/usr/include/rviz/config.h is in librviz-dev 1.12.4+dfsg-2.
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* Copyright (c) 2012, Willow Garage, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include <stdio.h>
#include <string>
#include <boost/shared_ptr.hpp>
#include <QMap>
#include <QString>
#include <QVariant>
namespace rviz
{
/** @brief Configuration data storage class.
*
* The purpose of the Config class is to provide a flexible place to
* store configuration data during saving and loading which is
* independent of the particular storage format (like YAML or XML or
* INI). The data is stored in a tree structure, supporting both
* named and numerically-indexed children. Leaves in the tree store
* QVariants, with convenience functions for int, float, QString, and
* bool types.
*
* Config instances are references to an internal "Node" class which
* actually stores the data and the tree structure. Nodes are
* reference-counted and deletion is handled automatically. This
* makes it safe to hold a reference to a portion of a Config tree to
* use later, because the internal Nodes beneath the saved reference
* will not be destroyed when the root of the tree goes out of scope.
*
* Config objects can be used on their own for generic hierarchical
* data storage, but they are intended to be used with reader and
* writer classes. Currently there is just YAML support, as that is
* all that RViz supports right now. Those classes are
* YamlConfigReader and YamlConfigWriter.
*
* Typical use for reading looks like this:
*
* YamlConfigReader reader;
* Config config;
* reader.readFile( config, "my_file.yaml" );
* if( !reader.error() )
* {
* int height, width;
* if( config.mapGetString( "Height", &height ) &&
* config.mapGetString( "Width", &width ))
* {
* resize( width, height );
* }
*
* Config file_list_config = config.mapGetChild( "Files" );
* filenames_.clear();
* int num_files = file_list_config.listLength();
* for( int i = 0; i < num_files; i++ )
* {
* filenames_.push_back( file_list_config.listChildAt( i ).getValue().toString() );
* }
* }
* else
* {
* printf( "%s", qPrintable( reader.errorMessage() ));
* }
*
* For writing, the same program might use this:
*
* Config config;
* config.mapSetValue( "Height", height() );
* config.mapSetValue( "Width", width() );
* Config file_list_config = config.mapMakeChild( "Files" );
* for( int i = 0; i < filenames_.size(); i++ )
* {
* file_list_config.listAppendNew().setValue( filenames_[ i ]);
* }
*
* YamlConfigWriter writer;
* writer.writeFile( config, "my_file.yaml" );
*
* if( writer.error() )
* {
* printf( "%s", qPrintable( writer.errorMessage() ));
* }
*
* setType() can be used to set the type of a given node (Map, List,
* Value, or Empty), but it is often unnecessary. All functions which
* add or change data (mapSetValue(), mapMakeChild(), setValue(), and
* listAppendNew()) internally call setType() to ensure the node has
* the right type for the operation. If setType() is called with the
* same type that the node already has, nothing happens. If it needs
* to change the type of the node, any data stored in the node is
* destroyed (except for child nodes which are referenced by other
* existing Config objects). */
class Config
{
private:
class Node;
typedef boost::shared_ptr<Node> NodePtr;
public:
/** @brief Default constructor. Creates an empty config object. */
Config();
/** @brief Copy constructor. Copies only the reference to the data, not the data itself. */
Config( const Config& source );
/** @brief Convenience constructor, makes a Value type Config object with the given value. */
Config( QVariant value );
/** @brief Make this a deep copy of source. */
void copy( const Config& source );
/** @brief Possible types a Config Node can have are Map, List,
* Value, and Empty. Invalid means the Config object does not
* point to a Node at all.
*
* Invalid Config objects are returned by data access functions when
* the data does not exist, like listChildAt(7) on a list of length
* 3, or mapGetChild("foo") on a Value Node. */
enum Type { Map, List, Value, Empty, Invalid };
/** @brief Return the Type of the referenced Node, or Invalid if
this Config does not refer to a Node at all. */
Type getType() const;
/** @brief Set the type of this Config Node.
*
* If @a new_type is Invalid, this de-references the node and makes
* the Config object invalid. If the new type is different from the
* old type, this deletes the existing data in the Node and changes
* the Node's type to @new_type. If this does not change the type
* of the Node, no data is deleted and nothing is changed.
*
* If this Config is currently invalid and @a new_type is not
* Invalid, this will create a new Node and reference it. */
void setType( Type new_type );
/** @brief Returns true if the internal Node reference is valid,
false if not. Same as (getType() != Invalid). */
bool isValid() const;
/** @brief Set a named child to the given value.
*
* Since QVariant has constructors for int, float, bool, QString,
* and other supported types, you can call mapSetValue() directly
* with your data in most cases:
*
* config.mapSetValue( "Size", 13 );
* config.mapSetValue( "Name", "Humphrey" );
*
* mapSetValue( key, value ) is the same as mapMakeChild( key ).setValue( value ).
