This file is indexed.

/usr/include/vtk-6.3/vtkBYUWriter.h is in libvtk6-dev 6.3.0+dfsg1-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkBYUWriter.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkBYUWriter - write MOVIE.BYU files
// .SECTION Description
// vtkBYUWriter writes MOVIE.BYU polygonal files. These files consist
// of a geometry file (.g), a scalar file (.s), a displacement or
// vector file (.d), and a 2D texture coordinate file (.t). These files
// must be specified to the object, the appropriate boolean
// variables must be true, and data must be available from the input
// for the files to be written.
// WARNING: this writer does not currently write triangle strips. Use
// vtkTriangleFilter to convert strips to triangles.

#ifndef vtkBYUWriter_h
#define vtkBYUWriter_h

#include "vtkIOGeometryModule.h" // For export macro
#include "vtkWriter.h"

class vtkPolyData;

class VTKIOGEOMETRY_EXPORT vtkBYUWriter : public vtkWriter
{
public:
  static vtkBYUWriter *New();

  vtkTypeMacro(vtkBYUWriter,vtkWriter);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Specify the name of the geometry file to write.
  vtkSetStringMacro(GeometryFileName);
  vtkGetStringMacro(GeometryFileName);

  // Description:
  // Specify the name of the displacement file to write.
  vtkSetStringMacro(DisplacementFileName);
  vtkGetStringMacro(DisplacementFileName);

  // Description:
  // Specify the name of the scalar file to write.
  vtkSetStringMacro(ScalarFileName);
  vtkGetStringMacro(ScalarFileName);

  // Description:
  // Specify the name of the texture file to write.
  vtkSetStringMacro(TextureFileName);
  vtkGetStringMacro(TextureFileName);

  // Description:
  // Turn on/off writing the displacement file.
  vtkSetMacro(WriteDisplacement,int);
  vtkGetMacro(WriteDisplacement,int);
  vtkBooleanMacro(WriteDisplacement,int);

  // Description:
  // Turn on/off writing the scalar file.
  vtkSetMacro(WriteScalar,int);
  vtkGetMacro(WriteScalar,int);
  vtkBooleanMacro(WriteScalar,int);

  // Description:
  // Turn on/off writing the texture file.
  vtkSetMacro(WriteTexture,int);
  vtkGetMacro(WriteTexture,int);
  vtkBooleanMacro(WriteTexture,int);

  // Description:
  // Get the input to this writer.
  vtkPolyData* GetInput();
  vtkPolyData* GetInput(int port);

protected:
  vtkBYUWriter();
  ~vtkBYUWriter();

  void WriteData();

  char *GeometryFileName;
  char *DisplacementFileName;
  char *ScalarFileName;
  char *TextureFileName;
  int WriteDisplacement;
  int WriteScalar;
  int WriteTexture;

  void WriteGeometryFile(FILE *fp, int numPts);
  void WriteDisplacementFile(int numPts);
  void WriteScalarFile(int numPts);
  void WriteTextureFile(int numPts);

  virtual int FillInputPortInformation(int port, vtkInformation *info);

private:
  vtkBYUWriter(const vtkBYUWriter&);  // Not implemented.
  void operator=(const vtkBYUWriter&);  // Not implemented.
};

#endif