/usr/include/sbml/packages/render/sbml/ColorDefinition.h is in libsbml5-dev 5.13.0+dfsg-1.
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* @file ColorDefinition.h
* @brief class for rgba color values
* @author Ralph Gauges
* @author Frank T. Bergmann
*
* <!--------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright (C) 2013-2016 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
* 3. University of Heidelberg, Heidelberg, Germany
*
* Copyright (C) 2011-2013 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
*
* Copyright 2010 Ralph Gauges
* Group for the modeling of biological processes
* University of Heidelberg
* Im Neuenheimer Feld 267
* 69120 Heidelberg
* Germany
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution
* and also available online as http://sbml.org/software/libsbml/license.html
* ------------------------------------------------------------------------ -->
*
* @class ColorDefinition
* @brief LibSBML implementation for the %ColorDefinition construct from
* the SBML render extension.
*
* A @em ColorDefinition specifies an id for a certain RGBA value which can
* then be referenced by this id in other render extension constructs.
* The use of ids like e.g. "lightyellow" might be more descriptive than the
* corresponding RGBA value.
*
* A ColorDefinition has two mandatory attributes which are the id for the
* color definition and the corresponding RGBA value. The RGBA value has the
* same notation as in HTML files or CSS style sheets. It starts with the '#'
* character followed by 8 digit hexadecimal string. Optionally the alpha part
* can be omited in which case it defaults to FF.
*
* Valid value string are e.g. "#000000" or "#000000FF" for fully opaque black
* or "#FF000010" for an almost completly transparent red.
*
* Internally the RGBA components are stored as integer values in the range of 0 to 255
* and most methods use integer values instead of the hexadecimal value string.
*
*
* @class ListOfColorDefinitions
* @brief LibSBML implementation for a container which holds zero or more ColorDefinition
* objects.
*/
#ifndef ColorDefinition_H__
#define ColorDefinition_H__
#include <sbml/common/sbmlfwd.h>
#include <sbml/SBase.h>
#include <sbml/ListOf.h>
#include <sbml/xml/XMLNode.h>
#ifdef __cplusplus
#include <sbml/packages/render/extension/RenderExtension.h>
#include <string>
LIBSBML_CPP_NAMESPACE_BEGIN
class LIBSBML_EXTERN ColorDefinition : public SBase
{
protected:
/** @cond doxygenLibsbmlInternal */
std::string mId;
unsigned char mRed;
unsigned char mGreen;
unsigned char mBlue;
unsigned char mAlpha;
static const std::string ELEMENT_NAME;
/** @endcond */
public:
/**
* Creates a new ColorDefinition object with the given SBML level
* and SBML version.
*
* @param level SBML level of the new object
* @param level SBML version of the new object
*/
ColorDefinition (unsigned int level = RenderExtension::getDefaultLevel(),
unsigned int version = RenderExtension::getDefaultVersion(),
unsigned int pkgVersion = RenderExtension::getDefaultPackageVersion());
/**
* Creates a new ColorDefinition object with the given SBMLNamespaces.
*
* @param sbmlns The SBML namespace for the object.
*/
ColorDefinition (RenderPkgNamespaces* renderns);
/**
* Creates a new ColorDefinition object from the given XMLNode object.
* The XMLNode object has to contain a valid XML representation of a
* ColorDefinition object as defined in the render extension specification.
* This method is normally called when render information is read from a file and
* should normally not have to be called explicitly.
*
*
* (FOR BACKWARD COMPATIBILITY)
*
* @param node the XMLNode object reference that describes the ColorDefinition
* object to be instantiated.
*/
ColorDefinition(const XMLNode& node, unsigned int l2version=4);
#ifndef OMIT_DEPRECATED
/**
* Constructor which sets the ColorDefinition to the given RGBA values.
*
* @param r Red component value. Has to be in the range of 0 to 255.
* @param g Green component value. Has to be in the range of 0 to 255.
* @param b Blue component value. Has to be in the range of 0 to 255.
* @param a Alpha component value. Has to be in the range of 0 to 255.
* The alpha component can be omitted. In that case it has a default value of 255.
*
* This constructor is deprecated. The new libsbml API only has
* constructors which take the SBML level and version or one that takes
* an SBMLNamespaces object.
*/
ColorDefinition(RenderPkgNamespaces* renderns, unsigned char r,unsigned char g,unsigned char b,unsigned char a=255);
#endif // OMIT_DEPRECATED
#ifndef OMIT_DEPRECATED
/**
* Constructor which sets the ColorDefinition to completely opaque
* black and sets the id to the given string.
