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* @file Priority.h
* @brief Definition of Priority.
* @author Sarah Keating
*
* <!--------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright (C) 2013-2016 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
* 3. University of Heidelberg, Heidelberg, Germany
*
* Copyright (C) 2009-2013 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
*
* Copyright (C) 2006-2008 by the California Institute of Technology,
* Pasadena, CA, USA
*
* Copyright (C) 2002-2005 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. Japan Science and Technology Agency, Japan
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution and
* also available online as http://sbml.org/software/libsbml/license.html
* ------------------------------------------------------------------------ -->
*
* @class Priority
* @sbmlbrief{core} The priority of execution of an SBML <em>event</em>.
*
* The Priority object class (which was introduced in SBML Level 3
* Version 1), like Delay, is derived from SBase and contains a MathML
* formula stored in the element "math". This formula is used to compute a
* dimensionless numerical value that influences the order in which a
* simulator is to perform the assignments of two or more events that
* happen to be executed simultaneously. The formula may evaluate to any
* @c double value (and thus may be a positive or negative number, or
* zero), with positive numbers taken to signifying a higher priority than
* zero or negative numbers. If no Priority object is present on a given
* Event object, no priority is defined for that event.
*
* @section priority-interp The interpretation of priorities on events in a model
*
* For the purposes of SBML, <em>simultaneous event execution</em> is
* defined as the situation in which multiple events have identical
* times of execution. The time of execution is calculated as the
* sum of the time at which a given event's Trigger is <em>triggered</em>
* plus its Delay duration, if any. Here, <em>identical times</em> means
* <em>mathematically equal</em> instants in time. (In practice,
* simulation software adhering to this specification may have to
* rely on numerical equality instead of strict mathematical
* equality; robust models will ensure that this difference will not
* cause significant discrepancies from expected behavior.)
*
* If no Priority subobjects are defined for two or more Event objects,
* then those events are still executed simultaneously but their order of
* execution is <em>undefined by the SBML Level 3 Version 1
* specification</em>. A software implementation may choose to execute
* such simultaneous events in any order, as long as each event is executed
* only once and the requirements of checking the "persistent" attribute
* (and acting accordingly) are satisfied.
*
* If Priority subobjects are defined for two or more
* simultaneously-triggered events, the order in which those particular
* events must be executed is dictated by their Priority objects,
* as follows. If the values calculated using the two Priority
* objects' "math" expressions differ, then the event having
* the higher priority value must be executed before the event with
* the lower value. If, instead, the two priority values are
* mathematically equal, then the two events must be triggered in a
* <em>random</em> order. It is important to note that a <em>random
* order is not the same as an undefined order</em>: given multiple
* runs of the same model with identical conditions, an undefined
* ordering would permit a system to execute the events in (for
* example) the same order every time (according to whatever scheme
* may have been implemented by the system), whereas the explicit
* requirement for random ordering means that the order of execution
* in different simulation runs depends on random chance. In other
* words, given two events <em>A</em> and <em>B</em>, a randomly-determined
* order must lead to an equal chance of executing <em>A</em> first or
* <em>B</em> first, every time those two events are executed
* simultaneously.
*
* A model may contain a mixture of events, some of which have
* Priority subobjects and some do not. Should a combination of
* simultaneous events arise in which some events have priorities
* defined and others do not, the set of events with defined
* priorities must trigger in the order determined by their Priority
* objects, and the set of events without Priority objects must be
* executed in an <em>undefined</em> order with respect to each other
* and with respect to the events with Priority subobjects. (Note
* that <em>undefined order</em> does not necessarily mean random
* order, although a random ordering would be a valid implementation
* of this requirement.)
*
* The following example may help further clarify these points.
* Suppose a model contains four events that should be executed
* simultaneously, with two of the events having Priority objects
* with the same value and the other two events having Priority
* objects with the same, but different, value. The two events with
* the higher priorities must be executed first, in a random order
* with respect to each other, and the remaining two events must be
* executed after them, again in a random order, for a total of four
* possible and equally-likely event executions: A-B-C-D, A-B-D-C,
* B-A-C-D, and B-A-D-C. If, instead, the model contains four events
* all having the same Priority values, there are 4! or 24
* possible orderings, each of which must be equally likely to be
* chosen. Finally, if none of the four events has a Priority
* subobject defined, or even if exactly one of the four events has a
* defined Priority, there are again 24 possible orderings, but the
* likelihood of choosing any particular ordering is undefined; the
* simulator can choose between events as it wishes. (The SBML
* specification only defines the effects of priorities on Event
* objects with respect to <em>other</em> Event objects with
* priorities. Putting a priority on a <em>single</em> Event object
* in a model does not cause it to fall within that scope.)
