/usr/include/saga_api/shapes.h is in libsaga-dev 2.3.1+dfsg-3.
This file is owned by root:root, with mode 0o644.
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* Version $Id$
*********************************************************/
///////////////////////////////////////////////////////////
// //
// SAGA //
// //
// System for Automated Geoscientific Analyses //
// //
// Application Programming Interface //
// //
// Library: SAGA_API //
// //
//-------------------------------------------------------//
// //
// shapes.h //
// //
// Copyright (C) 2005 by Olaf Conrad //
// //
//-------------------------------------------------------//
// //
// This file is part of 'SAGA - System for Automated //
// Geoscientific Analyses'. //
// //
// This library is free software; you can redistribute //
// it and/or modify it under the terms of the GNU Lesser //
// General Public License as published by the Free //
// Software Foundation, version 2.1 of the License. //
// //
// This library is distributed in the hope that it will //
// be useful, but WITHOUT ANY WARRANTY; without even the //
// implied warranty of MERCHANTABILITY or FITNESS FOR A //
// PARTICULAR PURPOSE. See the GNU Lesser General Public //
// License for more details. //
// //
// You should have received a copy of the GNU Lesser //
// General Public License along with this program; if //
// not, write to the Free Software Foundation, Inc., //
// 51 Franklin Street, 5th Floor, Boston, MA 02110-1301, //
// USA. //
// //
//-------------------------------------------------------//
// //
// contact: Olaf Conrad //
// Institute of Geography //
// University of Goettingen //
// Goldschmidtstr. 5 //
// 37077 Goettingen //
// Germany //
// //
// e-mail: oconrad@saga-gis.org //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#ifndef HEADER_INCLUDED__SAGA_API__shapes_H
#define HEADER_INCLUDED__SAGA_API__shapes_H
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#include "table.h"
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
typedef enum ESG_Vertex_Type
{
SG_VERTEX_TYPE_XY = 0,
SG_VERTEX_TYPE_XYZ,
SG_VERTEX_TYPE_XYZM
}
TSG_Vertex_Type;
//---------------------------------------------------------
typedef enum ESG_Shape_Type
{
SHAPE_TYPE_Undefined = 0,
SHAPE_TYPE_Point,
SHAPE_TYPE_Points,
SHAPE_TYPE_Line,
SHAPE_TYPE_Polygon
}
TSG_Shape_Type;
//---------------------------------------------------------
SAGA_API_DLL_EXPORT CSG_String SG_Get_ShapeType_Name (TSG_Shape_Type Type);
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape : public CSG_Table_Record
{
friend class CSG_Shapes;
public:
//-----------------------------------------------------
virtual void Destroy (void);
virtual bool Assign (CSG_Shape *pShape);
virtual bool Assign (CSG_Shape *pShape, bool bAssign_Attributes);
TSG_Shape_Type Get_Type (void) const;
TSG_Vertex_Type Get_Vertex_Type (void) const;
virtual bool is_Valid (void) = 0;
//-----------------------------------------------------
virtual int Add_Point (double x, double y, int iPart = 0) = 0;
virtual int Ins_Point (double x, double y, int iPoint, int iPart = 0) = 0;
virtual int Set_Point (double x, double y, int iPoint, int iPart = 0) = 0;
virtual int Del_Point ( int iPoint, int iPart = 0) = 0;
virtual int Add_Point (TSG_Point Point, int iPart = 0);
virtual int Ins_Point (TSG_Point Point, int iPoint, int iPart = 0);
virtual int Set_Point (TSG_Point Point, int iPoint, int iPart = 0);
virtual int Add_Part (class CSG_Shape_Part *pPart) = 0;
virtual int Del_Part (int iPart) = 0;
virtual int Del_Parts (void) = 0;
virtual int Get_Part_Count (void) = 0;
virtual int Get_Point_Count (void);
virtual int Get_Point_Count (int iPart) = 0;
virtual TSG_Point Get_Point (int iPoint, int iPart = 0, bool bAscending = true) = 0;
virtual void Set_Z (double z, int iPoint, int iPart = 0) { }
virtual double Get_Z (int iPoint, int iPart = 0, bool bAscending = true) { return( 0.0 ); }
virtual double Get_ZMin (void) { return( 0.0 ); }
virtual double Get_ZMax (void) { return( 0.0 ); }
virtual void Set_M (double m, int iPoint, int iPart = 0) { }
virtual double Get_M (int iPoint, int iPart = 0, bool bAscending = true) { return( 0.0 ); }
virtual double Get_MMin (void) { return( 0.0 ); }
virtual double Get_MMax (void) { return( 0.0 ); }
//-----------------------------------------------------
virtual const CSG_Rect & Get_Extent (void) = 0;
virtual const CSG_Rect & Get_Extent (int iPart) { return( Get_Extent() ); }
virtual TSG_Point Get_Centroid (void) = 0;
TSG_Intersection Intersects (CSG_Shape *pShape);
TSG_Intersection Intersects (TSG_Rect Extent);
virtual double Get_Distance (TSG_Point Point) = 0;
