/usr/include/libwildmagic/Wm5PlanarShadowEffect.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5PLANARSHADOWEFFECT_H
#define WM5PLANARSHADOWEFFECT_H
#include "Wm5GraphicsLIB.h"
#include "Wm5GlobalEffect.h"
#include "Wm5HMatrix.h"
#include "Wm5Light.h"
#include "Wm5MaterialEffect.h"
#include "Wm5Node.h"
#include "Wm5TriMesh.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM PlanarShadowEffect : public GlobalEffect
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(PlanarShadowEffect);
public:
// Construction and destruction. The number of planes supported depends
// on the number of stencil bits (256 for an 8-bit stencil buffer).
PlanarShadowEffect (int numPlanes, Node* shadowCaster);
virtual ~PlanarShadowEffect ();
virtual void Draw (Renderer* renderer, const VisibleSet& visibleSet);
// Member access.
inline int GetNumPlanes () const;
inline void SetPlane (int i, TriMesh* plane);
inline TriMesh* GetPlane (int i) const;
inline void SetProjector (int i, Light* projector);
inline Light* GetProjector (int i) const;
inline void SetShadowColor (int i, const Float4& shadowColor);
inline const Float4& GetShadowColor (int i) const;
protected:
bool GetProjectionMatrix (int i, HMatrix& projection);
int mNumPlanes;
TriMeshPtr* mPlanes;
LightPtr* mProjectors;
Float4* mShadowColors;
NodePtr mShadowCaster;
// Global render state for drawing.
AlphaStatePtr mAlphaState;
DepthStatePtr mDepthState;
StencilStatePtr mStencilState;
// Override effect for drawing the shadows.
MaterialPtr mMaterial;
MaterialEffectPtr mMaterialEffect;
VisualEffectInstancePtr mMaterialEffectInstance;
};
WM5_REGISTER_STREAM(PlanarShadowEffect);
typedef Pointer0<PlanarShadowEffect> PlanarShadowEffectPtr;
#include "Wm5PlanarShadowEffect.inl"
}
#endif
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