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/* 
 * Copyright 2009-2011 The VOTCA Development Team (http://www.votca.org)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#ifndef _CUBICSPLINE_H
#define	_CUBICSPLINE_H

#include "spline.h"
#include <boost/numeric/ublas/vector.hpp>
#include <boost/numeric/ublas/vector_proxy.hpp>
#include <boost/numeric/ublas/vector_expression.hpp>
#include <iostream>

using namespace std;
namespace votca { namespace tools {

namespace ub = boost::numeric::ublas;

/**
    \brief A cubic spline class
  
    This class does cubic piecewise spline interpolation and spline fitting.
    As representation of a single spline, the general form
    \f[
        S_i(x) = A(x,h_i) f_i + B(x,h_i) f_{i+1} + C(x,h_i) f''_i + d(x,h_i) f''_{i+1}
    \f]
    with
    \f[
        x_i \le x < x_{i+1}\,,\\
        h_i = x_{i+1} - x_{i}
    \f]
    The \f$f_i\,,\,,f''_i\f$ are the function values and second derivates
    at point \f$x_i\f$.

    The parameters \f$f''_i\f$ are no free parameters, they are determined by the 
    smoothing condition that the first derivatives are continuous. So the only free
    paramers are the grid points x_i as well as the functon values f_i at these points. A spline can be generated in several ways:
    - Interpolation spline
    - Fitting spline (fit to noisy data)
    - calculate the parameters elsewere and fill the spline class
*/

class CubicSpline : public Spline
{    
public:
    // default constructor
    CubicSpline() {};
    //CubicSpline() :
    //    _boundaries(splineNormal) {}
    
    // destructor
    ~CubicSpline() {};

    // construct an interpolation spline
    // x, y are the the points to construct interpolation, both vectors must be of same size
    void Interpolate(ub::vector<double> &x, ub::vector<double> &y);
    
    // fit spline through noisy data
    // x,y are arrays with noisy data, both vectors must be of same size
    void Fit(ub::vector<double> &x, ub::vector<double> &y);
    
    // Calculate the function value
    double Calculate(const double &x);

    // Calculate the function derivative
    double CalculateDerivative(const double &x);
    
    // Calculate the function value for a whole array, story it in y
    template<typename vector_type1, typename vector_type2>
    void Calculate(vector_type1 &x, vector_type2 &y);

    // Calculate the derivative value for a whole array, story it in y
    template<typename vector_type1, typename vector_type2>
    void CalculateDerivative(vector_type1 &x, vector_type2 &y);

    // set spline parameters to values that were externally computed
    template<typename vector_type>
    void setSplineData(vector_type &f, vector_type &f2) { _f = f; _f2 = f2;}

    /**
     * \brief Add a point (one entry) to fitting matrix
     * \param pointer to matrix
     * \param value x
     * \param offsets relative to getInterval(x)
     * \param scale parameters for terms "A,B,C,D"
     * When creating a matrix to fit data with a spline, this function creates
     * one entry in that fitting matrix.
    */
    template<typename matrix_type>
    void AddToFitMatrix(matrix_type &A, double x,
            int offset1, int offset2=0, double scale=1);

    /**
     * \brief Add a vector of points to fitting matrix
     * \param pointer to matrix
     * \param vector of x values
     * \param offsets relative to getInterval(x)
     * Same as previous function, but vector-valued and with scale=1.0
    */
    template<typename matrix_type, typename vector_type>
    void AddToFitMatrix(matrix_type &M, vector_type &x, 
            int offset1, int offset2=0);

    /**
     * \brief Add boundary conditions to fitting matrix
     * \param pointer to matrix
     * \param offsets
    */
    template<typename matrix_type>
    void AddBCToFitMatrix(matrix_type &A,
            int offset1, int offset2=0);


protected:    
    // A spline can be written in the form
    // S_i(x) =   A(x,x_i,x_i+1)*f_i     + B(x,x_i,x_i+1)*f''_i 
    //          + C(x,x_i,x_i+1)*f_{i+1} + D(x,x_i,x_i+1)*f''_{i+1}
    double A(const double &r);
    double B(const double &r);
    double C(const double &r);
    double D(const double &r);

    double Aprime(const double &r);
    double Bprime(const double &r);
    double Cprime(const double &r);
    double Dprime(const double &r);
  
