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* @file AssignmentRule.h
* @brief Definitions of AssignmentRule.
* @author Ben Bornstein
*
* <!--------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright (C) 2013-2016 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
* 3. University of Heidelberg, Heidelberg, Germany
*
* Copyright (C) 2009-2013 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
*
* Copyright (C) 2006-2008 by the California Institute of Technology,
* Pasadena, CA, USA
*
* Copyright (C) 2002-2005 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. Japan Science and Technology Agency, Japan
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution
* and also available online as http://sbml.org/software/libsbml/license.html
* ------------------------------------------------------------------------ -->
*
* @class AssignmentRule
* @sbmlbrief{core} An SBML <em>assignment rule</em> representing <em>x = f(<b>Y</b>)</em>.
*
* The rule type AssignmentRule is derived from the parent class Rule. It
* is used to express equations that set the values of variables. The
* left-hand side (the attribute named "variable") of an assignment rule
* can refer to the identifier of a Species, SpeciesReference (in SBML
* Level 3), Compartment, or Parameter
* @if conly structure @else object@endif@~ in the model (but not a
* Reaction). The entity identified must have its "constant" attribute set
* to @c false. The effects of an assignment rule construct are in general
* terms the same, but differ in the precise details depending on the type of
* SBML component being set:
* <ul>
*
* <li> <em>In the case of a species</em>, an SBML assignment rule sets the
* referenced species' quantity (whether a "concentration" or "amount") to
* the value determined by the formula in the MathML subelement "math".
* The unit associated with the value produced by the "math" formula @em
* should (in SBML Level 2 Version 4 and in SBML Level 3) or @em must (in
* SBML releases prior to Level 2 version 4) be equal to the unit
* associated with the species' quantity. <em>Restrictions</em>: There
* must not be both an AssignmentRule "variable" attribute and a
* SpeciesReference "species" attribute having the same value in a model,
* unless the referenced Species @if conly structure @else object@endif@~ has
* its "boundaryCondition" attribute set to @c true. In other words, an
* assignment rule cannot be defined for a species that is created or
* destroyed in a reaction unless that species is defined as a boundary
* condition in the model.
*
* <li> (For SBML Level 3 only) <em>In the case of a species
* reference</em>, an assignment rule sets the stoichiometry of the
* referenced reactant or product to the value determined by the formula in
* "math". The unit associated with the value produced by the "math"
* formula should be consistent with the unit "dimensionless", because
* reactant and product stoichiometries in reactions are dimensionless
* quantities.
*
* <li> <em>In the case of a compartment</em>, an SBML assignment rule sets
* the referenced compartment's size to the value determined by the formula
* in the "math" subelement of the AssignmentRule
* @if conly structure @else object@endif@~. The overall units of the
* formula in "math" @em should (in SBML Level 2 Version 4 and in
* SBML Level 3) or @em must (in SBML releases prior to Level 2
* version 4) be the same as the units of the size of the compartment.
*
* <li> <em>In the case of a parameter</em>, an assignment rule sets the
* referenced parameter's value to that determined by the formula in the
* "math" subelement of the AssignmentRule
* @if conly structure @else object@endif@~. The overall units of the
* formula in the "math" subelement @em should (in SBML Level 2
* Version 4 and in SBML Level 3) or @em must (in SBML releases
* prior to Level 2 version 4) be the same as the units defined for
* the parameter. </ul>
*
* In the context of a simulation, assignment rules are in effect at all
* times, <em>t</em> \f$\geq\f$ <em>0</em>. For purposes of evaluating
* expressions that involve the <em>delay</em> "csymbol" (see the SBML
* Level 2 specification), assignment rules are considered to apply
* also at <em>t</em> \f$\leq\f$ <em>0</em>. Please consult the relevant
* SBML specification for additional information about the semantics of
* assignments, rules, and entity values for simulation time <em>t</em>
* \f$\leq\f$ <em>0</em>.
