/usr/include/SndObj/Lookup.h is in libsndobj-dev 2.6.7+ds1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 |
////////////////////////////////////////////////////////////////////////
// This file is part of the SndObj library
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information
//*******************************************************//
// Lookup.h : interface of the Lookup class
// truncated table lookup
//
//*******************************************************//
#ifndef _LOOKUP_H
#define _LOOKUP_H
#include "SndObj.h"
#include "Table.h"
enum { RAW_VALUE=0, NORMALISED};
enum { LIMIT=0, WRAP_AROUND};
class Lookup : public SndObj {
protected:
Table* m_ptable; // reference to a Table obj
long m_offset;
long m_size;
int m_mode;
int m_normal;
public:
Lookup();
Lookup(Table* table, long offset, SndObj* InObj,
int mode = WRAP_AROUND,
int normal=RAW_VALUE, int vecsize=DEF_VECSIZE, float sr=DEF_SR);
void SetMode(int mode, int normal){ m_mode = mode; m_normal = normal; }
~Lookup();
void Offset(long offset){ m_offset = offset; }
void SetTable(Table* table);
int Set(char* mess, float value);
int Connect(char* mess, void* input);
short DoProcess();
};
#endif
|