/usr/include/QtGStreamer/QGst/Ui/videowidget.h is in libqtgstreamer-dev 1.2.0-4.
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Copyright (C) 2010 George Kiagiadakis <kiagiadakis.george@gmail.com>
Copyright (C) 2011 Collabora Ltd.
@author George Kiagiadakis <george.kiagiadakis@collabora.co.uk>
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QGST_UI_VIDEOWIDGET_H
#define QGST_UI_VIDEOWIDGET_H
#include "global.h"
#include "../element.h"
#if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0))
# include <QtWidgets/QWidget>
#else
# include <QtGui/QWidget>
#endif
namespace QGst {
namespace Ui {
class AbstractRenderer;
/*! \headerfile videowidget.h <QGst/Ui/VideoWidget>
* \brief A generic video widget that can embed a video sink
*
* This widget allows you to embed a video sink on a Qt user interface.
*
* There are two ways of using this widget:
* \li Create a video sink yourself and set it with the setVideoSink() method.
* This will work for all sinks that implement the VideoOverlay interface, plus
* "qtvideosink", "qtglvideosink" and "qwidgetvideosink" (or "qt5videosink",
* "qt5glvideosink" and "qwidget5videosink" in Qt5), which paint directly
* on the widget.
* \li Create a pipeline and let the widget watch the pipeline using the
* watchPipeline() method. This will cause the widget to watch the bus for
* the "prepare-window-handle" that all VideoOverlay sinks send right before
* creating a window and will embed any sink that sends this message.
* You need to make sure however that there can only be one video sink in
* this pipeline. If there are more than one, you should handle them yourself
* and set them with the setVideoSink() method to different widgets.
*
* Nearly all the methods of this class \em must be called from Qt's GUI thread.
* Also, you cannot start or stop watching a pipeline that is in PLAYING state.
* Doing so may crash the widget.
*
* This widget will always keep a strong reference to the element that it is given,
* whether this is a video sink or a pipeline. If you want to destroy this element
* or pipeline, you need to call releaseVideoSink() or stopPipelineWatch() respectively.
*
* \note Autoplug video sinks such as autovideosink are not supported due
* to the complexity of handling them correctly. If you wish to use autovideosink,
* you can either set it to READY state and get its child VideoOverlay element
* or just watch the pipeline in which you plug it.
*/
class QTGSTREAMERUI_EXPORT VideoWidget : public QWidget
{
Q_OBJECT
Q_DISABLE_COPY(VideoWidget)
public:
explicit VideoWidget(QWidget *parent = 0, Qt::WindowFlags f = 0);
virtual ~VideoWidget();
/*! Returns the video sink element that is currently providing this
* widget's image, or a null ElementPtr if no sink has been set.
*/
ElementPtr videoSink() const;
/*! Sets the video sink element that is going to be embedded.
* Any sink that implements the VideoOverlay interface will work, as well as
* "qtvideosink", "qtglvideosink" and "qwidgetvideosink" (or "qt5videosink",
* "qt5glvideosink" and "qwidget5videosink" in Qt5)
* \note
* \li This method \em must be called from Qt's GUI thread.
* \li Passing a null ElementPtr has the same effect as calling releaseVideoSink().
* \li You cannot set a new sink if the previous one has not been released first.
*/
void setVideoSink(const ElementPtr & sink);
/*! Detaches the current video sink from the widget and drops any references to it.
* \note This method \em must be called from Qt's GUI thread.
*/
void releaseVideoSink();
/*! Starts watching a pipeline for any attached VideoOverlay sinks. If such
* a sink is found while the pipeline prepares itself to start playing,
* it is embedded to the widget.
* \note
* \li This method \em must be called from Qt's GUI thread.
* \li Passing a null PipelinePtr has the same effect as calling stopPipelineWatch().
* \li You cannot start watching a new pipeline if you don't stop watching the previous
* one first with stopPipelineWatch().
*/
void watchPipeline(const PipelinePtr & pipeline);
/*! Stops watching a pipeline and also detaches the sink
* that was discovered in the pipeline, if any.
* \note This method \em must be called from Qt's GUI thread.
*/
void stopPipelineWatch();
protected:
virtual void paintEvent(QPaintEvent *event);
private:
AbstractRenderer *d;
};
} //namespace Ui
} //namespace QGst
#endif // QGST_UI_VIDEOWIDGET_H
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