*
* A model must not contain more than one AssignmentRule or RateRule
* @if conly structure @else object@endif@~ having the same value of
* "variable"; in other words, in the set of all assignment rules and rate
* rules in an SBML model, each variable appearing in the left-hand sides can
* only appear once. This simply follows from the fact that an indeterminate
* system would result if a model contained more than one assignment rule for
* the same variable or both an assignment rule and a rate rule for the same
* variable.
*
* Similarly, a model must also not contain <em>both</em> an AssignmentRule
* and an InitialAssignment definition for the same variable, because both
* kinds of constructs apply prior to and at the start of simulation time,
* i.e., <em>t</em> \f$\leq\f$ <em>0</em>. If a model contained both an
* initial assignment and an assignment rule for the same variable, an
* indeterminate system would result.
*
* The value calculated by an AssignmentRule
* @if conly structure @else object@endif@~ overrides the value assigned to
* the given symbol by the model component defining that symbol. For
* example, if a Compartment @if conly structure @else object@endif's
* "size" attribute value is set in its definition, and the model also
* contains an AssignmentRule @if conly structure @else object@endif@~
* having that compartment's "id" as its "variable" value, then the "size"
* assigned in the Compartment @if conly structure @else object@endif@~
* definition is ignored and the value assigned based on the computation
* defined in the AssignmentRule. This does <em>not</em> mean that a
* definition for a given symbol can be omitted if there is an AssignmentRule
* @if conly structure @else object@endif@~ involving it. For example,
* there must be a Parameter @if conly structure @else object@endif@~
* definition for a given parameter if there is an AssignmentRule definition
* for that parameter. It is only a question of which value definition takes
* precedence.
*
* @copydetails doc_rules_general_summary
*/
#ifndef AssignmentRule_h
#define AssignmentRule_h
#include <sbml/common/extern.h>
#include <sbml/common/sbmlfwd.h>
#ifdef __cplusplus
#include <string>
#include <sbml/Rule.h>
#include <sbml/SBMLVisitor.h>
LIBSBML_CPP_NAMESPACE_BEGIN
class SBMLNamespaces;
class LIBSBML_EXTERN AssignmentRule : public Rule
{
public:
/**
* Creates a new AssignmentRule using the given SBML @p level and @p version
* values.
*
* @param level an unsigned int, the SBML Level to assign to this AssignmentRule.
*
* @param version an unsigned int, the SBML Version to assign to this
* AssignmentRule.
*
* @copydetails doc_throw_exception_lv
*
* @copydetails doc_note_setting_lv
*/
AssignmentRule (unsigned int level, unsigned int version);
/**
* Creates a new AssignmentRule using the given SBMLNamespaces object
* @p sbmlns.
*
* @copydetails doc_what_are_sbmlnamespaces
*
* @param sbmlns an SBMLNamespaces object.
*
* @copydetails doc_throw_exception_namespace
*
* @copydetails doc_note_setting_lv
*/
AssignmentRule (SBMLNamespaces* sbmlns);
/**
* Destroys this AssignmentRule.
*/
virtual ~AssignmentRule ();
/**
* Creates and returns a deep copy of this AssignmentRule object.
*
* @return the (deep) copy of this Rule object.
*/
virtual AssignmentRule* clone () const;
/** @cond doxygenLibsbmlInternal */
/**
* Accepts the given SBMLVisitor for this instance of AssignmentRule.
*
* @param v the SBMLVisitor instance to be used.
*
* @return the result of calling <code>v.visit()</code>, which indicates
* whether the Visitor would like to visit the next AssignmentRule object
* in the list of rules within which @em the present object is embedded.
*/
virtual bool accept (SBMLVisitor& v) const;
/** @endcond */
/**
* Predicate returning @c true if all the required attributes for this
* AssignmentRule object have been set.
