/usr/include/saga_api/table.h is in libsaga-dev 2.3.1+dfsg-3.
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* Version $Id$
*********************************************************/
///////////////////////////////////////////////////////////
// //
// SAGA //
// //
// System for Automated Geoscientific Analyses //
// //
// Application Programming Interface //
// //
// Library: SAGA_API //
// //
//-------------------------------------------------------//
// //
// table.h //
// //
// Copyright (C) 2005 by Olaf Conrad //
// //
//-------------------------------------------------------//
// //
// This file is part of 'SAGA - System for Automated //
// Geoscientific Analyses'. //
// //
// This library is free software; you can redistribute //
// it and/or modify it under the terms of the GNU Lesser //
// General Public License as published by the Free //
// Software Foundation, version 2.1 of the License. //
// //
// This library is distributed in the hope that it will //
// be useful, but WITHOUT ANY WARRANTY; without even the //
// implied warranty of MERCHANTABILITY or FITNESS FOR A //
// PARTICULAR PURPOSE. See the GNU Lesser General Public //
// License for more details. //
// //
// You should have received a copy of the GNU Lesser //
// General Public License along with this program; if //
// not, write to the Free Software Foundation, Inc., //
// 51 Franklin Street, 5th Floor, Boston, MA 02110-1301, //
// USA. //
// //
//-------------------------------------------------------//
// //
// contact: Olaf Conrad //
// Institute of Geography //
// University of Goettingen //
// Goldschmidtstr. 5 //
// 37077 Goettingen //
// Germany //
// //
// e-mail: oconrad@saga-gis.org //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#ifndef HEADER_INCLUDED__SAGA_API__table_H
#define HEADER_INCLUDED__SAGA_API__table_H
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#include "dataobject.h"
#include "table_value.h"
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
typedef enum ESG_Table_FileType
{
TABLE_FILETYPE_Undefined = 0,
TABLE_FILETYPE_Text,
TABLE_FILETYPE_Text_NoHeadLine,
TABLE_FILETYPE_DBase
}
TSG_Table_File_Type;
//---------------------------------------------------------
typedef enum ESG_Table_Index_Order
{
TABLE_INDEX_None = 0,
TABLE_INDEX_Ascending,
TABLE_INDEX_Descending
}
TSG_Table_Index_Order;
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#define SG_TABLE_REC_FLAG_Modified 0x01
#define SG_TABLE_REC_FLAG_Selected 0x02
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Table_Record
{
friend class CSG_Table;
friend class CSG_PointCloud;
public:
class CSG_Table * Get_Table (void) { return( m_pTable ); }
int Get_Index (void) const { return( m_Index ); }
bool Set_Value (int iField, const CSG_Bytes &Value);
bool Set_Value (const CSG_String &Field, const CSG_Bytes &Value);
bool Set_Value (int iField, const CSG_String &Value);
bool Set_Value (const CSG_String &Field, const CSG_String &Value);
bool Set_Value (int iField, double Value);
bool Set_Value (const CSG_String &Field, double Value);
bool Add_Value (int iField, double Value);
bool Add_Value (const CSG_String &Field, double Value);
bool Mul_Value (int iField, double Value);
bool Mul_Value (const CSG_String &Field, double Value);
bool Set_NoData (int iField);
bool Set_NoData (const CSG_String &Field);
bool is_NoData (int iField) const;
bool is_NoData (const CSG_String &Field) const;
const SG_Char * asString (int iField, int Decimals = -1) const;
const SG_Char * asString (const CSG_String &Field, int Decimals = -1) const;
SG_Char asChar (int iField) const { return( (SG_Char)asInt (iField) ); }
SG_Char asChar (const CSG_String &Field) const { return( (SG_Char)asInt ( Field) ); }
short asShort (int iField) const { return( (short )asInt (iField) ); }
short asShort (const CSG_String &Field) const { return( (short )asInt ( Field) ); }
int asInt (int iField) const;
int asInt (const CSG_String &Field) const;
sLong asLong (int iField) const;
sLong asLong (const CSG_String &Field) const;
float asFloat (int iField) const { return( (float )asDouble(iField) ); }
float asFloat (const CSG_String &Field) const { return( (float )asDouble( Field) ); }
double asDouble (int iField) const;
double asDouble (const CSG_String &Field) const;