virtual double Get_Distance (TSG_Point Point, int iPart) = 0;
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next) = 0;
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next, int iPart) = 0;
virtual bool Revert_Points (int iPart) { return( true ); }
protected:
CSG_Shape(class CSG_Shapes *pOwner, int Index);
virtual ~CSG_Shape(void);
virtual bool On_Assign (CSG_Shape *pShape) = 0;
virtual TSG_Intersection On_Intersects (CSG_Shape *pShape) = 0;
virtual TSG_Intersection On_Intersects (TSG_Rect Extent) = 0;
virtual void _Invalidate (void);
};
///////////////////////////////////////////////////////////
// //
// Point //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Point : public CSG_Shape
{
friend class CSG_Shapes;
public:
virtual bool is_Valid (void) { return( true ); }
virtual int Add_Point (double x, double y, int iPart = 0);
virtual int Ins_Point (double x, double y, int iPoint, int iPart = 0) { return( Add_Point(x, y) ); }
virtual int Set_Point (double x, double y, int iPoint, int iPart = 0) { return( Add_Point(x, y) ); }
virtual int Del_Point ( int iPoint, int iPart = 0) { return( -1 ); }
virtual int Add_Part (class CSG_Shape_Part *pPart) { return( -1 ); }
virtual int Del_Part (int iPart) { return( -1 ); }
virtual int Del_Parts (void) { return( -1 ); }
virtual int Get_Part_Count (void) { return( 1 ); }
virtual int Get_Point_Count (int iPart) { return( 1 ); }
virtual TSG_Point Get_Point (int iPoint, int iPart = 0, bool bAscending = true) { return( m_Point ); }
virtual const CSG_Rect & Get_Extent (void);
virtual TSG_Point Get_Centroid (void) { return( m_Point ); }
virtual double Get_Distance (TSG_Point Point) { return( SG_Get_Distance(Point, m_Point) ); }
virtual double Get_Distance (TSG_Point Point, int iPart) { return( SG_Get_Distance(Point, m_Point) ); }
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next) { Next = m_Point; return( SG_Get_Distance(Point, m_Point) ); }
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next, int iPart) { Next = m_Point; return( SG_Get_Distance(Point, m_Point) ); }
protected:
CSG_Shape_Point(class CSG_Shapes *pOwner, int Index);
virtual ~CSG_Shape_Point(void);
TSG_Point m_Point;
virtual bool On_Assign (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (TSG_Rect Region);
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Point_Z : public CSG_Shape_Point
{
friend class CSG_Shapes;
public:
CSG_Shape_Point_Z(class CSG_Shapes *pOwner, int Index) : CSG_Shape_Point(pOwner, Index) { m_Z = 0.0; }
virtual void Set_Z (double z, int iPoint, int iPart = 0) { m_Z = z; _Invalidate(); }
virtual double Get_Z (int iPoint, int iPart = 0, bool bAscending = true) { return( m_Z ); }
virtual double Get_ZMin (void) { return( m_Z ); }
virtual double Get_ZMax (void) { return( m_Z ); }
private:
double m_Z;
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Point_ZM : public CSG_Shape_Point_Z
{
friend class CSG_Shapes;
public:
CSG_Shape_Point_ZM(class CSG_Shapes *pOwner, int Index) : CSG_Shape_Point_Z(pOwner, Index) { m_M = 0.0; }
virtual void Set_M (double m, int iPoint, int iPart = 0) { m_M = m; _Invalidate(); }
virtual double Get_M (int iPoint, int iPart = 0, bool bAscending = true) { return( m_M ); }
virtual double Get_MMin (void) { return( m_M ); }
virtual double Get_MMax (void) { return( m_M ); }
private:
double m_M;
};
///////////////////////////////////////////////////////////
// //
// Points //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Part
{
friend class CSG_Shape_Points;
friend class CSG_Shape_Line;
friend class CSG_Shape_Polygon;
public:
class CSG_Shape_Points * Get_Owner (void) { return( m_pOwner ); }
virtual bool Destroy (void);
virtual bool Assign (CSG_Shape_Part *pPart);
const CSG_Rect & Get_Extent (void) { _Update_Extent(); return( m_Extent ); }
int Get_Count (void) { return( m_nPoints ); }
TSG_Point Get_Point (int iPoint, bool bAscending = true)
{
if( iPoint >= 0 && iPoint < m_nPoints )
{
return( m_Points[bAscending ? iPoint : m_nPoints - 1 - iPoint] );
}
return( CSG_Point(0.0, 0.0) );
}
int Add_Point (TSG_Point Point ) { return( Add_Point(Point.x, Point.y) ); }
int Ins_Point (TSG_Point Point, int iPoint) { return( Ins_Point(Point.x, Point.y, iPoint) ); }
int Set_Point (TSG_Point Point, int iPoint) { return( Set_Point(Point.x, Point.y, iPoint) ); }
int Add_Point (double x, double y );
int Ins_Point (double x, double y, int iPoint);
int Set_Point (double x, double y, int iPoint);
int Del_Point ( int iPoint);
void Set_Z (double z, int iPoint) { if ( m_Z && iPoint >= 0 && iPoint < m_nPoints ) { m_Z[iPoint] = z; _Invalidate(); } }
