/usr/include/ticcutils/SocketBasics.h is in libticcutils2-dev 0.14-1+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright (c) 2006 - 2016
CLST - Radboud University
ILK - Tilburg University
This file is part of ticcutils
ticcutils is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ticcutils is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
For questions and suggestions, see:
https://github.com/LanguageMachines/ticcutils/issues
or send mail to:
lamasoftware (at ) science.ru.nl
*/
#ifndef SOCKET_BASICS_H
#define SOCKET_BASICS_H
#ifdef _WIN32
#include <winsock.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <arpa/inet.h>
#endif
namespace Sockets {
class Socket {
public:
Socket(): nonBlocking(false),sock(-1){};
virtual ~Socket();
bool isValid() const { return sock != -1 ; };
std::string getMessage() const;
int getSockId() const { return sock; }
bool read( std::string& );
bool read( std::string&, unsigned int );
bool write( const std::string& );
bool write( const std::string&, unsigned int );
bool setNonBlocking();
bool setBlocking();
protected:
bool nonBlocking;
int sock;
std::string mess;
};
class ClientSocket: public Socket {
public:
bool connect( const std::string&, const std::string& );
};
class ServerSocket: public Socket {
public:
bool connect( const std::string& );
bool listen( unsigned int = 5 );
bool accept( ServerSocket& );
std::string getClientName() const { return clientName; };
private:
std::string clientName;
};
}
#endif
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