allow reordering with drag'n'drop
      AllowNodeRename            = 0x2000,  //!< Allow renaming of groups and layers
      AllowNodeChangeVisibility  = 0x4000,  //!< Allow user to set node visibility with a check box
      AllowLegendChangeState     = 0x8000,  //!< Allow check boxes for legend nodes (if supported by layer's legend)
      AllowSymbologyChangeState  = 0x8000,  //!< deprecated - use AllowLegendChangeState
    };
    Q_DECLARE_FLAGS( Flags, Flag )

    //! Set OR-ed combination of model flags
    void setFlags( const QgsLayerTreeModel::Flags& f );
    //! Enable or disable a model flag
    void setFlag( Flag f, bool on = true );
    //! Return OR-ed combination of model flags
    Flags flags() const;
    //! Check whether a flag is enabled
    bool testFlag( Flag f ) const;

    //! Return layer tree node for given index. Returns root node for invalid index.
    //! Returns null pointer if index does not refer to a layer tree node (e.g. it is a legend node)
    QgsLayerTreeNode* index2node( const QModelIndex& index ) const;
    //! Return index for a given node. If the node does not belong to the layer tree, the result is undefined
    QModelIndex node2index( QgsLayerTreeNode* node ) const;
    //! Convert a list of indexes to a list of layer tree nodes.
    //! Indices that do not represent layer tree nodes are skipped.
    //! @arg skipInternal If true, a node is included in the output list only if no parent node is in the list
    QList<QgsLayerTreeNode*> indexes2nodes( const QModelIndexList& list, bool skipInternal = false ) const;

    //! Return legend node for given index. Returns null for invalid index
    //! @note added in 2.6
    static QgsLayerTreeModelLegendNode* index2legendNode( const QModelIndex& index );
    //! Return index for a given legend node. If the legend node does not belong to the layer tree, the result is undefined.
    //! If the legend node is belongs to the tree but it is filtered out, invalid model index is returned.
    //! @note added in 2.6
    QModelIndex legendNode2index( QgsLayerTreeModelLegendNode* legendNode );

    //! Return filtered list of active legend nodes attached to a particular layer node
    //! @note added in 2.6
    //! @see layerOriginalLegendNodes()
    QList<QgsLayerTreeModelLegendNode*> layerLegendNodes( QgsLayerTreeLayer* nodeLayer );

    //! Return original (unfiltered) list of legend nodes attached to a particular layer node
    //! @note added in 2.14
    //! @see layerLegendNodes()
    QList<QgsLayerTreeModelLegendNode*> layerOriginalLegendNodes( QgsLayerTreeLayer* nodeLayer );

    /** Searches through the layer tree to find a legend node with a matching layer ID
     * and rule key.
     * @param layerId map layer ID
     * @param ruleKey legend node rule key
     * @returns QgsLayerTreeModelLegendNode if found
     * @note added in QGIS 2.14
     */
    QgsLayerTreeModelLegendNode* findLegendNode( const QString& layerId, const QString& ruleKey ) const;

    //! Return pointer to the root node of the layer tree. Always a non-null pointer.
    QgsLayerTreeGroup* rootGroup() const;
    //! Reset the model and use a new root group node
    //! @note added in 2.6
    void setRootGroup( QgsLayerTreeGroup* newRootGroup );

    //! Force a refresh of legend nodes of a layer node.
    //! Not necessary to call when layer's renderer is changed as the model listens to these events.
    void refreshLayerLegend( QgsLayerTreeLayer* nodeLayer );

    //! Get index of the item marked as current. Item marked as current is underlined.
    QModelIndex currentIndex() const;
    //! Set index of the current item. May be used by view. Item marked as current is underlined.
    void setCurrentIndex( const QModelIndex& currentIndex );

    //! Set font for a particular type of layer tree node. nodeType should come from QgsLayerTreeNode::NodeType enumeration
    void setLayerTreeNodeFont( int nodeType, const QFont& font );
    //! Get font for a particular type of layer tree node. nodeType should come from QgsLayerTreeNode::NodeType enumeration
    QFont layerTreeNodeFont( int nodeType ) const;

    //! Set at what number of legend nodes the layer node should be collapsed. Setting -1 disables the auto-collapse (default).
    void setAutoCollapseLegendNodes( int nodeCount ) { mAutoCollapseLegendNodesCount = nodeCount; }
    //! Return at what number of legend nodes the layer node should be collapsed. -1 means no auto-collapse (default).
    int autoCollapseLegendNodes() const { return mAutoCollapseLegendNodesCount; }