*
* This forces the referenced Node to have type Map. */
void mapSetValue( const QString& key, QVariant value );
/** @brief Create a child node stored with the given @a key, and return the child.
*
* This forces the referenced Node to have type Map. */
Config mapMakeChild( const QString& key );
/** @brief If the referenced Node is a Map and it has a child with
* the given key, return a reference to the child. If the reference
* is invalid or the Node has a different Type, return an invalid
* Config. */
Config mapGetChild( const QString& key ) const;
/** @brief Convenience function for looking up a named value.
*
* If a Value Node with the given @key is a child of this Node, set
* value_out to the given value and return true.
*
* If the Config is invalid or the Node is not a Map, returns an
* Invalid Config. */
bool mapGetValue( const QString& key, QVariant *value_out ) const;
/** @brief Convenience function for looking up a named integer.
*
* If a Value Node with the given @key is a child of this Node, and
* the Value is either an int or a string-ified int, set value_out
* to the integer and return true.
*
* If the Config is invalid or the Node is not a Map, returns an
* Invalid Config. */
bool mapGetInt( const QString& key, int *value_out ) const;
/** @brief Convenience function for looking up a named float.
*
* If a Value Node with the given @key is a child of this Node, and
* the Value is either a float, a double or a string-ified float or
* double, set value_out to the float and return true.
*
* If the Config is invalid or the Node is not a Map, returns an
* Invalid Config. */
bool mapGetFloat( const QString& key, float *value_out ) const;
/** @brief Convenience function for looking up a named boolean.
*
* If a Value Node with the given @key is a child of this Node, and
* the Value is either a bool or a string-ified bool, set value_out
* to the bool and return true.
*
* If the Config is invalid or the Node is not a Map, returns an
* Invalid Config. */
bool mapGetBool( const QString& key, bool *value_out ) const;
/** @brief Convenience function for looking up a named string.
*
* If a Value Node with the given @key is a child of this Node, and
* the Value is a string, set value_out to the string and return
* true.
*
* If the Config is invalid or the Node is not a Map, returns an
* Invalid Config. */
bool mapGetString( const QString& key, QString *value_out ) const;
/** @brief Ensures this is a valid Config object, sets the type to
* Value then sets the value. */
void setValue( const QVariant& value );
/** @brief If this config object is valid and is a Value type, this returns its value.
* Otherwise it returns an invalid QVariant. */
QVariant getValue() const;
/** @brief Returns the length of the List in this Node, or 0 if this
* Node does not have type List. */
int listLength() const;
/** @brief Return the @a i'th child in the list, if the referenced
* Node has type List. Returns an Invalid Config if the type is not
* List or if @a i is not a valid index into it. */
Config listChildAt( int i ) const;
/** @brief Ensure the referenced Node is of type List, append a new
* Empty Node to the end of the list, and return a reference to the
* new Node. */
Config listAppendNew();
/** @brief Iterator class for looping over all entries in a Map type Config Node.
*
* Typical usage:
*
* Config config;
* display->save( config ); // Write display's data into config.
* for( Config::MapIterator iter = config.mapIterator(); iter.isValid(); iter.advance() )
* {
* QString key = iter.currentKey();
* Config child = iter.currentChild();
* printf( "key %s has value %s.\n", qPrintable( key ), qPrintable( child.getValue().toString() ));
* }
*
* Maps are stored in alphabetical order of their keys, and
* MapIterator uses this same order. */
class MapIterator
{
public:
/** @brief Advance iterator to next entry. */
void advance();
/** @brief Return true if the iterator currently points to a valid entry, false if not.
*
* This is how you tell if your loop over entries is at the end. */
bool isValid();
/** @brief Resets the iterator to the start of the map. */
void start();
/** @brief Return the name of the current map entry. */
QString currentKey();
/** @brief Return a Config reference to the current map entry. */
Config currentChild();
private:
/** @brief Private constructor enforces that MapIterators are only
* made by their friend the Config class. */
MapIterator();
Config::NodePtr node_;
QMap<QString, Config::NodePtr>::const_iterator iterator_;
bool iterator_valid_;
friend class Config;
};
/** @brief Return a new iterator for looping over key/value pairs.
*
* The returned MapIterator is initialized to point at the start of the map.
*
* If this Config is Invalid or if its Node is not a Map, this
* returns a MapIterator for which isValid() always returns
* false. */
MapIterator mapIterator() const;
private:
Config( NodePtr node );
static Config invalidConfig();
/** @brief If the node pointer is NULL, this sets it to a new empty node. */
void makeValid();
NodePtr node_;
friend class MapIterator;
};
} // end namespace rviz
#endif // CONFIG_H
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