double Get_Z (int iPoint, bool bAscending = true) { return( m_Z && iPoint >= 0 && iPoint < m_nPoints ? m_Z[bAscending ? iPoint : m_nPoints - 1 - iPoint] : 0.0 ); }
double Get_ZMin (void) { _Update_Extent(); return( m_ZMin ); }
double Get_ZMax (void) { _Update_Extent(); return( m_ZMax ); }
void Set_M (double m, int iPoint) { if ( m_M && iPoint >= 0 && iPoint < m_nPoints ) { m_M[iPoint] = m; _Invalidate(); } }
double Get_M (int iPoint, bool bAscending = true) { return( m_M && iPoint >= 0 && iPoint < m_nPoints ? m_M[bAscending ? iPoint : m_nPoints - 1 - iPoint] : 0.0 ); }
double Get_MMin (void) { _Update_Extent(); return( m_MMin ); }
double Get_MMax (void) { _Update_Extent(); return( m_MMax ); }
bool Revert_Points (void);
protected:
CSG_Shape_Part(class CSG_Shape_Points *pOwner);
virtual ~CSG_Shape_Part(void);
bool m_bUpdate;
int m_nPoints, m_nBuffer;
double *m_Z, m_ZMin, m_ZMax, *m_M, m_MMin, m_MMax;
TSG_Point *m_Points;
CSG_Rect m_Extent;
class CSG_Shape_Points *m_pOwner;
virtual bool _Alloc_Memory (int nPoints);
virtual void _Invalidate (void);
virtual void _Update_Extent (void);
};
///////////////////////////////////////////////////////////
// //
// Points //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Points : public CSG_Shape
{
friend class CSG_Shapes;
friend class CSG_Shape_Part;
public:
virtual void Destroy (void);
virtual bool is_Valid (void) { return( m_nParts > 0 && m_pParts[0]->Get_Count() > 0 ); }
virtual int Add_Point (double x, double y, int iPart = 0);
virtual int Ins_Point (double x, double y, int iPoint, int iPart = 0);
virtual int Set_Point (double x, double y, int iPoint, int iPart = 0);
virtual int Del_Point ( int iPoint, int iPart = 0);
int Add_Point (const TSG_Point &p, int iPart = 0) { return( Add_Point(p.x, p.y , iPart) ); }
int Ins_Point (const TSG_Point &p, int iPoint, int iPart = 0) { return( Ins_Point(p.x, p.y, iPoint, iPart) ); }
int Set_Point (const TSG_Point &p, int iPoint, int iPart = 0) { return( Set_Point(p.x, p.y, iPoint, iPart) ); }
virtual int Add_Part (class CSG_Shape_Part *pPart);
virtual int Del_Part (int iPart);
virtual int Del_Parts (void);
virtual int Get_Part_Count (void) { return( m_nParts ); }
virtual CSG_Shape_Part * Get_Part (int iPart) { return( iPart >= 0 && iPart < m_nParts ? m_pParts[iPart] : NULL ); }
virtual int Get_Point_Count (int iPart) { return( iPart >= 0 && iPart < m_nParts ? m_pParts[iPart]->Get_Count() : 0 ); }
virtual TSG_Point Get_Point (int iPoint, int iPart = 0, bool bAscending = true)
{
if( iPart >= 0 && iPart < m_nParts )
{
return( m_pParts[iPart]->Get_Point(iPoint, bAscending) );
}
return( CSG_Point(0.0, 0.0) );
}
virtual void Set_Z (double z, int iPoint, int iPart = 0) { if ( iPart >= 0 && iPart < m_nParts ) m_pParts[iPart]->Set_Z(z, iPoint); }
virtual double Get_Z ( int iPoint, int iPart = 0, bool bAscending = true) { return( iPart >= 0 && iPart < m_nParts ? m_pParts[iPart]->Get_Z( iPoint, bAscending) : 0.0 ); }
virtual double Get_ZMin (void) { _Update_Extent(); return( m_ZMin ); }
virtual double Get_ZMax (void) { _Update_Extent(); return( m_ZMax ); }
virtual void Set_M (double m, int iPoint, int iPart = 0) { if ( iPart >= 0 && iPart < m_nParts ) m_pParts[iPart]->Set_M(m, iPoint); }
virtual double Get_M ( int iPoint, int iPart = 0, bool bAscending = true) { return( iPart >= 0 && iPart < m_nParts ? m_pParts[iPart]->Get_M( iPoint, bAscending) : 0.0 ); }
virtual double Get_MMin (void) { _Update_Extent(); return( m_MMin ); }
virtual double Get_MMax (void) { _Update_Extent(); return( m_MMax ); }
virtual const CSG_Rect & Get_Extent (void) { _Update_Extent(); return( m_Extent ); }
virtual TSG_Point Get_Centroid (void);
virtual double Get_Distance (TSG_Point Point);
virtual double Get_Distance (TSG_Point Point, int iPart);
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next);
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next, int iPart);
virtual bool Revert_Points (int iPart) { return( iPart >= 0 && iPart < m_nParts ? m_pParts[iPart]->Revert_Points() : false ); }
protected:
CSG_Shape_Points(class CSG_Shapes *pOwner, int Index);
virtual ~CSG_Shape_Points(void);
bool m_bUpdate;
int m_nParts;
double m_ZMin, m_ZMax, m_MMin, m_MMax;
CSG_Rect m_Extent;
CSG_Shape_Part **m_pParts;
int _Add_Part (void);
virtual CSG_Shape_Part * _Get_Part (void) { return( new CSG_Shape_Part(this) ); }
virtual void _Invalidate (void)
{
if( !m_bUpdate )
{
m_bUpdate = true;
CSG_Shape::_Invalidate();
}
}
void _Update_Extent (void);
virtual bool On_Assign (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (TSG_Rect Region);
};
///////////////////////////////////////////////////////////
// //
// Line //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Line : public CSG_Shape_Points