*
* @section priority-eval Evaluation of Priority expressions
*
* An event's Priority object "math" expression must be
* evaluated at the time the Event is to be <em>executed</em>. During
* a simulation, all simultaneous events have their Priority values
* calculated, and the event with the highest priority is selected for
* next execution. Note that it is possible for the execution of one
* Event object to cause the Priority value of another
* simultaneously-executing Event object to change (as well as to
* trigger other events, as already noted). Thus, after executing
* one event, and checking whether any other events in the model have
* been triggered, all remaining simultaneous events that
* <em>either</em> (i) have Trigger objects with attributes
* "persistent"=@c false <em>or</em> (ii) have Trigger
* expressions that did not transition from @c true to
* @c false, must have their Priority expression reevaluated.
* The highest-priority remaining event must then be selected for
* execution next.
*
* @section priority-units Units of Priority object's mathematical expressions
*
* The unit associated with the value of a Priority object's
* "math" expression should be @c dimensionless. This is
* because the priority expression only serves to provide a relative
* ordering between different events, and only has meaning with
* respect to other Priority object expressions. The value of
* Priority objects is not comparable to any other kind of object in
* an SBML model.
*
* @note The Priority construct exists only in SBML Level 3; it cannot
* be used in SBML Level 2 or Level 1 models.
*
* @see Event
* @see Delay
* @see EventAssignment
*/
/**
* <!-- ~ ~ ~ ~ ~ Start of common documentation strings ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
* The following text is used as common documentation blocks copied multiple
* times elsewhere in this file. The use of @class is a hack needed because
* Doxygen's @copydetails command has limited functionality. Symbols
* beginning with "doc_" are marked as ignored in our Doxygen configuration.
* ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ -->
*
* @class doc_note_priority_only_l3
*
* @note The Priority construct exists only in SBML Level 3; it
* cannot be used in SBML Level 2 or Level 1 models.
*
*/
#ifndef Priority_h
#define Priority_h
#include <sbml/common/extern.h>
#include <sbml/common/sbmlfwd.h>
#ifdef __cplusplus
#include <string>
#include <sbml/SBase.h>
LIBSBML_CPP_NAMESPACE_BEGIN
class ASTNode;
class SBMLVisitor;
class LIBSBML_EXTERN Priority : public SBase
{
public:
/**
* Creates a new Priority object using the given SBML @p level and @p
* version values.
*
* @param level an unsigned int, the SBML Level to assign to this Priority
*
* @param version an unsigned int, the SBML Version to assign to this
* Priority
*
* @copydetails doc_throw_exception_lv
*
* @copydetails doc_note_setting_lv
*
* @copydetails doc_note_priority_only_l3
*
*/
Priority (unsigned int level, unsigned int version);
/**
* Creates a new Priority object using the given SBMLNamespaces object
* @p sbmlns.
*
* @copydetails doc_what_are_sbmlnamespaces
*
* @param sbmlns an SBMLNamespaces object.
*
* @copydetails doc_throw_exception_namespace
*
* @copydetails doc_note_setting_lv
*
* @copydetails doc_note_priority_only_l3
*/
Priority (SBMLNamespaces* sbmlns);
/**
* Destroys this Priority.
*/
virtual ~Priority ();
/**
* Copy constructor; creates a copy of this Priority.
*
* @param orig the object to copy.
*/
Priority (const Priority& orig);
/**
* Assignment operator for Priority.
*
* @param rhs The object whose values are used as the basis of the
* assignment.
*/
Priority& operator=(const Priority& rhs);
/** @cond doxygenLibsbmlInternal */
/**
* Accepts the given SBMLVisitor for this instance of Priority.
*
* @param v the SBMLVisitor instance to be used.
*
* @return the result of calling <code>v.visit()</code>.
*/
virtual bool accept (SBMLVisitor& v) const;
/** @endcond */
/**
* Creates and returns a deep copy of this Priority object.
