/usr/include/vtk-6.3/vtkStreamLine.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkStreamLine.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkStreamLine - generate streamline in arbitrary dataset
// .SECTION Description
// vtkStreamLine is a filter that generates a streamline for an arbitrary
// dataset. A streamline is a line that is everywhere tangent to the vector
// field. Scalar values also are calculated along the streamline and can be
// used to color the line. Streamlines are calculated by integrating from
// a starting point through the vector field. Integration can be performed
// forward in time (see where the line goes), backward in time (see where the
// line came from), or in both directions. It also is possible to compute
// vorticity along the streamline. Vorticity is the projection (i.e., dot
// product) of the flow rotation on the velocity vector, i.e., the rotation
// of flow around the streamline.
//
// vtkStreamLine defines the instance variable StepLength. This parameter
// controls the time increment used to generate individual points along
// the streamline(s). Smaller values result in more line
// primitives but smoother streamlines. The StepLength instance variable is
// defined in terms of time (i.e., the distance that the particle travels in
// the specified time period). Thus, the line segments will be smaller in areas
// of low velocity and larger in regions of high velocity. (NOTE: This is
// different than the IntegrationStepLength defined by the superclass
// vtkStreamer. IntegrationStepLength is used to control integration step
// size and is expressed as a fraction of the cell length.) The StepLength
// instance variable is important because subclasses of vtkStreamLine (e.g.,
// vtkDashedStreamLine) depend on this value to build their representation.
// .SECTION See Also
// vtkStreamer vtkDashedStreamLine vtkStreamPoints
#ifndef vtkStreamLine_h
#define vtkStreamLine_h
#include "vtkFiltersFlowPathsModule.h" // For export macro
#include "vtkStreamer.h"
class VTKFILTERSFLOWPATHS_EXPORT vtkStreamLine : public vtkStreamer
{
public:
vtkTypeMacro(vtkStreamLine,vtkStreamer);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Construct object with step size set to 1.0.
static vtkStreamLine *New();
// Description:
// Specify the length of a line segment. The length is expressed in terms of
// elapsed time. Smaller values result in smoother appearing streamlines, but
// greater numbers of line primitives.
vtkSetClampMacro(StepLength,double,0.000001,VTK_DOUBLE_MAX);
vtkGetMacro(StepLength,double);
protected:
vtkStreamLine();
~vtkStreamLine() {}
// Convert streamer array into vtkPolyData
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
// the length of line primitives
double StepLength;
private:
vtkStreamLine(const vtkStreamLine&); // Not implemented.
void operator=(const vtkStreamLine&); // Not implemented.
};
#endif
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