This file is indexed.

/usr/include/vtk-6.3/vtkPointHandleRepresentation3D.h is in libvtk6-dev 6.3.0+dfsg1-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkPointHandleRepresentation3D.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkPointHandleRepresentation3D - represent the position of a point in 3D space
// .SECTION Description
// This class is used to represent a vtkHandleWidget. It represents a position
// in 3D world coordinates using a x-y-z cursor. The cursor can be configured to
// show a bounding box and/or shadows.

// .SECTION See Also
// vtkHandleRepresentation vtkHandleWidget vtkCursor3D


#ifndef vtkPointHandleRepresentation3D_h
#define vtkPointHandleRepresentation3D_h

#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkHandleRepresentation.h"
#include "vtkCursor3D.h" // Needed for delegation to cursor3D

class vtkCursor3D;
class vtkProperty;
class vtkActor;
class vtkPolyDataMapper;
class vtkCellPicker;

class VTKINTERACTIONWIDGETS_EXPORT vtkPointHandleRepresentation3D : public vtkHandleRepresentation
{
public:
  // Description:
  // Instantiate this class.
  static vtkPointHandleRepresentation3D *New();

  // Description:
  // Standard methods for instances of this class.
  vtkTypeMacro(vtkPointHandleRepresentation3D,vtkHandleRepresentation);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Set the position of the point in world and display coordinates. Note
  // that if the position is set outside of the bounding box, it will be
  // clamped to the boundary of the bounding box. This method overloads
  // the superclasses' SetWorldPosition() and SetDisplayPosition() in
  // order to set the focal point of the cursor properly.
  virtual void SetWorldPosition(double p[3]);
  virtual void SetDisplayPosition(double p[3]);

  // Description:
  // Turn on/off the wireframe bounding box.
  void SetOutline(int o)
    {this->Cursor3D->SetOutline(o);}
  int GetOutline()
    {return this->Cursor3D->GetOutline();}
  void OutlineOn()
    {this->Cursor3D->OutlineOn();}
  void OutlineOff()
    {this->Cursor3D->OutlineOff();}

  // Description:
  // Turn on/off the wireframe x-shadows.
  void SetXShadows(int o)
    {this->Cursor3D->SetXShadows(o);}
  int GetXShadows()
    {return this->Cursor3D->GetXShadows();}
  void XShadowsOn()
    {this->Cursor3D->XShadowsOn();}
  void XShadowsOff()
    {this->Cursor3D->XShadowsOff();}

  // Description:
  // Turn on/off the wireframe y-shadows.
  void SetYShadows(int o)
    {this->Cursor3D->SetYShadows(o);}
  int GetYShadows()
    {return this->Cursor3D->GetYShadows();}
  void YShadowsOn()
    {this->Cursor3D->YShadowsOn();}
  void YShadowsOff()
    {this->Cursor3D->YShadowsOff();}

  // Description:
  // Turn on/off the wireframe z-shadows.
  void SetZShadows(int o)
    {this->Cursor3D->SetZShadows(o);}
  int GetZShadows()
    {return this->Cursor3D->GetZShadows();}
  void ZShadowsOn()
    {this->Cursor3D->ZShadowsOn();}
  void ZShadowsOff()
    {this->Cursor3D->ZShadowsOff();}

  // Description:
  // If translation mode is on, as the widget is moved the bounding box,
  // shadows, and cursor are all translated and sized simultaneously as the
  // point moves (i.e., the left and middle mouse buttons act the same). If
  // translation mode is off, the cursor does not scale itself (based on the
  // specified handle size), and the bounding box and shadows do not move or
  // size themselves as the cursor focal point moves, which is constrained by
  // the bounds of the point representation. (Note that the bounds can be
  // scaled up using the right mouse button, and the bounds can be manually
  // set with the SetBounds() method.)
  void SetTranslationMode(int mode);
  vtkGetMacro(TranslationMode,int);
  vtkBooleanMacro(TranslationMode,int);

  // Description:
  // Convenience methods to turn outline and shadows on and off.
  void AllOn()
    {
      this->OutlineOn();
      this->XShadowsOn();
      this->YShadowsOn();
      this->ZShadowsOn();
    }
  void AllOff()
    {
      this->OutlineOff();
      this->XShadowsOff();
      this->YShadowsOff();
      this->ZShadowsOff();
    }

