/usr/include/sbml/packages/render/util/RenderLayoutConverter.h is in libsbml5-dev 5.13.0+dfsg-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | /**
* @file RenderLayoutConverter.h
* @brief Simple converter to convert Layout + Render from l2 to L3 and vice versa
* @author Frank T. Bergmann
*
*<!---------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright (C) 2013-2016 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
* 3. University of Heidelberg, Heidelberg, Germany
*
* Copyright (C) 2009-2013 jointly by the following organizations:
* 1. California Institute of Technology, Pasadena, CA, USA
* 2. EMBL European Bioinformatics Institute (EMBL-EBI), Hinxton, UK
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution
* and also available online as http://sbml.org/software/libsbml/license.html
*------------------------------------------------------------------------- -->
*/
#ifndef RenderLayoutConverter_h
#define RenderLayoutConverter_h
#include <sbml/common/extern.h>
#include <sbml/SBMLNamespaces.h>
#include <sbml/conversion/SBMLConverter.h>
#include <sbml/conversion/SBMLConverterRegister.h>
#ifdef __cplusplus
LIBSBML_CPP_NAMESPACE_BEGIN
class LIBSBML_EXTERN RenderLayoutConverter : public SBMLConverter
{
protected:
/** @cond doxygenLibsbmlInternal */
int targetLevel;
int targetVersion;
std::string renderNsUri;
std::string layoutNsUri;
/** @endcond */
protected:
int convertToL3();
int convertToL2();
public:
/** @cond doxygenLibsbmlInternal */
/* register with the ConversionRegistry */
static void init();
/** @endcond */
/**
* Constructor.
*/
RenderLayoutConverter();
/**
* Copy constructor.
*/
RenderLayoutConverter(const RenderLayoutConverter&);
/**
* Creates and returns a deep copy of this RenderLayoutConverter.
*
* @return a (deep) copy of this RenderLayoutConverter.
*/
virtual SBMLConverter* clone() const;
/**
* Destroy this RenderLayoutConverter object.
*/
virtual ~RenderLayoutConverter ();
/**
* This function determines whether a given converter matches the
* configuration properties given.
*
* @param props the properties to match
*
* @return <c>true</c> if this converter is a match, <c>false</c> otherwise.
*/
virtual bool matchesProperties(const ConversionProperties &props) const;
/**
* the actual conversion
*
* @return status code represeting success/failure/conversion impossible
*/
virtual int convert();
/**
* Returns the default properties of this converter.
*
* A given converter exposes one or more properties that can be adjusted
* in order to influence the behavior of the converter. This method
* returns the @em default property settings for this converter. It is
* meant to be called in order to discover all the settings for the
* converter object.
*
* The properties for the RenderLayoutConverter are:
* "convert layout" - the name of this converter
*
* @return the ConversionProperties object describing the default properties
* for this converter.
*/
virtual ConversionProperties getDefaultProperties() const;
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#ifndef SWIG
LIBSBML_CPP_NAMESPACE_BEGIN
BEGIN_C_DECLS
END_C_DECLS
LIBSBML_CPP_NAMESPACE_END
#endif /* !SWIG */
#endif
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