    //! Force only display of legend nodes which are valid for given scale denominator.
    //! Setting value <= 0 will disable the functionality
    //! @note added in 2.6
    void setLegendFilterByScale( double scaleDenominator );
    double legendFilterByScale() const { return mLegendFilterByScale; }

    //! Force only display of legend nodes which are valid for given map settings.
    //! Setting null pointer or invalid map settings will disable the functionality.
    //! Ownership of map settings pointer does not change, a copy is made.
    //! @note added in 2.6
    void setLegendFilterByMap( const QgsMapSettings* settings );

    //! Filter display of legend nodes for given map settings
    //! @param settings Map settings. Setting a null pointer or invalid settings will disable any filter. Ownership is not changed, a copy is made
    //! @param useExtent Whether to use the extent of the map settings as a first spatial filter on legend nodes
    //! @param polygon If not empty, this polygon will be used instead of the map extent to filter legend nodes
    //! @param useExpressions Whether to use legend node filter expressions
    //! @note added in 2.14
    void setLegendFilter( const QgsMapSettings* settings, bool useExtent = true, const QgsGeometry& polygon = QgsGeometry(), bool useExpressions = true );

    //! Returns the current map settings used for legend filtering
    //! @deprecated It has been renamed to legendFilterMapSettings()
    Q_DECL_DEPRECATED const QgsMapSettings* legendFilterByMap() const { return mLegendFilterMapSettings.data(); }

    //! Returns the current map settings used for the current legend filter (or null if none is enabled)
    //! @note added in 2.14
    const QgsMapSettings* legendFilterMapSettings() const { return mLegendFilterMapSettings.data(); }

    //! Give the layer tree model hints about the currently associated map view
    //! so that legend nodes that use map units can be scaled currectly
    //! @note added in 2.6
    void setLegendMapViewData( double mapUnitsPerPixel, int dpi, double scale );
    //! Get hints about map view - to be used in legend nodes. Arguments that are not null will receive values.
    //! If there are no valid map view data (from previous call to setLegendMapViewData()), returned values are zeros.
    //! @note added in 2.6
    void legendMapViewData( double *mapUnitsPerPixel, int *dpi, double *scale );

    //! Get map of map layer style overrides (key: layer ID, value: style name) where a different style should be used instead of the current one
    //! @note added in 2.10
    QMap<QString, QString> layerStyleOverrides() const;
    //! Set map of map layer style overrides (key: layer ID, value: style name) where a different style should be used instead of the current one
    //! @note added in 2.10
    void setLayerStyleOverrides( const QMap<QString, QString>& overrides );

    //! Return true if index represents a legend node (instead of layer node)
    //! @deprecated use index2legendNode()
    Q_DECL_DEPRECATED bool isIndexSymbologyNode( const QModelIndex& index ) const;
    //! Return layer node to which a legend node belongs to. Returns null pointer if index is not a legend node.
    //! @deprecated use index2legendNode()->parent()
    Q_DECL_DEPRECATED QgsLayerTreeLayer* layerNodeForSymbologyNode( const QModelIndex& index ) const;
    //! @deprecated use refreshLayerLegend()
    Q_DECL_DEPRECATED void refreshLayerSymbology( QgsLayerTreeLayer* nodeLayer ) { refreshLayerLegend( nodeLayer ); }
    //! @deprecated use setAutoCollapseLegendNodes()
    Q_DECL_DEPRECATED void setAutoCollapseSymbologyNodes( int nodeCount ) { setAutoCollapseLegendNodes( nodeCount ); }
    //! @deprecated use autoCollapseLegendNodes()
    Q_DECL_DEPRECATED int autoCollapseSymbologyNodes() const { return autoCollapseLegendNodes(); }

  signals:

  protected slots:
    void nodeWillAddChildren( QgsLayerTreeNode* node, int indexFrom, int indexTo );
    void nodeAddedChildren( QgsLayerTreeNode* node, int indexFrom, int indexTo );
    void nodeWillRemoveChildren( QgsLayerTreeNode* node, int indexFrom, int indexTo );
    void nodeRemovedChildren();

    void nodeVisibilityChanged( QgsLayerTreeNode* node );

    void nodeCustomPropertyChanged( QgsLayerTreeNode* node, const QString& key );

    void nodeLayerLoaded();
    void nodeLayerWillBeUnloaded();
    void layerLegendChanged();

    void layerNeedsUpdate();

    void legendNodeDataChanged();

    void invalidateLegendMapBasedData();

  protected:
    void removeLegendFromLayer( QgsLayerTreeLayer* nodeLayer );
    void addLegendToLayer( QgsLayerTreeLayer* nodeL );

    void connectToLayer( QgsLayerTreeLayer* nodeLayer );
    void disconnectFromLayer( QgsLayerTreeLayer* nodeLayer );

    void connectToLayers( QgsLayerTreeGroup* parentGroup );
    void disconnectFromLayers( QgsLayerTreeGroup* parentGroup );
    void connectToRootNode();
    void disconnectFromRootNode();