*
* @return the (deep) copy of this Priority object.
*/
virtual Priority* clone () const;
/**
* Get the mathematical formula for the priority and return it
* as an AST.
*
* @return the math of this Priority.
*/
const ASTNode* getMath () const;
/**
* Predicate to test whether the formula for this delay is set.
*
* @return @c true if the formula (meaning the @c math subelement) of
* this Priority is set, @c false otherwise.
*/
bool isSetMath () const;
/**
* Sets the math expression of this Priority instance to a copy of the given
* ASTNode.
*
* @param math an ASTNode representing a formula tree.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
*/
int setMath (const ASTNode* math);
/**
* Returns the libSBML type code of this object instance.
*
* @copydetails doc_what_are_typecodes
*
* @return the SBML type code for this object:
* @sbmlconstant{SBML_PRIORITY, SBMLTypeCode_t} (default).\
*
* @copydetails doc_warning_typecodes_not_unique
*
* @see getElementName()
* @see getPackageName()
*/
virtual int getTypeCode () const;
/**
* Returns the XML element name of this object, which for Priority, is
* always @c "priority".
*
* @return the name of this element, i.e., @c "priority".
*
* @see getTypeCode()
*/
virtual const std::string& getElementName () const;
/** @cond doxygenLibsbmlInternal */
/**
* Returns the position of this element.
*
* @return the ordinal position of the element with respect to its
* siblings or -1 (default) to indicate the position is not significant.
*/
virtual int getElementPosition () const;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to write out their contained
* SBML objects as XML elements. Be sure to call your parents
* implementation of this method as well.
*/
virtual void writeElements (XMLOutputStream& stream) const;
/** @endcond */
/**
* Predicate returning @c true if all the required elements for this
* Priority object have been set.
*
* @note The required elements for a Priority object are:
* @li "math"
*
* @return a boolean value indicating whether all the required
* elements for this object have been defined.
*/
virtual bool hasRequiredElements() const;
/**
* Finds this Priority's Event parent and calls unsetPriority() on it,
* indirectly deleting itself.
*
* Overridden from the SBase function since the parent is not a ListOf.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_OPERATION_FAILED, OperationReturnValues_t}
*/
virtual int removeFromParentAndDelete();
/**
* @copydoc doc_renamesidref_common
*/
virtual void renameSIdRefs(const std::string& oldid, const std::string& newid);
/**
* @copydoc doc_renameunitsidref_common
*/
virtual void renameUnitSIdRefs(const std::string& oldid, const std::string& newid);
/** @cond doxygenLibsbmlInternal */
/**
* Replace all nodes with the name 'id' from the child 'math' object with the provided function.
*
*/
virtual void replaceSIDWithFunction(const std::string& id, const ASTNode* function);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/*
* Function to set/get an identifier for unit checking
*/
std::string getInternalId() const { return mInternalId; };
void setInternalId(std::string id) { mInternalId = id; };
/** @endcond */
protected:
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to read (and store) XHTML,
* MathML, etc. directly from the XMLInputStream.
*
* @return true if the subclass read from the stream, false otherwise.
*/
virtual bool readOtherXML (XMLInputStream& stream);
/**
* Create and return an SBML object of this class, if present.
*
* @return the SBML object corresponding to next XMLToken in the
* XMLInputStream or @c NULL if the token was not recognized.
*/
// virtual SBase* createObject (XMLInputStream& stream);
/**
* Subclasses should override this method to get the list of
* expected attributes.
* This function is invoked from corresponding readAttributes()
* function.
*/
virtual void addExpectedAttributes(ExpectedAttributes& attributes);
/**
* Subclasses should override this method to read values from the given
* XMLAttributes set into their specific fields. Be sure to call your
* parents implementation of this method as well.
*/
virtual void readAttributes (const XMLAttributes& attributes,
const ExpectedAttributes& expectedAttributes);
void readL3Attributes (const XMLAttributes& attributes);
/**
* Subclasses should override this method to write their XML attributes
* to the XMLOutputStream. Be sure to call your parents implementation
* of this method as well.