{
friend class CSG_Shapes;
public:
virtual bool is_Valid (void) { return( m_nParts > 0 && m_pParts[0]->Get_Count() > 1 ); }
virtual TSG_Point Get_Centroid (void);
double Get_Length (void);
double Get_Length (int iPart);
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next, int iPart);
protected:
CSG_Shape_Line(class CSG_Shapes *pOwner, int Index);
virtual ~CSG_Shape_Line(void);
virtual TSG_Intersection On_Intersects (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (TSG_Rect Region);
};
///////////////////////////////////////////////////////////
// //
// Polygon //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Polygon_Part : public CSG_Shape_Part
{
friend class CSG_Shape_Polygon;
public:
bool is_Clockwise (void) { _Update_Area(); return( m_bClockwise == 1 ); }
double Get_Perimeter (void) { _Update_Area(); return( m_Perimeter ); }
double Get_Area (void) { _Update_Area(); return( m_Area ); }
const TSG_Point & Get_Centroid (void) { _Update_Area(); return( m_Centroid ); }
bool Contains (const TSG_Point &Point);
bool Contains (double x, double y);
double Get_Distance (TSG_Point Point, TSG_Point &Next);
protected:
CSG_Shape_Polygon_Part(class CSG_Shape_Points *pOwner);
virtual ~CSG_Shape_Polygon_Part(void);
int m_bClockwise, m_bLake;
double m_Area, m_Perimeter;
TSG_Point m_Centroid;
virtual void _Invalidate (void);
void _Update_Area (void);
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shape_Polygon : public CSG_Shape_Points
{
friend class CSG_Shapes;
public:
virtual bool is_Valid (void) { return( m_nParts > 0 && m_pParts[0]->Get_Count() > 2 ); }
CSG_Shape_Polygon_Part * Get_Polygon_Part (int iPart) { return( (CSG_Shape_Polygon_Part *)Get_Part(iPart) ); }
bool is_Lake (int iPart);
bool is_Clockwise (int iPart);
double Get_Perimeter (int iPart);
double Get_Perimeter (void);
double Get_Area (int iPart);
double Get_Area (void);
TSG_Point Get_Centroid (int iPart);
TSG_Point Get_Centroid (void);
bool Contains (const TSG_Point &Point, int iPart);
bool Contains (const TSG_Point &Point);
bool Contains (double x, double y, int iPart);
bool Contains (double x, double y);
virtual double Get_Distance (TSG_Point Point, TSG_Point &Next, int iPart);
protected:
CSG_Shape_Polygon(class CSG_Shapes *pOwner, int Index);
virtual ~CSG_Shape_Polygon(void);
int m_bUpdate_Lakes;
virtual CSG_Shape_Part * _Get_Part (void) { return( new CSG_Shape_Polygon_Part(this) ); }
virtual void _Invalidate (void);
virtual TSG_Intersection On_Intersects (CSG_Shape *pShape);
virtual TSG_Intersection On_Intersects (TSG_Rect Region);
};
///////////////////////////////////////////////////////////
// //
// Shapes //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
typedef enum ESG_Shape_Copy_Mode
{
SHAPE_NO_COPY = 0,
SHAPE_COPY_GEOM,
SHAPE_COPY_ATTR,
SHAPE_COPY
}
TSG_ADD_Shape_Copy_Mode;
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shapes : public CSG_Table
{
friend class CSG_Shape;
public:
CSG_Shapes(void);
CSG_Shapes (const CSG_Shapes &Shapes);
bool Create (const CSG_Shapes &Shapes);
CSG_Shapes (const CSG_String &File_Name);
bool Create (const CSG_String &File_Name);
CSG_Shapes (TSG_Shape_Type Type, const SG_Char *Name = NULL, CSG_Table *pStructure = NULL, TSG_Vertex_Type Vertex_Type = SG_VERTEX_TYPE_XY);
bool Create (TSG_Shape_Type Type, const SG_Char *Name = NULL, CSG_Table *pStructure = NULL, TSG_Vertex_Type Vertex_Type = SG_VERTEX_TYPE_XY);
virtual ~CSG_Shapes(void);
virtual bool Destroy (void);
virtual TSG_Data_Object_Type Get_ObjectType (void) const { return( DATAOBJECT_TYPE_Shapes ); }
virtual bool Assign (CSG_Data_Object *pObject);
virtual bool Save (const CSG_String &File_Name, int Format = 0);
virtual bool is_Valid (void) const { return( m_Type != SHAPE_TYPE_Undefined && Get_Count() >= 0 ); }
virtual TSG_Shape_Type Get_Type (void) const { return( m_Type ); }
TSG_Vertex_Type Get_Vertex_Type (void) const { return( m_Vertex_Type ); }
const CSG_Rect & Get_Extent (void) { Update(); return( m_Extent ); }
double Get_ZMin (void) { Update(); return( m_ZMin ); }
double Get_ZMax (void) { Update(); return( m_ZMax ); }
double Get_MMin (void) { Update(); return( m_MMin ); }
double Get_MMax (void) { Update(); return( m_MMax ); }
//-----------------------------------------------------
virtual CSG_Shape * Add_Shape (CSG_Table_Record *pCopy = NULL, TSG_ADD_Shape_Copy_Mode mCopy = SHAPE_COPY);
virtual bool Del_Shape (int iShape);
virtual bool Del_Shape (CSG_Shape *pShape);
virtual bool Del_Shapes (void) { return( Del_Records() ); }
virtual CSG_Shape * Get_Shape (TSG_Point Point, double Epsilon = 0.0);
virtual CSG_Shape * Get_Shape (int iShape) const { return( (CSG_Shape *)Get_Record(iShape) ); }