CSG_Table_Value * Get_Value (int iField) { return( m_Values[iField] ); }
CSG_Table_Value & operator [] (int iField) const { return( *m_Values[iField] ); }
virtual bool Assign (CSG_Table_Record *pRecord);
bool is_Selected (void) const { return( (m_Flags & SG_TABLE_REC_FLAG_Selected) != 0 ); }
bool is_Modified (void) const { return( (m_Flags & SG_TABLE_REC_FLAG_Modified) != 0 ); }
protected:
CSG_Table_Record(class CSG_Table *pTable, int Index);
virtual ~CSG_Table_Record(void);
char m_Flags;
int m_Index;
class CSG_Table_Value **m_Values;
class CSG_Table *m_pTable;
void Set_Selected (bool bOn = true);
void Set_Modified (bool bOn = true);
static CSG_Table_Value * _Create_Value (TSG_Data_Type Type);
bool _Add_Field (int add_Field);
bool _Del_Field (int del_Field);
int _Get_Field (const CSG_String &Field) const;
};
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
class SAGA_API_DLL_EXPORT CSG_Table : public CSG_Data_Object
{
friend class CSG_Table_Record;
friend class CSG_TIN;
public:
CSG_Table(void);
CSG_Table (const CSG_Table &Table);
bool Create (const CSG_Table &Table);
CSG_Table (const CSG_String &File_Name, TSG_Table_File_Type Format = TABLE_FILETYPE_Undefined);
bool Create (const CSG_String &File_Name, TSG_Table_File_Type Format = TABLE_FILETYPE_Undefined);
CSG_Table (const CSG_String &File_Name, TSG_Table_File_Type Format, const SG_Char Separator);
bool Create (const CSG_String &File_Name, TSG_Table_File_Type Format, const SG_Char Separator);
CSG_Table (CSG_Table *pTemplate);
bool Create (CSG_Table *pTemplate);
virtual ~CSG_Table(void);
virtual bool Destroy (void);
virtual TSG_Data_Object_Type Get_ObjectType (void) const { return( DATAOBJECT_TYPE_Table ); }
CSG_Table & operator = (const CSG_Table &Table);
virtual bool Assign (CSG_Data_Object *pSource);
bool Assign_Values (CSG_Table *pTable);
bool Load (const CSG_String &File_Name, int Format, SG_Char Separator);
virtual bool Save (const CSG_String &File_Name, int Format = 0);
virtual bool Save (const CSG_String &File_Name, int Format, SG_Char Separator);
bool Serialize (CSG_File &Stream, bool bSave);
//-----------------------------------------------------
virtual bool is_Valid (void) const { return( m_nFields > 0 ); }
bool is_Compatible (CSG_Table *pTable, bool bExactMatch = false) const;
//-----------------------------------------------------
virtual bool Add_Field (const CSG_String &Name, TSG_Data_Type Type, int iField = -1);
virtual bool Del_Field (int iField);
int Get_Field_Count (void) const { return( m_nFields ); }
const SG_Char * Get_Field_Name (int iField) const { return( iField >= 0 && iField < m_nFields ? m_Field_Name[iField]->c_str() : NULL ); }
TSG_Data_Type Get_Field_Type (int iField) const { return( iField >= 0 && iField < m_nFields ? m_Field_Type[iField] : SG_DATATYPE_Undefined ); }
int Get_Field_Length (int iField) const; // returns the maximum number of characters for data type string and zero for all other data types.
int Get_Field (const CSG_String &Name) const; // returns the zero based position of the field named 'Name' or '-1' if there is no field with such name.
bool Set_Field_Name (int iField, const SG_Char *Name);
bool Set_Field_Type (int iField, TSG_Data_Type Type);
sLong Get_N (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Count() : 0 ); }
double Get_Minimum (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Minimum() : 0.0 ); }
double Get_Maximum (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Maximum() : 0.0 ); }
double Get_Range (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Range() : 0.0 ); }
double Get_Sum (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Sum() : 0.0 ); }
double Get_Mean (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Mean() : 0.0 ); }
double Get_StdDev (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_StdDev() : 0.0 ); }
double Get_Variance (int iField) const { return( _Stats_Update(iField) ? m_Field_Stats[iField]->Get_Variance() : 0.0 ); }
//-----------------------------------------------------
virtual CSG_Table_Record * Add_Record ( CSG_Table_Record *pCopy = NULL);
virtual CSG_Table_Record * Ins_Record (int iRecord, CSG_Table_Record *pCopy = NULL);
virtual bool Del_Record (int iRecord);
virtual bool Del_Records (void);
virtual bool Set_Record_Count (int nRecords);
