/usr/include/libwildmagic/Wm5Float4.inl is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2012/07/07)
//----------------------------------------------------------------------------
inline Float4::Float4 ()
{
}
//----------------------------------------------------------------------------
inline Float4::~Float4 ()
{
}
//----------------------------------------------------------------------------
inline Float4::Float4 (float f0, float f1, float f2, float f3)
{
mTuple[0] = f0;
mTuple[1] = f1;
mTuple[2] = f2;
mTuple[3] = f3;
}
//----------------------------------------------------------------------------
inline Float4::Float4 (const Float4& tuple)
{
mTuple[0] = tuple.mTuple[0];
mTuple[1] = tuple.mTuple[1];
mTuple[2] = tuple.mTuple[2];
mTuple[3] = tuple.mTuple[3];
}
//----------------------------------------------------------------------------
inline Float4& Float4::operator= (const Float4& tuple)
{
mTuple[0] = tuple.mTuple[0];
mTuple[1] = tuple.mTuple[1];
mTuple[2] = tuple.mTuple[2];
mTuple[3] = tuple.mTuple[3];
return *this;
}
//----------------------------------------------------------------------------
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