/usr/include/vtk-6.3/vtkOpenGLActor.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLActor.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLActor - OpenGL actor
// .SECTION Description
// vtkOpenGLActor is a concrete implementation of the abstract class vtkActor.
// vtkOpenGLActor interfaces to the OpenGL rendering library.
#ifndef vtkOpenGLActor_h
#define vtkOpenGLActor_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkActor.h"
class vtkOpenGLRenderer;
class VTKRENDERINGOPENGL_EXPORT vtkOpenGLActor : public vtkActor
{
public:
static vtkOpenGLActor *New();
vtkTypeMacro(vtkOpenGLActor, vtkActor);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Actual actor render method.
void Render(vtkRenderer *ren, vtkMapper *mapper);
protected:
vtkOpenGLActor() {}
~vtkOpenGLActor() {}
private:
vtkOpenGLActor(const vtkOpenGLActor&); // Not implemented.
void operator=(const vtkOpenGLActor&); // Not implemented.
};
#endif
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