/usr/include/SFML/Graphics/PrimitiveType.hpp is in libsfml-dev 2.4.1+dfsg-3.
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//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_PRIMITIVETYPE_HPP
#define SFML_PRIMITIVETYPE_HPP
namespace sf
{
////////////////////////////////////////////////////////////
/// \ingroup graphics
/// \brief Types of primitives that a sf::VertexArray can render
///
/// Points and lines have no area, therefore their thickness
/// will always be 1 pixel, regardless the current transform
/// and view.
///
////////////////////////////////////////////////////////////
enum PrimitiveType
{
Points, ///< List of individual points
Lines, ///< List of individual lines
LineStrip, ///< List of connected lines, a point uses the previous point to form a line
Triangles, ///< List of individual triangles
TriangleStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
TriangleFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
Quads, ///< List of individual quads (deprecated, don't work with OpenGL ES)
// Deprecated names
LinesStrip = LineStrip, ///< \deprecated Use LineStrip instead
TrianglesStrip = TriangleStrip, ///< \deprecated Use TriangleStrip instead
TrianglesFan = TriangleFan ///< \deprecated Use TriangleFan instead
};
} // namespace sf
#endif // SFML_PRIMITIVETYPE_HPP
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