virtual CSG_Shape * Get_Shape_byIndex (int Index) const { return( (CSG_Shape *)Get_Record_byIndex(Index) ); }
//-----------------------------------------------------
bool Make_Clean (void);
//-----------------------------------------------------
virtual CSG_Shape * Get_Selection (int Index = 0) { return( (CSG_Shape *)CSG_Table::Get_Selection(Index) ); };
virtual const CSG_Rect & Get_Selection_Extent (void);
virtual bool Select (int Index , bool bInvert = false);
virtual bool Select (CSG_Shape *pShape = NULL , bool bInvert = false);
virtual bool Select (TSG_Rect Extent , bool bInvert = false);
virtual bool Select (TSG_Point Point , bool bInvert = false);
protected:
double m_ZMin, m_ZMax, m_MMin, m_MMax;
TSG_Shape_Type m_Type;
TSG_Vertex_Type m_Vertex_Type;
CSG_Rect m_Extent, m_Extent_Selected;
virtual bool On_Update (void);
virtual void _On_Construction (void);
virtual CSG_Table_Record * _Get_New_Record (int Index);
private:
bool _Load_ESRI (const CSG_String &File_Name);
bool _Save_ESRI (const CSG_String &File_Name);
};
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
/** Safe shapes construction */
SAGA_API_DLL_EXPORT CSG_Shapes * SG_Create_Shapes (void);
/** Safe shapes construction */
SAGA_API_DLL_EXPORT CSG_Shapes * SG_Create_Shapes (const CSG_Shapes &Shapes);
/** Safe shapes construction */
SAGA_API_DLL_EXPORT CSG_Shapes * SG_Create_Shapes (const CSG_String &File_Name);
/** Safe shapes construction */
SAGA_API_DLL_EXPORT CSG_Shapes * SG_Create_Shapes (TSG_Shape_Type Type, const SG_Char *Name = NULL, CSG_Table *pStructure = NULL, TSG_Vertex_Type Vertex_Type = SG_VERTEX_TYPE_XY);
/** Safe shapes construction */
SAGA_API_DLL_EXPORT CSG_Shapes * SG_Create_Shapes (CSG_Shapes *pTemplate);
///////////////////////////////////////////////////////////
// //
// Point Region QuadTree //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree_Item
{
public:
virtual bool is_Leaf (void) const { return( false ); }
virtual bool is_Node (void) const { return( false ); }
virtual bool has_Statistics (void) const { return( false ); }
CSG_Rect Get_Extent (void) const { return( CSG_Rect(m_xCenter - m_Size, m_yCenter - m_Size, m_xCenter + m_Size, m_yCenter + m_Size) ); }
double Get_xMin (void) const { return( m_xCenter - m_Size ); }
double Get_yMin (void) const { return( m_yCenter - m_Size ); }
double Get_xCenter (void) const { return( m_xCenter ); }
double Get_yCenter (void) const { return( m_yCenter ); }
double Get_xMax (void) const { return( m_xCenter + m_Size ); }
double Get_yMax (void) const { return( m_yCenter + m_Size ); }
double Get_Size (void) const { return( m_Size * 2.0 ); }
bool Contains (double x, double y) const
{
return( m_xCenter - m_Size <= x && x < m_xCenter + m_Size
&& m_yCenter - m_Size <= y && y < m_yCenter + m_Size );
}
class CSG_PRQuadTree_Leaf * asLeaf (void) const { return( (class CSG_PRQuadTree_Leaf *)this ); }
class CSG_PRQuadTree_Node * asNode (void) const { return( (class CSG_PRQuadTree_Node *)this ); }
protected:
CSG_PRQuadTree_Item(double xCenter, double yCenter, double Size)
{
m_xCenter = xCenter;
m_yCenter = yCenter;
m_Size = Size;
}
virtual ~CSG_PRQuadTree_Item(void) {}
double m_xCenter, m_yCenter, m_Size;
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree_Leaf : public CSG_PRQuadTree_Item
{
friend class CSG_PRQuadTree_Node;
public:
virtual bool is_Leaf (void) const { return( true ); }
const TSG_Point & Get_Point (void) const { return( m_Point ); }
double Get_X (void) const { return( m_Point.x ); }
double Get_Y (void) const { return( m_Point.y ); }
double Get_Z (void) const { return( m_z ); }
protected:
CSG_PRQuadTree_Leaf(double xCenter, double yCenter, double Size, double x, double y, double z)
: CSG_PRQuadTree_Item(xCenter, yCenter, Size)
{
m_Point.x = x;
m_Point.y = y;
m_z = z;
}
virtual ~CSG_PRQuadTree_Leaf(void) {}
double m_z;
TSG_Point m_Point;
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree_Leaf_List : public CSG_PRQuadTree_Leaf
{
friend class CSG_PRQuadTree_Node;
public:
virtual bool has_Statistics (void) const { return( true ); }
sLong Get_Count (void) { return( s_z.Get_Count () ); }
double Get_Value (int i) { return( s_z.Get_Value (i) ); }
double Get_Minimum (void) { return( s_z.Get_Minimum () ); }
double Get_Maximum (void) { return( s_z.Get_Maximum () ); }
double Get_Range (void) { return( s_z.Get_Range () ); }
double Get_Sum (void) { return( s_z.Get_Sum () ); }
double Get_Mean (void) { return( s_z.Get_Mean () ); }
double Get_Variance (void) { return( s_z.Get_Variance() ); }
double Get_StdDev (void) { return( s_z.Get_StdDev () ); }
protected:
CSG_PRQuadTree_Leaf_List(double xCenter, double yCenter, double Size, double x, double y, double z)
: CSG_PRQuadTree_Leaf(xCenter, yCenter, Size, x, y, z)
{
s_z.Create(true);
s_z.Add_Value(z);
}
virtual ~CSG_PRQuadTree_Leaf_List(void) {}
void Add_Value (double z)
{
s_z.Add_Value(z);
m_z = s_z.Get_Mean();
}
CSG_Simple_Statistics s_z;
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree_Node : public CSG_PRQuadTree_Item
{
friend class CSG_PRQuadTree;
public:
virtual bool is_Node (void) const { return( true ); }
CSG_PRQuadTree_Item * Get_Child (int i) const { return( i >= 0 && i < 4 ? m_pChildren[i] : NULL ); }
CSG_PRQuadTree_Item * Get_Child (double x, double y);
bool Add_Point (double x, double y, double z);
virtual CSG_Simple_Statistics * Get_X (void) { return( NULL ); }
virtual CSG_Simple_Statistics * Get_Y (void) { return( NULL ); }
virtual CSG_Simple_Statistics * Get_Z (void) { return( NULL ); }
protected:
CSG_PRQuadTree_Node(double xCenter, double yCenter, double Size);
CSG_PRQuadTree_Node(CSG_PRQuadTree_Leaf *pLeaf);
virtual ~CSG_PRQuadTree_Node(void);
CSG_PRQuadTree_Item *m_pChildren[4];
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree_Node_Statistics : public CSG_PRQuadTree_Node
{
friend class CSG_PRQuadTree;
friend class CSG_PRQuadTree_Node;
public:
virtual bool has_Statistics (void) const { return( true ); }
virtual CSG_Simple_Statistics * Get_X (void) { return( &m_x ); }
virtual CSG_Simple_Statistics * Get_Y (void) { return( &m_y ); }
virtual CSG_Simple_Statistics * Get_Z (void) { return( &m_z ); }
protected:
CSG_PRQuadTree_Node_Statistics(double xCenter, double yCenter, double Size)
: CSG_PRQuadTree_Node(xCenter, yCenter, Size)
{}
CSG_PRQuadTree_Node_Statistics(CSG_PRQuadTree_Leaf *pLeaf)
: CSG_PRQuadTree_Node(pLeaf)
{}
virtual ~CSG_PRQuadTree_Node_Statistics(void) {}
CSG_Simple_Statistics m_x, m_y, m_z;
};
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_PRQuadTree
{
public:
CSG_PRQuadTree(void);
virtual ~CSG_PRQuadTree(void);
CSG_PRQuadTree (const TSG_Rect &Extent, bool bStatistics = false);
bool Create (const CSG_Rect &Extent, bool bStatistics = false);
CSG_PRQuadTree (CSG_Shapes *pShapes, int Attribute, bool bStatistics = false);
bool Create (CSG_Shapes *pShapes, int Attribute, bool bStatistics = false);
void Destroy (void);
bool Add_Point (double x, double y, double z);
bool Add_Point (const TSG_Point &p, double z);
int Get_Point_Count (void) const { return( m_nPoints ); }
const CSG_PRQuadTree_Node & Get_Root (void) const { return( *m_pRoot ); }
CSG_PRQuadTree_Node * Get_Root_Pointer (void) const { return( m_pRoot ); }
bool is_Okay (void) const { return( m_pRoot != NULL ); }
bool is_Polar (void) const { return( m_bPolar ); }
void Set_Polar_Search (bool bOn) { m_bPolar = bOn; }
CSG_PRQuadTree_Leaf * Get_Nearest_Leaf (const TSG_Point &p, double &Distance) const;
CSG_PRQuadTree_Leaf * Get_Nearest_Leaf (double x, double y, double &Distance) const;
bool Get_Nearest_Point (const TSG_Point &p, TSG_Point &Point, double &Value, double &Distance) const;
bool Get_Nearest_Point (double x, double y, TSG_Point &Point, double &Value, double &Distance) const;
size_t Get_Nearest_Points (CSG_Points_Z &Points, const TSG_Point &p, size_t maxPoints, double Radius = 0.0, int iQuadrant = -1) const;
size_t Get_Nearest_Points (CSG_Points_Z &Points, double x, double y, size_t maxPoints, double Radius = 0.0, int iQuadrant = -1) const;
size_t Select_Nearest_Points (const TSG_Point &p, size_t maxPoints, double Radius = 0.0, int iQuadrant = -1);
size_t Select_Nearest_Points (double x, double y, size_t maxPoints, double Radius = 0.0, int iQuadrant = -1);
size_t Get_Selected_Count (void) const { return( m_Selection.Get_Size() ); }
CSG_PRQuadTree_Leaf * Get_Selected_Leaf (size_t i) const { return( i >= m_Selection.Get_Size() ? NULL : (((TLeaf *)m_Selection.Get_Array()) + i)->pLeaf ); }
double Get_Selected_Z (size_t i) const { return( i >= m_Selection.Get_Size() ? 0.0 : (((TLeaf *)m_Selection.Get_Array()) + i)->pLeaf->Get_Z() ); }
double Get_Selected_Distance (size_t i) const { return( i >= m_Selection.Get_Size() ? -1.0 : (((TLeaf *)m_Selection.Get_Array()) + i)->Distance ); }
bool Get_Selected_Point (size_t i, double &x, double &y, double &z) const
{
CSG_PRQuadTree_Leaf *pLeaf = Get_Selected_Leaf(i);
if( pLeaf )
{
x = pLeaf->Get_X();
y = pLeaf->Get_Y();
z = pLeaf->Get_Z();
return( true );
}
return( false );
}
private:
typedef struct SLeaf
{
CSG_PRQuadTree_Leaf *pLeaf;
double Distance;
}
TLeaf;
private:
bool m_bPolar;
int m_nPoints;
CSG_Array m_Selection;
CSG_PRQuadTree_Node *m_pRoot;
bool _Check_Root (double x, double y);
bool _Quadrant_Contains (double x, double y, int iQuadrant, const TSG_Point &p) const;