*
* @param id the id of the color definition. The user has to make sure
* that the id is unique within the given set of color definitions.
*
* This constructor is deprecated. The new libsbml API only has
* constructors which take the SBML level and version or one that takes
* an SBMLNamespaces object.
*/
ColorDefinition(RenderPkgNamespaces* renderns, const std::string& id);
#endif // OMIT_DEPRECATED
#ifndef OMIT_DEPRECATED
/**
* Constructor which sets the ColorDefinition to the given RGBA values
* and sets the id.
*
* @param id the id of the color definition. The user has to make sure
* that the id is unique within the given set of color definitions.
* @param r Red component value. Has to be in the range of 0 to 255.
* @param g Green component value. Has to be in the range of 0 to 255.
* @param b Blue component value. Has to be in the range of 0 to 255.
* @param a Alpha component value. Has to be in the range of 0 to 255.
* The alpha component can be omitted. In that case it has a default value of 255.
*
* This constructor is deprecated. The new libsbml API only has
* constructors which take the SBML level and version or one that takes
* an SBMLNamespaces object.
*/
ColorDefinition(RenderPkgNamespaces* renderns, const std::string& id,unsigned char r,unsigned char g,unsigned char b,unsigned char a=255);
#endif // OMIT_DEPRECATED
/**
* Destroys this ColorDefinition object.
*/
virtual ~ColorDefinition();
/**
* Returns the red color component.
*
* @return the red color component for the ColorDefinition.
*/
unsigned char getRed() const;
/**
* Returns the green color component.
*
* @return the green color component for the ColorDefinition.
*/
unsigned char getGreen() const;
/**
* Returns the blue color component.
*
* @return the blue color component for the ColorDefinition.
*/
unsigned char getBlue() const;
/**
* Returns the alpha color component.
*
* @return the alpha color component for the ColorDefinition.
*/
unsigned char getAlpha() const;
/**
* Sets the red color component.
*
* @param c the new red component value for the color definition.
*/
void setRed(unsigned char c);
/**
* Sets the green color component.
*
* @param c the new green component value for the color definition.
*/
void setGreen(unsigned char c);
/**
* Sets the blue color component.
*
* @param c the new blue component value for the color definition.
*/
void setBlue(unsigned char c);
/**
* Sets alpha red color component.
*
* @param c the new alpha component value for the color definition.
*/
void setAlpha(unsigned char c);
/**
* Sets the red green, blue and alpha color component.
* The alpha value is optional and defaults to 255 if not given.
* @param r Red component value. Has to be in the range of 0 to 255.
* @param g Green component value. Has to be in the range of 0 to 255.
* @param b Blue component value. Has to be in the range of 0 to 255.
* @param a Alpha component value. Has to be in the range of 0 to 255.
* The alpha component can be omitted. In that case it has a default value of 255.
*/
void setRGBA(unsigned char r,unsigned char g,unsigned char b,unsigned char a=255);
/**
* Sets the color value from a given value string.
* If the string is not a valid value string, the color value is set to
* black and false is returned.
*
* @param valueString A const reference to a string that represents a valid color value,
* e.g. "#FFFFFFFF" for fully opaque white.
*
* @return true or false depending on whether setting the color value from the string
* was successfull.
*/
bool setColorValue(const std::string& valueString);
/**
* Creates a string the represents the current color value.
*
* @return The string representation of the color value.
*/
std::string createValueString() const;
/**
* Accepts the given SBMLVisitor for this instance of ColorDefinition.
*
* @param v the SBMLVisitor instance to be used.
*
* @return the result of calling <code>v.visit()</code>.
*/
virtual bool accept (SBMLVisitor& v) const;
/**
* Creates and returns a deep copy of this ColorDefinition object.
*
* @return a (deep) copy of this ColorDefinition object
*/
virtual ColorDefinition* clone () const;
/**
* Returns the XML element name of this object.
*
* This is overridden by subclasses to return a string appropriate to the
* SBML component. For example, Model defines it as returning "model",
* CompartmentType defines it as returning "compartmentType", etc.
*/
virtual const std::string& getElementName () const;
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to write out their contained
* SBML objects as XML elements. Be sure to call your parents
* implementation of this method as well. For example:
*
* SBase::writeElements(stream);
* mReactants.write(stream);
* mProducts.write(stream);
* ...