  // Description:
  // Set/Get the handle properties when unselected and selected.
  void SetProperty(vtkProperty*);
  void SetSelectedProperty(vtkProperty*);
  vtkGetObjectMacro(Property,vtkProperty);
  vtkGetObjectMacro(SelectedProperty,vtkProperty);

  // Description:
  // Set the "hot spot" size; i.e., the region around the focus, in which the
  // motion vector is used to control the constrained sliding action. Note the
  // size is specified as a fraction of the length of the diagonal of the
  // point widget's bounding box.
  vtkSetClampMacro(HotSpotSize,double,0.0,1.0);
  vtkGetMacro(HotSpotSize,double);

  // Description:
  // Overload the superclasses SetHandleSize() method to update internal variables.
  virtual void SetHandleSize(double size);

  // Description:
  // Methods to make this class properly act like a vtkWidgetRepresentation.
  virtual double *GetBounds();
  virtual void BuildRepresentation();
  virtual void StartWidgetInteraction(double eventPos[2]);
  virtual void WidgetInteraction(double eventPos[2]);
  virtual int ComputeInteractionState(int X, int Y, int modify=0);
  virtual void PlaceWidget(double bounds[6]);

  // Description:
  // Methods to make this class behave as a vtkProp.
  virtual void ShallowCopy(vtkProp *prop);
  virtual void DeepCopy(vtkProp *prop);
  virtual void GetActors(vtkPropCollection *);
  virtual void ReleaseGraphicsResources(vtkWindow *);
  virtual int RenderOpaqueGeometry(vtkViewport *viewport);
  virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
  virtual int HasTranslucentPolygonalGeometry();

  void Highlight(int highlight);

  // Description:
  // Turn on/off smooth motion of the handle. See the documentation of
  // MoveFocusRequest for details. By default, SmoothMotion is ON. However,
  // in certain applications the user may want to turn it off. For instance
  // when using certain specific PointPlacer's with the representation such
  // as the vtkCellCentersPointPlacer, which causes the representation to
  // snap to the center of cells, or using a vtkPolygonalSurfacePointPlacer
  // which constrains the widget to the surface of a mesh. In such cases,
  // inherent restrictions on handle placement might conflict with a request
  // for smooth motion of the handles.
  vtkSetMacro( SmoothMotion, int );
  vtkGetMacro( SmoothMotion, int );
  vtkBooleanMacro( SmoothMotion, int );

protected:
  vtkPointHandleRepresentation3D();
  ~vtkPointHandleRepresentation3D();

  // the cursor3D
  vtkActor          *Actor;
  vtkPolyDataMapper *Mapper;
  vtkCursor3D       *Cursor3D;


  // Do the picking
  vtkCellPicker *CursorPicker;
  double LastPickPosition[3];
  double LastEventPosition[2];

  // Register internal Pickers within PickingManager
  virtual void RegisterPickers();

  // Methods to manipulate the cursor
  int  ConstraintAxis;
  void Translate(double *p1, double *p2);
  void Scale(double *p1, double *p2, double eventPos[2]);
  void MoveFocus(double *p1, double *p2);
  void SizeBounds();

  // Given a motion vector defined by p1 --> p2 (p1 and p2 are in
  // world coordinates), the new display position of the handle center is
  // populated into requestedDisplayPos. This is again only a request for the
  // new display position. It is up to the point placer to deduce the
  // appropriate world co-ordinates that this display position will map into.
  // The placer may even disallow such a movement.
  // If "SmoothMotion" is OFF, the returned requestedDisplayPos is the same
  // as the event position, ie the location of the mouse cursor. If its OFF,
  // incremental offsets as described above are used to compute it.
  void MoveFocusRequest( double *p1, double *p2,
                         double eventPos[2], double requestedDisplayPos[3] );

  // Properties used to control the appearance of selected objects and
  // the manipulator in general.
  vtkProperty *Property;
  vtkProperty *SelectedProperty;
  void         CreateDefaultProperties();

  // The size of the hot spot.
  double HotSpotSize;
  int    DetermineConstraintAxis(int constraint, double *x, double *startPoint);
  int    WaitingForMotion;
  int    WaitCount;

  // Current handle sized (may reflect scaling)
  double CurrentHandleSize;

  // Control how translation works
  int TranslationMode;

  int SmoothMotion;

private:
  vtkPointHandleRepresentation3D(const vtkPointHandleRepresentation3D&);  //Not implemented
  void operator=(const vtkPointHandleRepresentation3D&);  //Not implemented
};

#endif