    //! emit dataChanged() for layer tree node items
    void recursivelyEmitDataChanged( const QModelIndex& index = QModelIndex() );

    static const QIcon& iconGroup();

    //! Filter nodes from QgsMapLayerLegend according to the current filtering rules
    QList<QgsLayerTreeModelLegendNode*> filterLegendNodes( const QList<QgsLayerTreeModelLegendNode*>& nodes );

    QModelIndex indexOfParentLayerTreeNode( QgsLayerTreeNode* parentNode ) const;

    int legendRootRowCount( QgsLayerTreeLayer* nL ) const;
    int legendNodeRowCount( QgsLayerTreeModelLegendNode* node ) const;
    QModelIndex legendRootIndex( int row, int column, QgsLayerTreeLayer* nL ) const;
    QModelIndex legendNodeIndex( int row, int column, QgsLayerTreeModelLegendNode* node ) const;
    QModelIndex legendParent( QgsLayerTreeModelLegendNode* legendNode ) const;
    QVariant legendNodeData( QgsLayerTreeModelLegendNode* node, int role ) const;
    Qt::ItemFlags legendNodeFlags( QgsLayerTreeModelLegendNode* node ) const;
    bool legendEmbeddedInParent( QgsLayerTreeLayer* nodeLayer ) const;
    QIcon legendIconEmbeddedInParent( QgsLayerTreeLayer* nodeLayer ) const;
    void legendCleanup();
    void legendInvalidateMapBasedData();

  protected:
    //! Pointer to the root node of the layer tree. Not owned by the model
    QgsLayerTreeGroup* mRootNode;
    //! Set of flags for the model
    Flags mFlags;
    //! Current index - will be underlined
    QPersistentModelIndex mCurrentIndex;
    //! Minimal number of nodes when legend should be automatically collapsed. -1 = disabled
    int mAutoCollapseLegendNodesCount;

    //! Structure that stores tree representation of map layer's legend.
    //! This structure is used only when the following requirements are met:
    //! 1. tree legend representation is enabled in model (ShowLegendAsTree flag)
    //! 2. some legend nodes have non-null parent rule key (accessible via data(ParentRuleKeyRole) method)
    //! The tree structure (parents and children of each node) is extracted by analyzing nodes' parent rules.
    //! @note not available in Python bindings
    struct LayerLegendTree
    {
      //! Pointer to parent for each active node. Top-level nodes have null parent. Pointers are not owned.
      QMap<QgsLayerTreeModelLegendNode*, QgsLayerTreeModelLegendNode*> parents;
      //! List of children for each active node. Top-level nodes are under null pointer key. Pointers are not owned.
      QMap<QgsLayerTreeModelLegendNode*, QList<QgsLayerTreeModelLegendNode*> > children;
    };

    //! Structure that stores all data associated with one map layer
    //! @note not available in Python bindings
    struct LayerLegendData
    {
      //! Active legend nodes. May have been filtered.
      //! Owner of legend nodes is still originalNodes !
      QList<QgsLayerTreeModelLegendNode*> activeNodes;
      //! Data structure for storage of legend nodes.
      //! These are nodes as received from QgsMapLayerLegend
      QList<QgsLayerTreeModelLegendNode*> originalNodes;
      //! Optional pointer to a tree structure - see LayerLegendTree for details
      LayerLegendTree* tree;
    };

    //! @note not available in Python bindings
    void tryBuildLegendTree( LayerLegendData& data );

    //! Overrides of map layers' styles: key = layer ID, value = style XML.
    //! This allows to show legend that is different from the current style of layers
    QMap<QString, QString> mLayerStyleOverrides;

    //! Per layer data about layer's legend nodes
    QMap<QgsLayerTreeLayer*, LayerLegendData> mLegend;

    QFont mFontLayer;
    QFont mFontGroup;

    //! scale denominator for filtering of legend nodes (<= 0 means no filtering)
    double mLegendFilterByScale;

    QScopedPointer<QgsMapSettings> mLegendFilterMapSettings;
    QScopedPointer<QgsMapHitTest> mLegendFilterHitTest;

    double mLegendMapViewMupp;
    int mLegendMapViewDpi;
    double mLegendMapViewScale;
    QTimer mDeferLegendInvalidationTimer;
};

Q_DECLARE_OPERATORS_FOR_FLAGS( QgsLayerTreeModel::Flags )

#endif // QGSLAYERTREEMODEL_H