*
* In SBML Levels 2–3, the only required attribute for
* an AssignmentRule object is "variable". For Level 1, where the
* equivalent attribute is known by different names ("compartment",
* "species", or "name", depending on the type of object), there is an
* additional required attribute called "formula".
*
* @return @c true if the required attributes have been set, @c false
* otherwise.
*/
virtual bool hasRequiredAttributes() const ;
/**
* @copydoc doc_renamesidref_common
*/
virtual void renameSIdRefs(const std::string& oldid, const std::string& newid);
protected:
/** @cond doxygenLibsbmlInternal */
/* the validator classes need to be friends to access the
* protected constructor that takes no arguments
*/
friend class Validator;
friend class ConsistencyValidator;
friend class IdentifierConsistencyValidator;
friend class InternalConsistencyValidator;
friend class L1CompatibilityValidator;
friend class L2v1CompatibilityValidator;
friend class L2v2CompatibilityValidator;
friend class L2v3CompatibilityValidator;
friend class L2v4CompatibilityValidator;
friend class MathMLConsistencyValidator;
friend class ModelingPracticeValidator;
friend class OverdeterminedValidator;
friend class SBOConsistencyValidator;
friend class UnitConsistencyValidator;
/** @endcond */
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#ifndef SWIG
LIBSBML_CPP_NAMESPACE_BEGIN
BEGIN_C_DECLS
/**
* Creates a new AssignmentRule_t structure using the given SBML @p level and
* @p version values.
*
* @param level an unsigned int, the SBML level to assign to this
* AssignmentRule_t structure.
*
* @param version an unsigned int, the SBML version to assign to this
* AssignmentRule_t structure.
*
* @returns the newly-created AssignmentRule_t structure, or a null pointer if
* an error occurred during construction.
*
* @copydetails doc_note_setting_lv
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
AssignmentRule_t *
AssignmentRule_create(unsigned int level, unsigned int version);
/**
* Creates a new AssignmentRule_t structure using the given SBMLNamespaces_t
* structure, @p sbmlns.
*
* @copydetails doc_what_are_sbmlnamespaces
*
* @param sbmlns an SBMLNamespaces_t structure.
*
* @returns the newly-created AssignmentRule_t structure, or a null pointer if
* an error occurred during construction.
*
* @copydetails doc_note_setting_lv
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
AssignmentRule_t *
AssignmentRule_createWithNS(SBMLNamespaces_t* sbmlns);
/**
* Frees the given AssignmentRule_t structure.
*
* @param ar the AssignmentRule_t structure to be freed.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
void
AssignmentRule_free(AssignmentRule_t * ar);
/**
* Creates a deep copy of the given AssignmentRule_t structure.
*
* @param ar the AssignmentRule_t structure to be copied.
*
* @returns a (deep) copy of the given AssignmentRule_t structure, or a null
* pointer if a failure occurred.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
AssignmentRule_t *
AssignmentRule_clone(AssignmentRule_t * ar);
/**
* Returns the value of the "variable" attribute of the given AssignmentRule_t
* structure.
*
* @param ar the AssignmentRule_t structure.
*
* @return the variable of this structure.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
const char *
AssignmentRule_getVariable(const AssignmentRule_t * ar);
/**
* Gets the mathematical expression of this AssignmentRule_t structure as an
* ASTNode_t structure.
*
* @param ar the AssignmentRule_t structure.
*
* @return the math for this AssignmentRule_t, as an ASTNode_t.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
const ASTNode_t*
AssignmentRule_getMath(const AssignmentRule_t * ar);
/**
* @note SBML Level 1 uses a text-string format for mathematical formulas.
* SBML Level 2 uses MathML, an XML format for representing mathematical
* expressions. LibSBML provides an Abstract Syntax Tree API for working
* with mathematical expressions; this API is more powerful than working
* with formulas directly in text form, and ASTs can be translated into
* either MathML or the text-string syntax. The libSBML methods that
* accept text-string formulas directly (such as this one) are
* provided for SBML Level 1 compatibility, but developers are encouraged
* to use the AST mechanisms.
