/usr/include/libwildmagic/Wm5OpenGLVertexBuffer.h is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5OPENGLVERTEXBUFFER_H
#define WM5OPENGLVERTEXBUFFER_H
#include "Wm5OpenGLRendererLIB.h"
#include "Wm5VertexBuffer.h"
namespace Wm5
{
class Renderer;
class PdrVertexBuffer
{
public:
// Construction and destruction.
PdrVertexBuffer (Renderer* renderer, const VertexBuffer* vbuffer);
~PdrVertexBuffer ();
// Vertex buffer operations.
void Enable (Renderer* renderer, unsigned int vertexSize,
unsigned int streamIndex, unsigned int offset);
void Disable (Renderer* renderer, unsigned int streamIndex);
void* Lock (Buffer::Locking mode);
void Unlock ();
private:
GLuint mBuffer;
};
}
#endif
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