bool _Radius_Contains (double x, double y, double r, const TSG_Point &p) const;
bool _Radius_Contains (double x, double y, double r, int iQuadrant, const TSG_Point &p) const;
bool _Quadrant_Intersects (double x, double y, int iQuadrant, CSG_PRQuadTree_Item *pItem) const;
bool _Radius_Intersects (double x, double y, double r, CSG_PRQuadTree_Item *pItem) const;
bool _Radius_Intersects (double x, double y, double r, int iQuadrant, CSG_PRQuadTree_Item *pItem) const;
CSG_PRQuadTree_Leaf * _Get_Nearest_Point (CSG_PRQuadTree_Item *pItem, double x, double y, double &Distance) const;
TLeaf * _Get_Selected (const CSG_Array &Selection, size_t i) const;
bool _Add_Selected ( CSG_Array &Selection , CSG_PRQuadTree_Leaf *pLeaf, double Distance) const;
bool _Set_Selected ( CSG_Array &Selection, size_t i, CSG_PRQuadTree_Leaf *pLeaf, double Distance) const;
void _Select_Nearest_Points ( CSG_Array &Selection, CSG_PRQuadTree_Item *pItem, double x, double y, double &Distance, double Radius, size_t maxPoints, int iQuadrant) const;
size_t _Select_Nearest_Points ( CSG_Array &Selection, double x, double y, size_t maxPoints, double Radius, int iQuadrant) const;
};
///////////////////////////////////////////////////////////
// //
// Search Engine //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Parameters_Search_Points
{
public:
CSG_Parameters_Search_Points(void);
bool Create (CSG_Parameters *pParameters, CSG_Parameter *pNode = NULL, int nPoints_Min = -1);
bool On_Parameter_Changed (CSG_Parameters *pParameters, CSG_Parameter *pParameter);
bool On_Parameters_Enable (CSG_Parameters *pParameters, CSG_Parameter *pParameter);
bool Initialize (CSG_Shapes *pPoints, int zField);
bool Finalize (void);
int Set_Location (double x, double y);
int Set_Location (const TSG_Point &p);
int Get_Count (void) const { return( m_nPoints ); }
bool Get_Point (int Index, double &x, double &y, double &z);
bool Get_Points (double x, double y, CSG_Points_Z &Points);
bool Get_Points (const TSG_Point &p, CSG_Points_Z &Points);
bool Do_Use_All (bool bUpdate = false);
private:
int m_zField, m_nPoints, m_nPoints_Min, m_nPoints_Max, m_Quadrant;
double m_Radius;
CSG_Shapes *m_pPoints;
CSG_Parameters *m_pParameters;
CSG_PRQuadTree m_Search;
};
///////////////////////////////////////////////////////////
// //
// Search Engine //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shapes_Search
{
public:
CSG_Shapes_Search(void);
CSG_Shapes_Search(CSG_Shapes *pPoints);
virtual ~CSG_Shapes_Search(void);
bool Create (CSG_Shapes *pPoints);
void Destroy (void);
bool is_Valid (void) { return( m_nPoints > 0 ); }
CSG_Shape * Get_Point_Nearest (double x, double y);
CSG_Shape * Get_Point_Nearest (double x, double y, int iQuadrant);
int Select_Radius (double x, double y, double Radius, bool bSort = false, int MaxPoints = -1, int iQuadrant = -1);
int Select_Quadrants (double x, double y, double Radius, int MaxPoints, int MinPoints = 0);
int Get_Selected_Count (void) { return( m_nSelected ); }
CSG_Shape * Get_Selected_Point (int iSelected)
{
if( iSelected >= 0 && iSelected < m_nSelected )
{
return( m_nSelected == m_Selected_Idx.Get_Count()
? m_Selected[m_Selected_Idx[iSelected]]
: m_Selected [iSelected]
);
}
return( NULL );
}
protected:
bool m_bDestroy;
int m_nPoints, m_nSelected, m_Selected_Buf;
double *m_Selected_Dst;
TSG_Point *m_Pos;
CSG_Index m_Idx, m_Selected_Idx;
CSG_Shape **m_Selected;
CSG_Shapes *m_pPoints;
void _On_Construction (void);
int _Get_Index_Next (double Position);
int _Get_Point_Nearest (double x, double y, int iQuadrant);
void _Select_Add (CSG_Shape *pPoint, double Distance);
};
///////////////////////////////////////////////////////////
// //
// Polygon Tools //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
SAGA_API_DLL_EXPORT bool SG_Polygon_Intersection (CSG_Shape *pPolygon, CSG_Shape *pClip, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_Difference (CSG_Shape *pPolygon, CSG_Shape *pClip, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_ExclusiveOr (CSG_Shape *pPolygon, CSG_Shape *pClip, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_Union (CSG_Shape *pPolygon, CSG_Shape *pClip, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_Dissolve (CSG_Shape *pPolygon, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_Simplify (CSG_Shape *pPolygon, CSG_Shape *pResult = NULL);
SAGA_API_DLL_EXPORT bool SG_Polygon_Offset (CSG_Shape *pPolygon, double dSize, double dArc, CSG_Shape *pResult = NULL);
///////////////////////////////////////////////////////////
// //
// OpenGIS //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
enum ESG_OGIS_ByteOrder
{