*
* @return the formula for this AssignmentRule_t.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
const char *
AssignmentRule_getFormula (const AssignmentRule_t *r);
/**
* Predicate returning @c 1 if the given AssignmentRule_t structure's "variable"
* is set.
*
* @param ar the AssignmentRule_t structure.
*
* @return @c 1 if the "variable" of this AssignmentRule_t structure is
* set, @c 0 otherwise.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_isSetVariable(const AssignmentRule_t * ar);
/**
* Predicate returning @c 1 if the given AssignmentRule_t structure's "math"
* is set.
*
* @param ar the AssignmentRule_t structure.
*
* @return @c 1 if the "math" of this AssignmentRule_t structure is
* set, @c 0 otherwise.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_isSetMath(const AssignmentRule_t * ar);
/**
* @return true (non-zero) if the formula (or equivalently the math) for
* this AssignmentRule_t is set, false (0) otherwise.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_isSetFormula (const AssignmentRule_t *r);
/**
* Sets the "variable" attribute of the given AssignmentRule_t structure.
*
* This function copies the string given in @p string. If the string is
* a null pointer, this function performs AssignmentRule_unsetVariable() instead.
*
* @param ar the AssignmentRule_t structure.
*
* @param variable the string to which the structures "variable" attribute should be
* set.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_ATTRIBUTE_VALUE, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
*
* @note Using this function with a null pointer for @p name is equivalent to
* unsetting the value of the "name" attribute.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_setVariable(AssignmentRule_t * ar, const char * variable);
/**
* Sets the mathematical expression of the given AssignmentRule_t structure.
*
* @param ar the AssignmentRule_t structure.
*
* @param math an ASTNode_t structure to be assigned as the "math"
* subelement of this AssignmentRule_t.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_setMath(AssignmentRule_t * ar, const ASTNode_t* math);
/**
* Sets the formula of this AssignmentRule_t to a copy of string.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
*
* @note SBML Level 1 uses a text-string format for mathematical formulas.
* SBML Level 2 uses MathML, an XML format for representing mathematical
* expressions. LibSBML provides an Abstract Syntax Tree API for working
* with mathematical expressions; this API is more powerful than working
* with formulas directly in text form, and ASTs can be translated into
* either MathML or the text-string syntax. The libSBML methods that
* accept text-string formulas directly (such as this one) are
* provided for SBML Level 1 compatibility, but developers are encouraged
* to use the AST mechanisms.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_setFormula (AssignmentRule_t *r, const char *formula);
/**
* Unsets the value of the "variable" attribute of the given
* AssignmentRule_t structure.
*
* @param ar the AssignmentRule_t structure.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_UNEXPECTED_ATTRIBUTE, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_OPERATION_FAILED, OperationReturnValues_t}
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_unsetVariable(AssignmentRule_t * ar);
/**
* Predicate returning @c 1 or *c 0 depending on whether all the required
* attributes of the given AssignmentRule_t structure have been set.
*
* @param ar the AssignmentRule_t structure to check.
*
* @return @c 1 if all the required attributes for this
* structure have been defined, @c 0 otherwise.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_hasRequiredAttributes(const AssignmentRule_t * ar);
/**
* Predicate returning @c 1 or *c 0 depending on whether all the required
* sub-elements of the given AssignmentRule_t structure have been set.
*
* @param ar the AssignmentRule_t structure to check.
*
* @return @c 1 if all the required sub-elements for this
* structure have been defined, @c 0 otherwise.
*
* @memberof AssignmentRule_t
*/
LIBSBML_EXTERN
int
AssignmentRule_hasRequiredElements(const AssignmentRule_t * ar);
END_C_DECLS
LIBSBML_CPP_NAMESPACE_END
#endif /* !SWIG */
#endif /* AssignmentRule_h */
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