*/
virtual void writeElements (XMLOutputStream& stream) const;
/** @endcond */
/**
* Returns the libSBML type code for this %SBML object.
*
* @if clike LibSBML attaches an identifying code to every
* kind of SBML object. These are known as <em>SBML type codes</em>.
* The set of possible type codes is defined in the enumeration
* #SBMLTypeCode_t. The names of the type codes all begin with the
* characters @c SBML_. @endif@if java LibSBML attaches an
* identifying code to every kind of SBML object. These are known as
* <em>SBML type codes</em>. In other languages, the set of type codes
* is stored in an enumeration; in the Java language interface for
* libSBML, the type codes are defined as static integer constants in
* interface class {@link libsbmlConstants}. The names of the type codes
* all begin with the characters @c SBML_. @endif
*
* @return the SBML type code for this object, or @c SBML_UNKNOWN (default).
*
* @see getElementName()
*/
virtual int getTypeCode () const;
/**
* Creates an XMLNode object from this ColorDefinition object.
*
* @return the XMLNode with the XML representation for the
* ColorDefinition object.
*/
virtual XMLNode toXML() const;
/**
* Returns the value of the "id" attribute of this ColorDefinition.
*
* @return the id of the ColorDefinition
*/
const std::string& getId () const;
/**
* Predicate returning @c true or @c false depending on whether this
* GraphicalPrimitive's "id" attribute has been set.
*
* @return returns true or false depending on whether the id on the
* GraphicalPrimitive has been set.
*/
bool isSetId () const;
/**
* Sets the value of the "id" attribute of this GraphicalPrimitive.
*
* @param id the new id for the GraphicalPrimitive
*
* @return status if the operation succeeded
*/
int setId (const std::string& id);
/**
* Unsets the value of the "id" attribute of this ColorDefinition.
*/
virtual int unsetId ();
/** @cond doxygenLibsbmlInternal */
/* function returns true if component has all the required
* attributes
*/
virtual bool hasRequiredAttributes() const ;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/* function returns true if component has all the required
* elements
*/
virtual bool hasRequiredElements() const ;
/** @endcond */
protected:
/** @cond doxygenLibsbmlInternal */
/**
* @return the SBML object corresponding to next XMLToken in the
* XMLInputStream or NULL if the token was not recognized.
*/
virtual SBase* createObject (XMLInputStream& stream);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to read values from the given
* XMLAttributes set into their specific fields. Be sure to call your
* parents implementation of this method as well.
*/
virtual void readAttributes (const XMLAttributes& attributes, const ExpectedAttributes& expectedAttributes);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to get the list of
* expected attributes.
* This function is invoked from corresponding readAttributes()
* function.
*/
virtual void addExpectedAttributes(ExpectedAttributes& attributes);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to write their XML attributes
* to the XMLOutputStream. Be sure to call your parents implementation
* of this method as well. For example:
*
* SBase::writeAttributes(stream);
* stream.writeAttribute( "id" , mId );
* stream.writeAttribute( "name", mName );
* ...
*/
virtual void writeAttributes (XMLOutputStream& stream) const;
/** @endcond */
};
class LIBSBML_EXTERN ListOfColorDefinitions : public ListOf
{
public:
/**
* Creates a new ListOfColorDefinitions object from the given XMLNode object.
* The XMLNode object has to contain a valid XML representation of a
* ListOfColorDefinitions object as defined in the render extension specification.
* This method is normally called when render information is read from a file and
* should normally not have to be called explicitly.
*
* @param node the XMLNode object reference that describes the ListOfColorDefinitions
* object to be instantiated.
*/
ListOfColorDefinitions(const XMLNode& node);
/**
* Creates and returns a deep copy of the ListOfColorDefinitions object.
*
* @return a (deep) copy of this ListOfColorDefinitions
*/
virtual ListOfColorDefinitions* clone () const;
/**
* Constructor which instantiates an empty ListOfColorDefinitions object.
*/
ListOfColorDefinitions(unsigned int level = RenderExtension::getDefaultLevel(),
unsigned int version = RenderExtension::getDefaultVersion(),
unsigned int pkgVersion = RenderExtension::getDefaultPackageVersion());
/**
* Ctor.
*/
ListOfColorDefinitions(RenderPkgNamespaces* renderns);
/**
* Copy constructor. Creates a copy of this ListOfColorDefinitions object.