SG_OGIS_BYTEORDER_XDR = 0, // Big Endian
SG_OGIS_BYTEORDER_NDR = 1 // Little Endian
};
//---------------------------------------------------------
typedef enum ESG_OGIS_Type_Geometry
{
SG_OGIS_TYPE_Undefined = 0,
SG_OGIS_TYPE_Point = 1,
SG_OGIS_TYPE_LineString = 2,
SG_OGIS_TYPE_Polygon = 3,
SG_OGIS_TYPE_MultiPoint = 4,
SG_OGIS_TYPE_MultiLineString = 5,
SG_OGIS_TYPE_MultiPolygon = 6,
SG_OGIS_TYPE_GeometryCollection = 7,
SG_OGIS_TYPE_PolyhedralSurface = 15,
SG_OGIS_TYPE_TIN = 16,
SG_OGIS_TYPE_Triangle = 17,
SG_OGIS_TYPE_PointZ = 1001,
SG_OGIS_TYPE_LineStringZ = 1002,
SG_OGIS_TYPE_PolygonZ = 1003,
SG_OGIS_TYPE_MultiPointZ = 1004,
SG_OGIS_TYPE_MultiLineStringZ = 1005,
SG_OGIS_TYPE_MultiPolygonZ = 1006,
SG_OGIS_TYPE_GeometryCollectionZ = 1007,
SG_OGIS_TYPE_PolyhedralSurfaceZ = 1015,
SG_OGIS_TYPE_TINZ = 1016,
SG_OGIS_TYPE_TriangleZ = 1017,
SG_OGIS_TYPE_PointM = 2001,
SG_OGIS_TYPE_LineStringM = 2002,
SG_OGIS_TYPE_PolygonM = 2003,
SG_OGIS_TYPE_MultiPointM = 2004,
SG_OGIS_TYPE_MultiLineStringM = 2005,
SG_OGIS_TYPE_MultiPolygonM = 2006,
SG_OGIS_TYPE_GeometryCollectionM = 2007,
SG_OGIS_TYPE_PolyhedralSurfaceM = 2015,
SG_OGIS_TYPE_TINM = 2016,
SG_OGIS_TYPE_TriangleM = 2017,
SG_OGIS_TYPE_PointZM = 3001,
SG_OGIS_TYPE_LineStringZM = 3002,
SG_OGIS_TYPE_PolygonZM = 3003,
SG_OGIS_TYPE_MultiPointZM = 3004,
SG_OGIS_TYPE_MultiLineStringZM = 3005,
SG_OGIS_TYPE_MultiPolygonZM = 3006,
SG_OGIS_TYPE_GeometryCollectionZM = 3007,
SG_OGIS_TYPE_PolyhedralSurfaceZM = 3015,
SG_OGIS_TYPE_TINZM = 3016,
SG_OGIS_TYPE_TriangleZM = 3017
}
TSG_OGIS_Type_Geometry;
///////////////////////////////////////////////////////////
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Shapes_OGIS_Converter
{
public:
CSG_Shapes_OGIS_Converter(void) {}
static bool from_WKText (const CSG_String &Text, CSG_Shape *pShape);
static bool to_WKText (CSG_Shape *pShape, CSG_String &Text);
static bool from_WKBinary (CSG_Bytes &Bytes, CSG_Shape *pShape);
static bool to_WKBinary (CSG_Shape *pShape, CSG_Bytes &Bytes);
static bool from_ShapeType ( CSG_String &Type, TSG_Shape_Type Shape, TSG_Vertex_Type Vertex = SG_VERTEX_TYPE_XY);
static CSG_String from_ShapeType ( TSG_Shape_Type Shape, TSG_Vertex_Type Vertex = SG_VERTEX_TYPE_XY);
static bool to_ShapeType (const CSG_String &Type, TSG_Shape_Type &Shape, TSG_Vertex_Type &Vertex);
static TSG_Shape_Type to_ShapeType (const CSG_String &Type);
static bool from_ShapeType (DWORD &Type, TSG_Shape_Type Shape, TSG_Vertex_Type Vertex = SG_VERTEX_TYPE_XY);
static bool to_ShapeType (DWORD Type, TSG_Shape_Type &Shape, TSG_Vertex_Type &Vertex);
static TSG_Shape_Type to_ShapeType (DWORD Type);
static CSG_String Type_asWKText (DWORD Type);
static DWORD Type_asWKBinary (const CSG_String &Type);
private:
static bool _WKT_Read_Point (const CSG_String &Text, CSG_Shape *pShape, int iPart);
static bool _WKT_Read_Points (const CSG_String &Text, CSG_Shape *pShape);
static bool _WKT_Read_Parts (const CSG_String &Text, CSG_Shape *pShape);
static bool _WKT_Read_Polygon (const CSG_String &Text, CSG_Shape *pShape);
static bool _WKT_Write_Point (CSG_String &Text, CSG_Shape *pShape, int iPoint, int iPart);
static bool _WKT_Write_Points (CSG_String &Text, CSG_Shape *pShape, int iPart);
static bool _WKT_Write_Parts (CSG_String &Text, CSG_Shape *pShape);
static bool _WKT_Write_Polygon (CSG_String &Text, CSG_Shape *pShape);
static bool _WKB_Read_Point (CSG_Bytes &Bytes, bool bSwapBytes, CSG_Shape *pShape, int iPart);
static bool _WKB_Read_Points (CSG_Bytes &Bytes, bool bSwapBytes, CSG_Shape *pShape);
static bool _WKB_Read_Parts (CSG_Bytes &Bytes, bool bSwapBytes, CSG_Shape *pShape);
static bool _WKB_Read_MultiLine (CSG_Bytes &Bytes, bool bSwapBytes, CSG_Shape *pShape);
static bool _WKB_Read_MultiPolygon (CSG_Bytes &Bytes, bool bSwapBytes, CSG_Shape *pShape);
static bool _WKB_Write_Point (CSG_Bytes &Bytes, CSG_Shape *pShape, int iPoint, int iPart);
static bool _WKB_Write_Points (CSG_Bytes &Bytes, CSG_Shape *pShape, int iPart);
static bool _WKB_Write_Parts (CSG_Bytes &Bytes, CSG_Shape *pShape);
static bool _WKB_Write_MultiLine (CSG_Bytes &Bytes, CSG_Shape *pShape);
static bool _WKB_Write_MultiPolygon (CSG_Bytes &Bytes, CSG_Shape *pShape);
};
///////////////////////////////////////////////////////////
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Grid_OGIS_Converter
{
public:
CSG_Grid_OGIS_Converter(void) {}
static bool from_WKBinary (CSG_Bytes &Bytes, class CSG_Grid *pGrid);
static bool to_WKBinary (CSG_Bytes &Bytes, class CSG_Grid *pGrid, int SRID = -1);
};
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#endif // #ifndef HEADER_INCLUDED__SAGA_API__shapes_H
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