    // tabulated derivatives at grid points. Second argument: 0 - left, 1 - right    
    double A_prime_l(int i);     
    double A_prime_r(int i);     
    double B_prime_l(int i);    
    double B_prime_r(int i);    
    double C_prime_l(int i);
    double C_prime_r(int i);
    double D_prime_l(int i);
    double D_prime_r(int i);
};

inline double CubicSpline::Calculate(const double &r)
{
    int interval =  getInterval(r);
    return  A(r)*_f[interval] 
            + B(r)*_f[interval + 1] 
            + C(r)*_f2[interval]
            + D(r)*_f2[interval + 1];
}

inline double CubicSpline::CalculateDerivative(const double &r)
{
    int interval =  getInterval(r);
    return  Aprime(r)*_f[interval]
            + Bprime(r)*_f[interval + 1]
            + Cprime(r)*_f2[interval]
            + Dprime(r)*_f2[interval + 1];
}

template<typename matrix_type>
inline void CubicSpline::AddToFitMatrix(matrix_type &M, double x, 
            int offset1, int offset2, double scale)
{
    int spi = getInterval(x);
    M(offset1, offset2 + spi) += A(x)*scale;
    M(offset1, offset2 + spi+1) += B(x)*scale;
    M(offset1, offset2 + spi + _r.size()) += C(x)*scale;
    M(offset1, offset2 + spi + _r.size() + 1) += D(x)*scale;
}

template<typename matrix_type, typename vector_type>
inline void CubicSpline::AddToFitMatrix(matrix_type &M, vector_type &x, 
            int offset1, int offset2)
{
    for(size_t i=0; i<x.size(); ++i) {
        int spi = getInterval(x(i));
        M(offset1+i, offset2 + spi) = A(x(i));
        M(offset1+i, offset2 + spi+1) = B(x(i));
        M(offset1+i, offset2 + spi + _r.size()) = C(x(i));
        M(offset1+i, offset2 + spi + _r.size() + 1) = D(x(i));
    }
}

template<typename matrix_type>
inline void CubicSpline::AddBCToFitMatrix(matrix_type &M,
            int offset1, int offset2)
{
    for(size_t i=0; i<_r.size() - 2; ++i) {
            M(offset1+i+1, offset2 + i) = A_prime_l(i);
            M(offset1+i+1, offset2 + i+1) = B_prime_l(i) - A_prime_r(i);
            M(offset1+i+1, offset2 + i+2) = -B_prime_r(i);

            M(offset1+i+1, offset2 + _r.size() + i) = C_prime_l(i);
            M(offset1+i+1, offset2 + _r.size() + i+1) = D_prime_l(i) - C_prime_r(i);
            M(offset1+i+1, offset2 + _r.size() + i+2) = -D_prime_r(i);
    }
    // currently only natural boundary conditions:
    switch(_boundaries) {
        case splineNormal:
            M(offset1, offset2 + _r.size()) = 1;
            M(offset1 + _r.size() - 1, offset2 + 2*_r.size()-1) = 1;
            break;
        case splineDerivativeZero:
            // y
            M(offset1+0, offset2 + 0) = -1*A_prime_l(0);
            M(offset1+0, offset2 + 1) = -1*B_prime_l(0);

            M(offset1+ _r.size()-1, offset2 + _r.size()-2) = A_prime_l(_r.size()-2);
            M(offset1+ _r.size()-1, offset2 + _r.size()-1) = B_prime_l(_r.size()-2);
            
            // y''
            M(offset1+0, offset2 + _r.size() + 0) =  D_prime_l(0);
            M(offset1+0, offset2 + _r.size() + 1) = C_prime_l(0);

