/usr/include/vtk-6.3/vtkDynamic2DLabelMapper.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Visualization Toolkit
Module: vtkDynamic2DLabelMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkDynamic2DLabelMapper - draw text labels at 2D dataset points
// .SECTION Description
// vtkDynamic2DLabelMapper is a mapper that renders text at dataset
// points such that the labels do not overlap.
// Various items can be labeled including point ids, scalars,
// vectors, normals, texture coordinates, tensors, and field data components.
// This mapper assumes that the points are located on the x-y plane
// and that the camera remains perpendicular to that plane with a y-up
// axis (this can be constrained using vtkImageInteractor).
// On the first render, the mapper computes the visiblility of all labels
// at all scales, and queries this information on successive renders.
// This causes the first render to be much slower. The visibility algorithm
// is a greedy approach based on the point id, so the label for a point
// will be drawn unless the label for a point with lower id overlaps it.
// .SECTION Caveats
// Use this filter in combination with vtkSelectVisiblePoints if you want
// to label only points that are visible. If you want to label cells rather
// than points, use the filter vtkCellCenters to generate points at the
// center of the cells. Also, you can use the class vtkIdFilter to
// generate ids as scalars or field data, which can then be labeled.
// .SECTION See Also
// vtkLabeledDataMapper
// .SECTION Thanks
// This algorithm was developed in the paper
// Ken Been and Chee Yap. Dynamic Map Labeling. IEEE Transactions on
// Visualization and Computer Graphics, Vol. 12, No. 5, 2006. pp. 773-780.
#ifndef vtkDynamic2DLabelMapper_h
#define vtkDynamic2DLabelMapper_h
#include "vtkRenderingLabelModule.h" // For export macro
#include "vtkLabeledDataMapper.h"
class VTKRENDERINGLABEL_EXPORT vtkDynamic2DLabelMapper : public vtkLabeledDataMapper
{
public:
// Description:
// Instantiate object with %%-#6.3g label format. By default, point ids
// are labeled.
static vtkDynamic2DLabelMapper *New();
vtkTypeMacro(vtkDynamic2DLabelMapper, vtkLabeledDataMapper);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set the points array name to use to give priority to labels.
// Defaults to "priority".
void SetPriorityArrayName(const char* name);
// Description:
// Whether to reverse the priority order (i.e. low values have high priority).
// Default is off.
vtkSetMacro(ReversePriority, bool);
vtkGetMacro(ReversePriority, bool);
vtkBooleanMacro(ReversePriority, bool);
// Description:
// Set the label height padding as a percentage. The percentage
// is a percentage of your label height.
// Default is 50%.
vtkSetMacro(LabelHeightPadding, float);
vtkGetMacro(LabelHeightPadding, float);
// Description:
// Set the label width padding as a percentage. The percentage
// is a percentage of your label ^height^ (yes, not a typo).
// Default is 50%.
vtkSetMacro(LabelWidthPadding, float);
vtkGetMacro(LabelWidthPadding, float);
// Description:
// Draw non-overlapping labels to the screen.
void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor);
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor);
protected:
vtkDynamic2DLabelMapper();
~vtkDynamic2DLabelMapper();
// Description:
// Calculate the current zoom scale of the viewport.
double GetCurrentScale(vtkViewport *viewport);
float* LabelWidth;
float* LabelHeight;
float* Cutoff;
float ReferenceScale;
float LabelHeightPadding;
float LabelWidthPadding;
bool ReversePriority;
private:
vtkDynamic2DLabelMapper(const vtkDynamic2DLabelMapper&); // Not implemented.
void operator=(const vtkDynamic2DLabelMapper&); // Not implemented.
};
#endif
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