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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkTemporalInterpolatedVelocityField.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkTemporalInterpolatedVelocityField - A helper class for
// interpolating between times during particle tracing
// .SECTION Description
// vtkTemporalInterpolatedVelocityField is a general purpose
// helper for the temporal particle tracing code (vtkTemporalStreamTracer)
//
// It maintains two copies of vtkCachingInterpolatedVelocityField internally
// and uses them to obtain velocity values at time T0 and T1.
//
// In fact the class does quite a bit more than this because when the geometry
// of the datasets is the same at T0 and T1, we can re-use cached cell Ids and
// weights used in the cell interpolation routines.
// Additionally, the same weights can be used when interpolating (point) scalar
// values and computing vorticity etc.
//
// .SECTION Caveats
// vtkTemporalInterpolatedVelocityField is probably not thread safe.
// A new instance should be created by each thread.
//
// Datasets are added in lists. The list for T1 must be idential to that for T0
// in structure/topology and dataset order, and any datasets marked as static,
// must remain so for all T - changing a dataset from static to dynamic
// between time steps will result in undefined behaviour (=crash probably)
//
// .SECTION See Also
//
// vtkCachingInterpolatedVelocityField vtkTemporalStreamTracer

#ifndef vtkTemporalInterpolatedVelocityField_h
#define vtkTemporalInterpolatedVelocityField_h

#include "vtkFiltersFlowPathsModule.h" // For export macro
#include "vtkFunctionSet.h"
#include "vtkSmartPointer.h" // because it is good
//BTX
#include <vector> // Because they are good
//ETX

#define ID_INSIDE_ALL  00
#define ID_OUTSIDE_ALL 01
#define ID_OUTSIDE_T0  02
#define ID_OUTSIDE_T1  03

class vtkDataSet;
class vtkDataArray;
class vtkPointData;
class vtkGenericCell;
class vtkDoubleArray;
class vtkCachingInterpolatedVelocityField;

class VTKFILTERSFLOWPATHS_EXPORT vtkTemporalInterpolatedVelocityField : public vtkFunctionSet
{
public:
  vtkTypeMacro(vtkTemporalInterpolatedVelocityField,vtkFunctionSet);
  virtual void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Construct a vtkTemporalInterpolatedVelocityField with no initial data set.
  // Caching is on. LastCellId is set to -1.
  static vtkTemporalInterpolatedVelocityField *New();

  // Description:
  // Evaluate the velocity field, f, at (x, y, z, t).
  // For now, t is ignored.
  virtual int FunctionValues(double* x, double* u);
  int FunctionValuesAtT(int T, double* x, double* u);

  // Description:
  // If you want to work with an arbitrary vector array, then set its name
  // here. By default this is NULL and the filter will use the active vector
  // array.
  void SelectVectors(const char *fieldName)
    {this->SetVectorsSelection(fieldName);}

  // Description:
  // In order to use this class, two sets of data must be supplied,
  // corresponding to times T1 and T2. Data is added via
  // this function.
  void SetDataSetAtTime(int I, int N, double T, vtkDataSet* dataset, bool staticdataset);

  // Description:
  // Between iterations of the Particle Tracer, Id's of the Cell
  // are stored and then at the start of the next particle the
  // Ids are set to 'pre-fill' the cache.
  bool GetCachedCellIds(vtkIdType id[2], int ds[2]);
  void SetCachedCellIds(vtkIdType id[2], int ds[2]);

  // Description:
  // Set the last cell id to -1 so that the next search does not
  // start from the previous cell
  void ClearCache();

  // Description:
  // A utility function which evaluates the point at T1, T2 to see
  // if it is inside the data at both times or only one.
  int TestPoint(double* x);
  int QuickTestPoint(double* x);

  // Description:
  // If an interpolation was successful, we can retrieve the last computed
  // value from here. Initial value is (0.0,0.0,0.0)
  vtkGetVector3Macro(LastGoodVelocity,double);

  // Description:
  // Get the most recent weight between 0->1 from T1->T2. Initial value is 0.
  vtkGetMacro(CurrentWeight,double);

  bool InterpolatePoint(vtkPointData *outPD1,
    vtkPointData *outPD2, vtkIdType outIndex);

  bool InterpolatePoint(int T, vtkPointData *outPD1, vtkIdType outIndex);

  bool GetVorticityData(
    int T, double pcoords[3], double *weights,
    vtkGenericCell *&cell, vtkDoubleArray *cellVectors);

  void ShowCacheResults();
  bool IsStatic(int datasetIndex);

  void AdvanceOneTimeStep();

protected:
  vtkTemporalInterpolatedVelocityField();
  ~vtkTemporalInterpolatedVelocityField();

  int FunctionValues(vtkDataSet* ds, double* x, double* f);
  virtual void SetVectorsSelection(const char *v);

  double Vals1[3];
  double Vals2[3];
  double Times[2];
  double LastGoodVelocity[3];

  // The weight (0.0->1.0) of the value of T between the two avaiable
  // time values for the current computation
  double CurrentWeight;
  // One minus the CurrentWeight
  double OneMinusWeight;
  // A scaling factor used when calculating the CurrentWeight { 1.0/(T2-T1) }
  double ScaleCoeff;
//BTX
  vtkSmartPointer<vtkCachingInterpolatedVelocityField> IVF[2];
  // we want to keep track of static datasets so we can optimize caching
  std::vector<bool> StaticDataSets;
//ETX
private:
  // Hide this since we need multiple time steps and are using a different
  // function prototype
  virtual void AddDataSet(vtkDataSet*) {}

private:
  vtkTemporalInterpolatedVelocityField(const vtkTemporalInterpolatedVelocityField&);  // Not implemented.
  void operator=(const vtkTemporalInterpolatedVelocityField&);  // Not implemented.
};

#endif