*/
virtual void writeAttributes (XMLOutputStream& stream) const;
ASTNode* mMath;
/* internal id used by unit checking */
std::string mInternalId;
/* the validator classes need to be friends to access the
* protected constructor that takes no arguments
*/
friend class Validator;
friend class ConsistencyValidator;
friend class IdentifierConsistencyValidator;
friend class InternalConsistencyValidator;
friend class L1CompatibilityValidator;
friend class L2v1CompatibilityValidator;
friend class L2v2CompatibilityValidator;
friend class L2v3CompatibilityValidator;
friend class L2v4CompatibilityValidator;
friend class MathMLConsistencyValidator;
friend class ModelingPracticeValidator;
friend class OverdeterminedValidator;
friend class SBOConsistencyValidator;
friend class UnitConsistencyValidator;
/** @endcond */
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#ifndef SWIG
LIBSBML_CPP_NAMESPACE_BEGIN
BEGIN_C_DECLS
/**
* Creates a new Priority_t structure using the given SBML @p level
* and @p version values.
*
* @param level an unsigned int, the SBML Level to assign to this
* Priority_t
*
* @param version an unsigned int, the SBML Version to assign to this
* Priority_t
*
* @return a pointer to the newly created Priority_t structure.
*
* @note Once a Priority_t has been added to an SBMLDocument_t, the @p
* level and @p version for the document @em override those used to create
* the Priority_t. Despite this, the ability to supply the values at
* creation time is an important aid to creating valid SBML. Knowledge of
* the intended SBML Level and Version determine whether it is valid to
* assign a particular value to an attribute, or whether it is valid to add
* a structure to an existing SBMLDocument_t.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
Priority_t *
Priority_create (unsigned int level, unsigned int version);
/**
* Creates a new Priority_t structure using the given
* SBMLNamespaces_t structure.
*
* @param sbmlns SBMLNamespaces_t, a pointer to an SBMLNamespaces_t structure
* to assign to this Priority_t
*
* @return a pointer to the newly created Priority_t structure.
*
* @note Once a Priority_t has been added to an SBMLDocument_t, the
* @p sbmlns namespaces for the document @em override those used to create
* the Priority_t. Despite this, the ability to supply the values at creation time
* is an important aid to creating valid SBML. Knowledge of the intended SBML
* Level and Version determine whether it is valid to assign a particular value
* to an attribute, or whether it is valid to add a structure to an existing
* SBMLDocument_t.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
Priority_t *
Priority_createWithNS (SBMLNamespaces_t *sbmlns);
/**
* Frees the given Priority_t structure.
*
* @param p the Priority_t structure to free.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
void
Priority_free (Priority_t *p);
/**
* Creates and returns a deep copy of the given Priority_t structure.
*
* @param p the Priority_t structure to copy.
*
* @return a (deep) copy of the given Priority_t structure @p t.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
Priority_t *
Priority_clone (const Priority_t *p);
/**
* Returns a list of XMLNamespaces_t associated with this Priority_t
* structure.
*
* @param p the Priority_t structure
*
* @return pointer to the XMLNamespaces_t structure associated with
* this structure
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
const XMLNamespaces_t *
Priority_getNamespaces(Priority_t *p);
/**
* Get the mathematical formula for a Priority_t structure and return it as
* as an ASTNode_t structure.
*
* @param p the Priority_t structure to query.
*
* @return an ASTNode_t structure representing the expression tree.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
const ASTNode_t *
Priority_getMath (const Priority_t *p);
/**
* Predicate to test whether the formula for the given Priority_t structure
* is set.
*
* @param p the Priority_t structure to query
*
* @return @c true if the formula (meaning the @c math subelement) of
* this Priority_t is set, @c false otherwise.
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
int
Priority_isSetMath (const Priority_t *p);
/**
* Sets the math expression of the given Priority_t instance to a copy of the
* given ASTNode_t structure.
*
* @param p the Priority_t structure to set.
* @param math an ASTNode_t representing a formula tree.
*
* @copydetails doc_returns_success_code
* @li @sbmlconstant{LIBSBML_OPERATION_SUCCESS, OperationReturnValues_t}
* @li @sbmlconstant{LIBSBML_INVALID_OBJECT, OperationReturnValues_t}
*
* @memberof Priority_t
*/
LIBSBML_EXTERN
int
Priority_setMath (Priority_t *p, const ASTNode_t *math);
END_C_DECLS
LIBSBML_CPP_NAMESPACE_END
#endif /* !SWIG */
#endif /* Priority_h */
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