int Get_Count (void) const { return( m_nRecords ); }
int Get_Record_Count (void) const { return( m_nRecords ); }
virtual CSG_Table_Record * Get_Record (int iRecord) const { return( iRecord >= 0 && iRecord < m_nRecords ? m_Records[iRecord] : NULL ); }
virtual CSG_Table_Record & operator [] (int iRecord) const { return( *Get_Record_byIndex(iRecord) ); }
int Get_Index (int Index) const { return( Index >= 0 && Index < m_nRecords ? (m_Index ? m_Index[Index] : Index) : -1 ); }
CSG_Table_Record * Get_Record_byIndex (int Index) const
{
if( Index >= 0 && Index < m_nRecords )
{
if( m_Index != NULL )
{
return( Get_Record(m_Index[Index]) );
}
return( Get_Record(Index) );
}
return( NULL );
}
//-----------------------------------------------------
virtual bool Set_Value (int iRecord, int iField, const SG_Char *Value);
virtual bool Set_Value (int iRecord, int iField, double Value);
virtual bool Get_Value (int iRecord, int iField, CSG_String &Value) const;
virtual bool Get_Value (int iRecord, int iField, double &Value) const;
virtual void Set_Modified (bool bModified = true);
//-----------------------------------------------------
size_t Get_Selection_Count (void) const { return( m_Selection.Get_Size() ); }
size_t Get_Selection_Index (size_t Index = 0) const { return( Index < m_Selection.Get_Size() ? *((size_t *)m_Selection.Get_Entry(Index)) : (size_t)Get_Count() ); }
virtual CSG_Table_Record * Get_Selection (size_t Index = 0) const { return( Index < m_Selection.Get_Size() ? Get_Record((int)Get_Selection_Index(Index)) : NULL ); }
virtual bool is_Selected (int iRecord) const { return( iRecord >= 0 && iRecord < m_nRecords ? m_Records[iRecord]->is_Selected() : false ); }
virtual bool Select (int iRecord , bool bInvert = false);
virtual bool Select (CSG_Table_Record *pRecord = NULL , bool bInvert = false);
virtual int Del_Selection (void);
virtual int Inv_Selection (void);
//-----------------------------------------------------
bool Set_Index (int Field_1, TSG_Table_Index_Order Order_1, int Field_2 = -1, TSG_Table_Index_Order Order_2 = TABLE_INDEX_None, int Field_3 = -1, TSG_Table_Index_Order Order_3 = TABLE_INDEX_None);
bool Del_Index (void);
bool Toggle_Index (int iField);
bool is_Indexed (void) const { return( m_Index != NULL ); }
int Get_Index_Field (int i) const { return( i >= 0 && i < 3 ? m_Index_Field[i] : -1 ); }
TSG_Table_Index_Order Get_Index_Order (int i) const { return( i >= 0 && i < 3 ? m_Index_Order[i] : TABLE_INDEX_None ); }
protected:
int m_nFields, m_nRecords, m_nBuffer;
TSG_Data_Type *m_Field_Type;
CSG_String **m_Field_Name;
CSG_Simple_Statistics **m_Field_Stats;
CSG_Array m_Selection;
virtual void _On_Construction (void);
virtual CSG_Table_Record * _Get_New_Record (int Index);
bool _Add_Selection (size_t iRecord);
bool _Set_Selection (size_t iRecord, size_t Index);
bool _Del_Selection (size_t iRecord);
bool _Stats_Invalidate (void) const;
bool _Stats_Invalidate (int iField) const;
virtual bool _Stats_Update (int iField) const;
private:
int *m_Index, m_Index_Field[3];
TSG_Table_Index_Order m_Index_Order[3];
CSG_Table_Record **m_Records;
bool _Destroy_Selection (void);
bool _Inc_Array (void);
bool _Dec_Array (void);
int _Load_Text_Trim (CSG_String &Text, const SG_Char Separator);
bool _Load_Text (const CSG_String &File_Name, bool bHeadline, const SG_Char Separator);
bool _Save_Text (const CSG_String &File_Name, bool bHeadline, const SG_Char Separator);
bool _Load_DBase (const CSG_String &File_Name);
bool _Save_DBase (const CSG_String &File_Name);
void _Index_Create (void);
void _Index_Destroy (void);
int _Index_Compare (int a, int b);
int _Index_Compare (int a, int b, int Field);
};
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
/** Safe table construction */
SAGA_API_DLL_EXPORT CSG_Table * SG_Create_Table (void);
/** Safe table construction */
SAGA_API_DLL_EXPORT CSG_Table * SG_Create_Table (const CSG_Table &Table);
/** Safe table construction */
SAGA_API_DLL_EXPORT CSG_Table * SG_Create_Table (const CSG_String &File_Name);
/** Safe table construction */
SAGA_API_DLL_EXPORT CSG_Table * SG_Create_Table (CSG_Table *pTemplate);
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#endif // #ifndef HEADER_INCLUDED__SAGA_API__table_H
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