/usr/include/vtk-6.3/vtkQuadraticTetra.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkQuadraticTetra.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkQuadraticTetra - cell represents a parabolic, 10-node isoparametric tetrahedron
// .SECTION Description
// vtkQuadraticTetra is a concrete implementation of vtkNonLinearCell to
// represent a three-dimensional, 10-node, isoparametric parabolic
// tetrahedron. The interpolation is the standard finite element, quadratic
// isoparametric shape function. The cell includes a mid-edge node on each of
// the size edges of the tetrahedron. The ordering of the ten points defining
// the cell is point ids (0-3,4-9) where ids 0-3 are the four tetra
// vertices; and point ids 4-9 are the midedge nodes between (0,1), (1,2),
// (2,0), (0,3), (1,3), and (2,3).
//
// Note that this class uses an internal linear tesselation for some internal operations
// (e.g., clipping and contouring). This means that some artifacts may appear trying to
// represent a non-linear interpolation function with linear tets.
//
// .SECTION See Also
// vtkQuadraticEdge vtkQuadraticTriangle vtkQuadraticWedge
// vtkQuadraticQuad vtkQuadraticHexahedron vtkQuadraticPyramid
#ifndef vtkQuadraticTetra_h
#define vtkQuadraticTetra_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkNonLinearCell.h"
class vtkQuadraticEdge;
class vtkQuadraticTriangle;
class vtkTetra;
class vtkDoubleArray;
class VTKCOMMONDATAMODEL_EXPORT vtkQuadraticTetra : public vtkNonLinearCell
{
public:
static vtkQuadraticTetra *New();
vtkTypeMacro(vtkQuadraticTetra,vtkNonLinearCell);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Implement the vtkCell API. See the vtkCell API for descriptions
// of these methods.
int GetCellType() {return VTK_QUADRATIC_TETRA;}
int GetCellDimension() {return 3;}
int GetNumberOfEdges() {return 6;}
int GetNumberOfFaces() {return 4;}
vtkCell *GetEdge(int);
vtkCell *GetFace(int);
int CellBoundary(int subId, double pcoords[3], vtkIdList *pts);
void Contour(double value, vtkDataArray *cellScalars,
vtkIncrementalPointLocator *locator, vtkCellArray *verts,
vtkCellArray *lines, vtkCellArray *polys,
vtkPointData *inPd, vtkPointData *outPd,
vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd);
int EvaluatePosition(double x[3], double* closestPoint,
int& subId, double pcoords[3],
double& dist2, double *weights);
void EvaluateLocation(int& subId, double pcoords[3], double x[3],
double *weights);
int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
void Derivatives(int subId, double pcoords[3], double *values,
int dim, double *derivs);
virtual double *GetParametricCoords();
// Description:
// Clip this edge using scalar value provided. Like contouring, except
// that it cuts the tetra to produce new tetras.
void Clip(double value, vtkDataArray *cellScalars,
vtkIncrementalPointLocator *locator, vtkCellArray *tetras,
vtkPointData *inPd, vtkPointData *outPd,
vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
int insideOut);
// Description:
// Line-edge intersection. Intersection has to occur within [0,1] parametric
// coordinates and with specified tolerance.
int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
double x[3], double pcoords[3], int& subId);
// Description:
// Return the center of the quadratic tetra in parametric coordinates.
int GetParametricCenter(double pcoords[3]);
// Description:
// Return the distance of the parametric coordinate provided to the
// cell. If inside the cell, a distance of zero is returned.
double GetParametricDistance(double pcoords[3]);
// Description:
// @deprecated Replaced by vtkQuadraticTetra::InterpolateFunctions as of VTK 5.2
static void InterpolationFunctions(double pcoords[3], double weights[10]);
// Description:
// @deprecated Replaced by vtkQuadraticTetra::InterpolateDerivs as of VTK 5.2
static void InterpolationDerivs(double pcoords[3], double derivs[30]);
// Description:
// Compute the interpolation functions/derivatives
// (aka shape functions/derivatives)
virtual void InterpolateFunctions(double pcoords[3], double weights[10])
{
vtkQuadraticTetra::InterpolationFunctions(pcoords,weights);
}
virtual void InterpolateDerivs(double pcoords[3], double derivs[30])
{
vtkQuadraticTetra::InterpolationDerivs(pcoords,derivs);
}
// Description:
// Return the ids of the vertices defining edge/face (`edgeId`/`faceId').
// Ids are related to the cell, not to the dataset.
static int *GetEdgeArray(int edgeId);
static int *GetFaceArray(int faceId);
// Description:
// Given parametric coordinates compute inverse Jacobian transformation
// matrix. Returns 9 elements of 3x3 inverse Jacobian plus interpolation
// function derivatives.
void JacobianInverse(double pcoords[3], double **inverse, double derivs[30]);
protected:
vtkQuadraticTetra();
~vtkQuadraticTetra();
vtkQuadraticEdge *Edge;
vtkQuadraticTriangle *Face;
vtkTetra *Tetra;
vtkDoubleArray *Scalars; //used to avoid New/Delete in contouring/clipping
private:
vtkQuadraticTetra(const vtkQuadraticTetra&); // Not implemented.
void operator=(const vtkQuadraticTetra&); // Not implemented.
};
#endif
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