*/
ListOfColorDefinitions(const ListOfColorDefinitions& source);
/**
* Assignment operator for ListOfColorDefinitions objects.
*/
ListOfColorDefinitions& operator=(const ListOfColorDefinitions& source);
/**
* Returns the XML element name of this object, which for
* ListOfColorDefinitions, is always @c "listOfColorDefinitions".
*
* @return the name of this element, i.e., @c "listOfColorDefinitions".
*/
virtual const std::string& getElementName () const;
/**
* Creates an XMLNode object from this ListOfColorDefinitions object.
*
* @return the XMLNode with the XML representation for the
* ListOfColorDefinitions object.
*/
XMLNode toXML() const;
/**
* Returns a pointer to the ColorDefinition with the given index or NULL if
* the index is invalid.
*
* @param i index of the ColorDefinition object to be returned
*
* @return pointer to the ColorDefinition at the given index or NULL.
*/
ColorDefinition* get(unsigned int i);
/**
* Returns a const pointer to the ColorDefinition with the given index or NULL if
* the index is invalid.
*
* @param i index of the ColorDefinition object to be returned
*
* @return const pointer to the ColorDefinition at the given index or NULL.
*/
const ColorDefinition* get(unsigned int i) const;
/**
* Returns a pointer to the ColorDefinition with the given @p id or @c NULL if
* the id is invalid.
*
* @param id id of the ColorDefinition object to be returned
*
* @return pointer to the ColorDefinition at the given @p id or @c NULL.
*/
ColorDefinition* get(const std::string& id);
/**
* Returns a const pointer to the ColorDefinition with the given @p id or @c NULL if
* the id is invalid.
*
* @param id id of the ColorDefinition object to be returned
*
* @return const pointer to the ColorDefinition at the given @p id or @c NULL.
*/
const ColorDefinition* get(const std::string& id) const;
/**
* Removes the nth item from this ListOfColorDefinitions items and returns a pointer to
* it.
*
* The caller owns the returned item and is responsible for deleting it.
*
* @param n the index of the item to remove
*
* @see size()
*/
virtual ColorDefinition* remove (unsigned int n);
/**
* Removes item in this ListOfColorDefinition items with the given identifier.
*
* The caller owns the returned item and is responsible for deleting it.
* If none of the items in this list have the identifier @p sid, then @c
* NULL is returned.
*
* @param sid the identifier of the item to remove
*
* @return the item removed. As mentioned above, the caller owns the
* returned item.
*/
virtual ColorDefinition* remove (const std::string& sid);
/**
* Get the type code of the objects contained in this ListOf.
*
* @if clike LibSBML attaches an identifying code to every kind of SBML
* object. These are known as <em>SBML type codes</em>. The set of
* possible type codes is defined in the enumeration #SBMLTypeCode_t.
* The names of the type codes all begin with the characters @c
* SBML_. @endif@if java LibSBML attaches an identifying code to every
* kind of SBML object. These are known as <em>SBML type codes</em>. In
* other languages, the set of type codes is stored in an enumeration; in
* the Java language interface for libSBML, the type codes are defined as
* static integer constants in the interface class {@link
* libsbmlConstants}. The names of the type codes all begin with the
* characters @c SBML_. @endif@if python LibSBML attaches an identifying
* code to every kind of SBML object. These are known as <em>SBML type
* codes</em>. In the Python language interface for libSBML, the type
* codes are defined as static integer constants in the interface class
* @link libsbml@endlink. The names of the type codes all begin with the
* characters @c SBML_. @endif@if csharp LibSBML attaches an identifying
* code to every kind of SBML object. These are known as <em>SBML type
* codes</em>. In the C# language interface for libSBML, the type codes
* are defined as static integer constants in the interface class @link
* libsbmlcs.libsbml@endlink. The names of the type codes all begin with
* the characters @c SBML_. @endif
*
* @return the SBML type code for the objects contained in this ListOf
* instance, or @link SBMLTypeCode_t#SBML_UNKNOWN SBML_UNKNOWN@endlink (default).
*/
virtual int getItemTypeCode () const;
protected:
/** @cond doxygenLibsbmlInternal */
/**
* @return the SBML object corresponding to next XMLToken in the
* XMLInputStream or NULL if the token was not recognized.
*/
virtual SBase* createObject (XMLInputStream& stream);
static const std::string ELEMENT_NAME;
/** @endcond */
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#endif /* ColorDefinition_H__ */
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