            M(offset1+ _r.size()-1, offset2 + 2*_r.size()-2) = C_prime_l(_r.size()-2);
            M(offset1+ _r.size()-1, offset2 + 2*_r.size()-1) = D_prime_l(_r.size()-2);
            break;

        case splinePeriodic:
            M(offset1, offset2) = 1;
            M(offset1, offset2 + _r.size()-1) = -1;
            M(offset1 + _r.size() - 1, offset2 + _r.size()) = 1;
            M(offset1 + _r.size() - 1, offset2 + 2*_r.size()-1) = -1;
            break;
    }
    
}

inline double CubicSpline::A(const double &r)
{
    return ( 1.0 - (r -_r[getInterval(r)])/(_r[getInterval(r)+1]-_r[getInterval(r)]) );
}

inline double CubicSpline::Aprime(const double &r)
{
    return  -1.0/(_r[getInterval(r)+1]-_r[getInterval(r)]);
}

inline double CubicSpline::B(const double &r)
{
    return  (r -_r[getInterval(r)])/(_r[getInterval(r)+1]-_r[getInterval(r)]) ;
}

inline double CubicSpline::Bprime(const double &r)
{
    return  1.0/(_r[getInterval(r)+1]-_r[getInterval(r)]);
}

inline double CubicSpline::C(const double &r)
{
    double xxi, h;
    xxi = r -_r[getInterval(r)];
    h   = _r[getInterval(r)+1]-_r[getInterval(r)];
    
    return ( 0.5*xxi*xxi - (1.0/6.0)*xxi*xxi*xxi/h - (1.0/3.0)*xxi*h) ;
}
inline double CubicSpline::Cprime(const double &r)
{
    double xxi, h;
    xxi = r -_r[getInterval(r)];
    h   = _r[getInterval(r)+1]-_r[getInterval(r)];

    return (xxi - 0.5*xxi*xxi/h - h/3);
}
inline double CubicSpline::D(const double &r)
{
    double xxi, h;
    xxi = r -_r[getInterval(r)];
    h   = _r[getInterval(r)+1]-_r[getInterval(r)]; 
    
    return ( (1.0/6.0)*xxi*xxi*xxi/h - (1.0/6.0)*xxi*h ) ;
}
inline double CubicSpline::Dprime(const double &r)
{
    double xxi, h;
    xxi = r -_r[getInterval(r)];
    h   = _r[getInterval(r)+1]-_r[getInterval(r)];

    return ( 0.5*xxi*xxi/h - (1.0/6.0)*h ) ;
}

/**
inline int CubicSpline::getInterval(double &r)
{
    if (r < _r[0] || r > _r[_r.size() - 1]) return -1;
    return int( (r - _r[0]) / (_r[_r.size()-1] - _r[0]) * (_r.size() - 1) );
}
 **/

inline double CubicSpline::A_prime_l(int i)
{
    return -1.0/(_r[i+1]-_r[i]);
}

inline double CubicSpline::B_prime_l(int i)
{
    return 1.0/(_r[i+1]-_r[i]);
}

inline double CubicSpline::C_prime_l(int i)
{
    return (1.0/6.0)*(_r[i+1]-_r[i]);
}

inline double CubicSpline::D_prime_l(int i)
{
    return (1.0/3.0)*(_r[i+1]-_r[i]);
}

inline double CubicSpline::A_prime_r(int i)
{
    return -1.0/(_r[i+2]-_r[i+1]);
}

inline double CubicSpline::B_prime_r(int i)
{
    return 1.0/(_r[i+2]-_r[i+1]);
}

inline double CubicSpline::C_prime_r(int i)
{
    return -(1.0/3.0)*(_r[i+2]-_r[i+1]);
}

inline double CubicSpline::D_prime_r(int i)
{
    return -(1.0/6.0)*(_r[i+2]-_r[i+1]);
}

}}

#endif	/* _CUBICSPLINE_H */