/usr/include/libwildmagic/Wm5DistLine2Segment2.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5DISTLINE2SEGMENT2_H
#define WM5DISTLINE2SEGMENT2_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Distance.h"
#include "Wm5Line2.h"
#include "Wm5Segment2.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM DistLine2Segment2
: public Distance<Real,Vector2<Real> >
{
public:
DistLine2Segment2 (const Line2<Real>& line,
const Segment2<Real>& segment);
// Object access.
const Line2<Real>& GetLine () const;
const Segment2<Real>& GetSegment () const;
// Static distance queries.
virtual Real Get ();
virtual Real GetSquared ();
// Function calculations for dynamic distance queries.
virtual Real Get (Real t, const Vector2<Real>& velocity0,
const Vector2<Real>& velocity1);
virtual Real GetSquared (Real t, const Vector2<Real>& velocity0,
const Vector2<Real>& velocity1);
private:
using Distance<Real,Vector2<Real> >::mClosestPoint0;
using Distance<Real,Vector2<Real> >::mClosestPoint1;
const Line2<Real>* mLine;
const Segment2<Real>* mSegment;
};
typedef DistLine2Segment2<float> DistLine2Segment2f;
typedef DistLine2Segment2<double> DistLine2Segment2d;
}
#endif
|